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OpsLog/frontend
rouggy 34b60f9f20 fix(zoom): use transform:scale instead of CSS zoom to kill map tile seams
CSS `zoom` re-lays-out and pixel-rounds each element, which opened ~1px seams
between map tiles (a faint grid over the map when zoomed). Switch the persistent
UI zoom to `transform: scale(z)` from the app root's top-left, with the root
counter-sized to (100/z)vw × (100/z)vh so it reflows to fill and scales back to
the window. transform scales the subtree as one composited layer, so tiles stay
seamless. Removed the now-unneeded tile-overlap CSS hack.
2026-07-25 13:34:53 +02:00
..
up
2026-06-07 21:44:49 +02:00
up
2026-06-07 21:44:49 +02:00
up
2026-06-07 21:44:49 +02:00