Files
OpsLog/internal/syncfolder/syncfolder.go
T
rouggy 7d664bd1de feat(sync): the change-log core for one operator on several PCs
The shape we agreed: each PC keeps its own local SQLite and they exchange
CHANGES through a folder the operator already has — Seafile, OneDrive, a NAS, a
USB stick. Not the database file: SQLite over SMB or NFS corrupts, and in WAL
mode the shared-memory index has no meaning across machines at all.

The rule that makes a shared folder safe is one writer per file, append only.
Each machine writes only its own <machine>.ndjson and never touches another's,
so a sync client that replicates whole files can never merge two writers into
one — there are never two. That is the exact opposite of putting the database
there, and it is why it works.

This is the half internal/offlineq deliberately refuses to be: its own doc says
"no mirror, no pull, no merge, no tombstones". All four are here.

Four decisions worth naming, each with a test:

Tombstones. A delete is a record. Without one, a QSO removed on the laptop comes
back on the next sync from the shack PC, for ever — and a contact logged again
after a deletion has to come back, which the ordering also has to allow.

Determinism. Last writer wins, ordered on (time, the writer's own counter, the
writer's id) — not on time alone. Two PCs' clocks are never equal, so a bare
timestamp is not even a total order: two machines merging the same pair in
different orders could reach different answers and disagree for ever. Skew still
decides WHICH edit wins and nothing can fix that; what this guarantees is that
every machine agrees on the winner.

Resumption. Readers resume at a byte offset, so a 40 000-contact file is read
once and thereafter only its tail — and the offset advances only past COMPLETE
lines, because a folder sync catches a file mid-upload sooner or later. A file
that SHRANK was replaced rather than appended to, and is re-read from the start.

Survivability. One unreadable line costs one record. A record stamped with a
FUTURE format version is skipped, never guessed at.

Core only: no UI and nothing wired to the logbook yet, so nothing is
user-visible and there is no changelog entry. Next is the sync_uid column, the
add/update/delete hooks and the settings panel.
2026-08-16 21:44:14 +02:00

