chore: release v0.27.12

This commit is contained in:
2026-09-05 19:07:21 +02:00
parent f93e1c5898
commit be889681a9
40 changed files with 4971 additions and 453 deletions
+73 -13
View File
@@ -17,6 +17,7 @@ import (
const (
keyWsjtHighlight = "udp.wsjt.highlight"
keyWsjtFollowMode = "udp.wsjt.followmode" // spot clicks switch the decoder's mode
keyWsjtHLWorked = "udp.wsjt.highlight_worked"
)
// wsjtModes are the modes a Configure message can meaningfully ask for — the
@@ -60,8 +61,55 @@ var (
hlNewBand = udp.RGB{R: 226, G: 122, B: 24} // orange
hlWhite = udp.RGB{R: 255, G: 255, B: 255}
hlBlack = udp.RGB{R: 20, G: 20, B: 20}
// Worked already, on this band and in this mode. Grey on purpose, and the
// only DIM colour of the four: the others say "look at this", and this one
// says the opposite — it has to recede, not compete with them.
hlWorked = udp.RGB{R: 75, G: 85, B: 99}
hlWorkedFg = udp.RGB{R: 203, G: 213, B: 225}
)
// GetWsjtHighlightWorked reports whether stations already worked on this band
// and mode are greyed out as well.
//
// Its own switch, and off by default. The other three verdicts pick out a
// handful of decodes in a period; this one can match most of them on a
// well-filled log, and a screen where nearly every line is coloured has stopped
// saying anything. It is worth having only for an operator who wants the dupes
// struck out rather than the catches picked out.
func (a *App) GetWsjtHighlightWorked() bool {
return a.settingOr(keyWsjtHLWorked, "0") == "1"
}
// SetWsjtHighlightWorked flips it, and repaints.
//
// Turning it OFF has to clear what it painted: those callsigns keep their grey
// in the decoder's window otherwise, and nothing would ever say another word
// about them — the de-duplication remembers that they were already told.
func (a *App) SetWsjtHighlightWorked(on bool) {
v := "0"
if on {
v = "1"
}
a.setSetting(keyWsjtHLWorked, v)
a.wsjtHLWorkedOn.Store(on)
a.clearWsjtHighlights()
applog.Printf("wsjt highlight: worked stations %v", on)
}
// clearWsjtHighlights wipes every instruction OpsLog installed, in every
// running decoder, and forgets what it had said.
func (a *App) clearWsjtHighlights() {
if a.udp == nil {
return
}
for _, inst := range a.udp.Instances() {
_ = a.udp.SendClearHighlights(inst)
}
a.wsjtHLMu.Lock()
a.wsjtHLSent = map[string]string{}
a.wsjtHLMu.Unlock()
}
// GetWsjtHighlight reports whether decode highlighting is on.
func (a *App) GetWsjtHighlight() bool {
return a.settingOr(keyWsjtHighlight, "0") == "1"
@@ -77,13 +125,8 @@ func (a *App) SetWsjtHighlight(on bool) {
}
a.setSetting(keyWsjtHighlight, v)
a.wsjtHighlightOn.Store(on)
if !on && a.udp != nil {
for _, inst := range a.udp.Instances() {
_ = a.udp.SendClearHighlights(inst)
}
a.wsjtHLMu.Lock()
a.wsjtHLSent = map[string]string{}
a.wsjtHLMu.Unlock()
if !on {
a.clearWsjtHighlights()
applog.Printf("wsjt highlight: off — cleared in every instance")
}
}
@@ -92,12 +135,14 @@ func (a *App) SetWsjtHighlight(on bool) {
// it, when the option is on and the verdict is worth a colour. De-duplicated
// per instance+call+verdict: a station CQing all evening is decoded four times
// a minute, and the instruction only needs to be said once.
func (a *App) maybeHighlightDecode(instance, call, band string) {
func (a *App) maybeHighlightDecode(instance, call, band, mode string) {
if !a.wsjtHighlightOn.Load() || a.udp == nil || call == "" || instance == "" {
return
}
bg, fg, verdict := a.decodeHighlightVerdict(call, band)
key := instance + "|" + strings.ToUpper(call) + "|" + band
bg, fg, verdict := a.decodeHighlightVerdict(call, band, mode)
// The MODE is part of the key: one receiver can be handed FT8 and FT4 in
// the same session, and the verdict on a callsign is not the same in both.
key := instance + "|" + strings.ToUpper(call) + "|" + band + "|" + strings.ToUpper(mode)
a.wsjtHLMu.Lock()
if a.wsjtHLSent == nil {
a.wsjtHLSent = map[string]string{}
@@ -124,9 +169,11 @@ func (a *App) maybeHighlightDecode(instance, call, band string) {
}
// decodeHighlightVerdict ranks a callsign: watchlist beats new-DXCC beats
// new-band; anything else is "no colour". The empty verdict doubles as the
// clear signal in maybeHighlightDecode.
func (a *App) decodeHighlightVerdict(call, band string) (bg, fg *udp.RGB, verdict string) {
// new-band, and "already worked here" comes last of all — it is the only
// verdict that says do NOT call, so anything worth calling for outranks it.
// Anything else is "no colour", and the empty verdict doubles as the clear
// signal in maybeHighlightDecode.
func (a *App) decodeHighlightVerdict(call, band, mode string) (bg, fg *udp.RGB, verdict string) {
if a.watchlist != nil {
if _, ok := a.watchlist.Match(call); ok {
c := hlWatchlist
@@ -151,5 +198,18 @@ func (a *App) decodeHighlightVerdict(call, band string) (bg, fg *udp.RGB, verdic
}
}
}
// Worked already, this exact callsign on this band in this mode — a dupe,
// judged by the same ledger and the same digital-mode grouping the cluster
// uses, so the two windows cannot disagree about what "worked" means.
if a.wsjtHLWorkedOn.Load() && band != "" && mode != "" {
m := strings.ToUpper(strings.TrimSpace(mode))
if c.normMode != nil {
m = c.normMode(m)
}
if _, ok := c.workedCallSlots[strings.ToUpper(call)+"|"+strings.ToLower(band)+"|"+m]; ok {
bgc, fgc := hlWorked, hlWorkedFg
return &bgc, &fgc, "worked"
}
}
return nil, nil, ""
}