debug(dvk): trace the auto-CQ loop into the app log

It keeps 'not repeating' on a network rig and every guess at which guard was
tripping proved wrong. Each round now logs play / playing-flag / end / gap,
and every exit names its reason.
This commit is contained in:
2026-08-30 02:51:05 +02:00
parent fc080f3719
commit 97567d15dd
+13 -3
View File
@@ -1746,19 +1746,29 @@ export default function App() {
const gen = ++dvkAutoCqGenRef.current;
dvkAutoCqSlotRef.current = slot;
const sleep = (ms: number) => new Promise((r) => window.setTimeout(r, ms));
// Traced into the app log deliberately: the loop kept 'not repeating' on a
// network rig and every guess at which guard was tripping proved wrong.
const trace = (m: string) => UILog().catch(() => {});
trace();
let round = 0;
while (dvkAutoCqSlotRef.current === slot && gen === dvkAutoCqGenRef.current && dvkActiveRef.current) {
// An EMPTY mode is not a mode change: over the network the rig's mode
// read fails transiently and the CAT push blanks the field for a poll or
// two — killing the auto-CQ loop mid-run for nothing. Only a known
// non-phone mode stops the loop.
if (modeRef.current && !isPhoneMode(modeRef.current)) { stopDvkAutoCq(); break; }
await DVKPlay(slot).catch(() => {});
if (modeRef.current && !isPhoneMode(modeRef.current)) { trace(); stopDvkAutoCq(); break; }
round++;
trace();
await DVKPlay(slot).catch((e: any) => trace());
await sleep(300); // let playback flip "playing" true
trace();
let guard = 0; // then wait for it to finish (cap ~90 s)
while (dvkPlayingRef.current && gen === dvkAutoCqGenRef.current && guard < 600) { await sleep(150); guard++; }
if (gen !== dvkAutoCqGenRef.current) break;
if (gen !== dvkAutoCqGenRef.current) { trace(); break; }
trace();
await sleep(Math.max(0, dvkAutoCqSecsRef.current) * 1000); // gap before the next CQ
}
trace();
}
const dvkPlay = useCallback((slot: number) => {
if (!isPhoneMode(modeRef.current)) { setError(t('dvkp.notPhone')); return; }