fix(cluster): slot colour apart from POTA, chips match badges, NEW CALL filter works
Three from review. Aqua for NEW SLOT sat right next to the POTA green — it is now the sky cyan the panadapter palette has shipped for new-slot all along. The NEW COUNTY chip was green while its badge is violet, and NEW SLOT's chip was still caution yellow: chips now carry the badge's own colour (color-mix for the muted border/背景), because a filter that does not look like what it selects has to be learned twice. And the NEW CALL chip matched only the DISPLAYED status, which is manufactured by the slot-highlight option — with that option off the chip matched nothing and read as broken. It now filters on the fact itself (worked_slot false), so it works either way.
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@@ -150,9 +150,10 @@ function statusFor(p: any): SpotStatusEntry | undefined {
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const NEW = 'var(--warning)'; // yellow: something here is new
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// NEW SLOT gets its own hue. It shared the amber NEW family while the NEW PFX
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// marker sits in caution yellow — two different facts, two near-identical
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// colours in the same cell. Aqua matches the cyan the panadapter palette
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// already gives new-slot, so the two views tell the story in the same colour.
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const NEWSLOT = 'var(--chart-2)';
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// colours in the same cell. Sky cyan, the exact colour the panadapter palette
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// ships for new-slot (#5AC8FA), so the two views tell one story — and clearly
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// apart from the POTA green the first attempt (aqua) sat next to.
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const NEWSLOT = '#5AC8FA';
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const WKD = 'var(--info)'; // blue: this callsign is already in the log
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// FILLING the cell that carries the fact, rather than only tinting its text.
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