309 lines
10 KiB
Go

// Package syncfolder keeps one operator's logbook in step across several PCs
// through a folder they already have — Seafile, OneDrive, Dropbox, a NAS share,
// a USB stick.
//
// WHY NOT THE DATABASE FILE ITSELF. Because it corrupts. SQLite relies on
// advisory file locks that SMB and NFS implement partially or cache, so two
// machines can both believe they hold the lock; and in WAL mode — which OpsLog
// uses — the shared-memory index (-shm) has no meaning across machines at all.
// A cloud folder is worse again: it replicates the file whole while it is open,
// and .db / .db-wal / .db-shm drift apart, giving a database that opens
// perfectly and is silently missing the last few hours.
//
// THE RULE THAT MAKES A SHARED FOLDER SAFE: one writer per file, append only.
// Each machine writes ONLY its own <machine>.ndjson and never touches another's.
// A sync tool that replicates whole files can therefore never merge two writers
// into one file, because there are never two writers. This is the exact opposite
// of putting the database there, and it is why it works.
//
// WHAT THIS IS NOT. Not live. Two operators logging the same contest second by
// second want the shared MySQL logbook, which OpsLog already does; that is a
// different need and it stays. This is for ONE operator with a shack PC, a
// laptop and a portable rig — the case where a server running day and night to
// serve forty QSOs a month is the wrong shape.
//
// It is the other half of internal/offlineq, whose own doc says it is
// "deliberately NOT a sync engine: no mirror, no pull, no merge, no tombstones".
// Those four are precisely what is here.
package syncfolder
import (
"crypto/rand"
"encoding/hex"
"encoding/json"
"fmt"
"os"
"path/filepath"
"strings"
"time"
)
// DirName is the sub-folder created inside whatever the operator picked. A
// dedicated folder, so pointing OpsLog at a documents directory by mistake does
// not scatter files through it.
const DirName = "opslog-sync"
// FormatVersion is stamped on every record. A future OpsLog that changes the
// shape can then recognise — and skip — what it does not understand, instead of
// misreading it. Records from the future are skipped, never guessed at.
const FormatVersion = 1
// Op is what happened to a contact.
type Op string
const (
OpAdd Op = "add"
OpUpdate Op = "update"
// OpDelete is a TOMBSTONE, and it is the reason this is a change log rather
// than a pile of ADIF. Without one, a QSO deleted on the laptop comes
// straight back on the next sync from the shack PC, for ever.
OpDelete Op = "delete"
)
// Record is one line of a machine's file. NDJSON: one object per line, appended,
// never rewritten — so a half-written line at the tail costs one record, not the
// file, and a reader can resume from a byte offset.
type Record struct {
V int `json:"v"`
Op Op `json:"op"`
UID string `json:"uid"` // the contact's stable identity
At time.Time `json:"at"` // when this CHANGE was made, UTC
Seq uint64 `json:"seq"` // this machine's own counter, monotonic
By string `json:"by"` // machine id that wrote it
Data json.RawMessage `json:"data,omitempty"`
}
// NewUID mints a contact's identity.
//
// A stable id per contact is what lets an edit or a deletion be addressed at
// all: "the QSO with M0ABC at 14:32" is a guess, and two machines can disagree
// about which row that is. OpsLog already mints one for the offline outbox
// (APP_OPSLOG_QUEUEID); this is the same idea, kept for the life of the record.
func NewUID() string {
var b [16]byte
if _, err := rand.Read(b[:]); err != nil {
return fmt.Sprintf("t%d", time.Now().UnixNano())
}
return hex.EncodeToString(b[:])
}
// NewMachineID mints this installation's id, once. The name is the operator's
// (they may call it "shack" or "portable"); the suffix keeps two machines named
// the same from writing to one file.
func NewMachineID(name string) string {
var b [4]byte
_, _ = rand.Read(b[:])
n := sanitiseName(name)
if n == "" {
n = "opslog"
}
return n + "-" + hex.EncodeToString(b[:])
}
// sanitiseName keeps a machine id usable as a FILENAME on every platform the
// folder may be synced across — a Windows name written to a Linux NAS and back.
func sanitiseName(s string) string {
s = strings.ToLower(strings.TrimSpace(s))
var b strings.Builder
for _, r := range s {
switch {
case r >= 'a' && r <= 'z', r >= '0' && r <= '9':
b.WriteRune(r)
case r == '-' || r == '_' || r == ' ':
b.WriteByte('-')
}
}
out := strings.Trim(b.String(), "-")
for strings.Contains(out, "--") {
out = strings.ReplaceAll(out, "--", "-")
}
if len(out) > 24 {
out = strings.Trim(out[:24], "-")
}
return out
}
// Wins decides between two changes to the same contact.
//
// Last writer wins, but ordered on (At, Seq, By) rather than on time alone.
// Two PCs' clocks are never exactly equal and one may be minutes out, so a bare
// timestamp comparison is not even deterministic: two machines merging the same
// pair in different orders could reach different answers and then disagree for
// ever. Adding the writer's own counter and finally its id makes the order
// total — every machine reaches the same conclusion from the same records,
// whatever sequence they arrive in.
//
// Clock skew still decides WHICH edit wins, and nothing here can fix that. What
// it guarantees is that all machines agree on the winner.
func Wins(a, b Record) bool {
if !a.At.Equal(b.At) {
return a.At.After(b.At)
}
if a.Seq != b.Seq {
return a.Seq > b.Seq
}
return a.By > b.By
}
// Store is one machine's view of the shared folder.
type Store struct {
root string // the folder the operator picked
machineID string
}
// New returns a store. root is the operator's chosen folder; the package
// creates and uses its own sub-folder inside it.
func New(root, machineID string) *Store {
return &Store{root: strings.TrimSpace(root), machineID: machineID}
}
// Dir is where the files live.
func (s *Store) Dir() string { return filepath.Join(s.root, DirName) }
// MyFile is the only file this machine ever writes.
func (s *Store) MyFile() string { return filepath.Join(s.Dir(), s.machineID+".ndjson") }
// Append adds one record to this machine's file.
//
// Opened, written and closed per call, with O_APPEND: a sync client that
// uploads the file between two contacts sees a complete file every time, and a
// process killed mid-write loses at most the line it was writing.
func (s *Store) Append(rec Record) error {
if s.root == "" {
return fmt.Errorf("syncfolder: no folder configured")
}
if err := os.MkdirAll(s.Dir(), 0o755); err != nil {
return fmt.Errorf("syncfolder: create %s: %w", s.Dir(), err)
}
rec.V = FormatVersion
rec.By = s.machineID
if rec.At.IsZero() {
rec.At = time.Now().UTC()
}
rec.At = rec.At.UTC()
line, err := json.Marshal(rec)
if err != nil {
return fmt.Errorf("syncfolder: encode: %w", err)
}
f, err := os.OpenFile(s.MyFile(), os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0o644)
if err != nil {
return fmt.Errorf("syncfolder: open %s: %w", s.MyFile(), err)
}
defer f.Close()
if _, err := f.Write(append(line, '\n')); err != nil {
return fmt.Errorf("syncfolder: write: %w", err)
}
return nil
}
// Peer is another machine's file and how far this one has read it.
type Peer struct {
MachineID string
Path string
Size int64
}
// Peers lists the other machines' files, skipping this machine's own.
func (s *Store) Peers() ([]Peer, error) {
if s.root == "" {
return nil, fmt.Errorf("syncfolder: no folder configured")
}
entries, err := os.ReadDir(s.Dir())
if err != nil {
if os.IsNotExist(err) {
return nil, nil // nobody has written anything yet
}
return nil, err
}
var out []Peer
for _, e := range entries {
if e.IsDir() || !strings.HasSuffix(e.Name(), ".ndjson") {
continue
}
id := strings.TrimSuffix(e.Name(), ".ndjson")
if id == s.machineID {
continue // never read our own back — that is how a loop starts
}
info, err := e.Info()
if err != nil {
continue
}
out = append(out, Peer{MachineID: id, Path: filepath.Join(s.Dir(), e.Name()), Size: info.Size()})
}
return out, nil
}
// ReadFrom returns the records in a peer's file after byte offset `from`, and
// the offset to resume at next time.
//
// Resuming by byte offset is what keeps a sync cheap: a file with 40 000
// contacts is read once, and thereafter only its tail. The returned offset
// advances ONLY past complete lines — a file caught mid-upload ends in a
// partial line, and stopping short of it means the next pass reads that record
// whole instead of discarding it.
func ReadFrom(path string, from int64) ([]Record, int64, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, from, err
}
// A file that SHRANK was replaced, not appended to — a sync conflict copy,
// a restore, a machine id reused. Start again rather than read from an
// offset that now points into the middle of a different record.
if int64(len(data)) < from {
from = 0
}
tail := data[from:]
var recs []Record
consumed := int64(0)
for {
i := indexByte(tail, '\n')
if i < 0 {
break // an incomplete final line: leave it for next time
}
line := tail[:i]
tail = tail[i+1:]
consumed += int64(i) + 1
if len(strings.TrimSpace(string(line))) == 0 {
continue
}
var rec Record
if err := json.Unmarshal(line, &rec); err != nil {
continue // one unreadable line must not stop the file
}
if rec.V > FormatVersion {
continue // written by a newer OpsLog: skip, never guess
}
if rec.UID == "" || rec.Op == "" {
continue
}
recs = append(recs, rec)
}
return recs, from + consumed, nil
}
func indexByte(b []byte, c byte) int {
for i := range b {
if b[i] == c {
return i
}
}
return -1
}
// Merge reduces a batch of records to ONE decision per contact — the winner.
//
// Applying every record in turn would work but would write the same row several
// times over, and on a first sync of a large log that is thousands of pointless
// updates. It also makes the result independent of the order the peers'
// files happened to be read in.
func Merge(recs []Record) map[string]Record {
out := make(map[string]Record, len(recs))
for _, r := range recs {
cur, seen := out[r.UID]
if !seen || Wins(r, cur) {
out[r.UID] = r
}
}
return out
}