Files
OpsLog/internal/ultrabeam/ultrabeam.go
T
rouggy 821883dfd3 fix(ultrabeam): flush stale replies (not seq-match) + instant moving flag
The antenna does NOT echo our sequence number — its replies carry their own
counter — so the previous seq-matching drained every reply and stalled status
updates. Revert to reading one reply per command, but flush any bytes left in
the stream before each command (drainStale): a reply left by a timed-out command
is discarded so the next read stays 1:1. readPacket also resyncs to the next STX.
This fixes the intermittent disconnects, phantom frequency jumps and wrong
element-length readings without depending on the seq.

Also: report motion for a short window right after a commanded move, so the
"moving" indicator and the Flex TX-inhibit fire the instant a band/pattern is
clicked instead of a poll (~2 s) later; the real motor state takes over once
polled.
2026-08-05 00:13:53 +02:00

640 lines
20 KiB
Go

// Package ultrabeam drives an Ultrabeam remote-controlled antenna over TCP
// (typically via an RS232↔Ethernet adapter). The wire protocol (STX/ETX
// framing, DLE escaping, XOR checksum) and command codes are the manufacturer's.
package ultrabeam
import (
"bufio"
"errors"
"fmt"
"log"
"net"
"runtime"
"sync"
"time"
)
// Connection tuning. Remote operation (the antenna controller reached over the
// internet, not the LAN) sees real latency and jitter, so the read timeout is
// generous and a few transient timeouts are tolerated before the link is torn
// down — otherwise a single slow reply dropped the whole connection and the
// client churned reconnect/disconnect.
const (
ubReadTimeout = 4 * time.Second // was 1s — too tight for a remote link
ubKeepAlive = 15 * time.Second // OS-level TCP keepalive
ubMaxPollTimeout = 3 // consecutive read timeouts tolerated before reconnecting
// How long a just-commanded direction is trusted AFTER the motors have stopped
// but before the antenna's status confirms it. The timer is held off entirely
// while the motors are still moving, so this is only the grace period for the
// confirmation poll to arrive once the elements have settled — generous, because
// over a remote link that poll lags by several seconds.
ubPendingDirGrace = 8 * time.Second
)
// Protocol constants
const (
STX byte = 0xF5 // 245 decimal
ETX byte = 0xFA // 250 decimal
DLE byte = 0xF6 // 246 decimal
)
// Command codes
const (
CMD_STATUS byte = 1 // General status query
CMD_RETRACT byte = 2 // Retract elements
CMD_FREQ byte = 3 // Change frequency
CMD_READ_BANDS byte = 9 // Read current band adjustments
CMD_PROGRESS byte = 10 // Read progress bar
CMD_MODIFY_ELEM byte = 12 // Modify element length
)
// Reply codes
const (
UB_OK byte = 0 // Normal execution
UB_BAD byte = 1 // Invalid command
UB_PAR byte = 2 // Bad parameters
UB_ERR byte = 3 // Error executing command
)
// Direction modes
const (
DIR_NORMAL byte = 0
DIR_180 byte = 1
DIR_BIDIR byte = 2
)
type Client struct {
host string
port int
conn net.Conn
connMu sync.Mutex
reader *bufio.Reader
lastStatus *Status
statusMu sync.RWMutex
stopChan chan struct{}
running bool
seqNum byte
seqMu sync.Mutex
// Optimistic pattern direction kept until the antenna's status poll reports
// it (or it ages out) — the motors take a second or two, and a stale poll in
// between would otherwise snap the UI back to the old direction.
pendingDir int
pendingDirAt time.Time
pendingDirSet bool
// lastSetKHz is the frequency we last COMMANDED. Used as the follow-loop
// deadband reference when the antenna's own status hasn't reported a frequency
// yet (Frequency==0) — otherwise the deadband is bypassed and every small QSY
// re-tunes the motors.
lastSetKHz int
// moveCmdAt is when a move (frequency or direction) was last COMMANDED. The
// status poll runs every couple of seconds, so without this the "moving" flag
// — which drives the UI indicator and the Flex TX-inhibit — appeared up to a
// poll late even though the elements start moving at once. GetStatus reports
// motion during a short window after a command so both react immediately.
moveCmdAt time.Time
}
// ubMoveOptimisticWindow is how long after a commanded move GetStatus reports
// "moving" before the status poll has had a chance to read the real motor state.
// It only needs to bridge one poll interval; once a poll sees real motion, that
// takes over. Bounded, so if the antenna never reports motion the flag still
// clears rather than latching the TX-inhibit on for ever.
const ubMoveOptimisticWindow = 3 * time.Second
// LastSetKHz returns the frequency (kHz) most recently commanded to the antenna,
// or 0 if none yet.
func (c *Client) LastSetKHz() int {
c.statusMu.RLock()
defer c.statusMu.RUnlock()
return c.lastSetKHz
}
type Status struct {
FirmwareMinor int `json:"firmware_minor"`
FirmwareMajor int `json:"firmware_major"`
CurrentOperation int `json:"current_operation"`
Frequency int `json:"frequency"` // KHz
Band int `json:"band"`
Direction int `json:"direction"` // 0=normal, 1=180°, 2=bi-dir
OffState bool `json:"off_state"`
MotorsMoving int `json:"motors_moving"` // Bitmask
FreqMin int `json:"freq_min"` // MHz
FreqMax int `json:"freq_max"` // MHz
ElementLengths []int `json:"element_lengths"` // mm
ProgressTotal int `json:"progress_total"` // mm
ProgressCurrent int `json:"progress_current"` // 0-60
Connected bool `json:"connected"`
}
func New(host string, port int) *Client {
return &Client{
host: host,
port: port,
stopChan: make(chan struct{}),
seqNum: 0,
}
}
func (c *Client) Start() error {
c.running = true
go c.pollLoop()
return nil
}
func (c *Client) Stop() {
if !c.running {
return
}
c.running = false
close(c.stopChan)
c.connMu.Lock()
if c.conn != nil {
c.conn.Close()
c.conn = nil
}
c.connMu.Unlock()
}
func (c *Client) pollLoop() {
ticker := time.NewTicker(2 * time.Second) // Increased from 500ms to 2s
defer ticker.Stop()
pollCount := 0
pollFails := 0 // consecutive failed status polls (transient timeouts tolerated)
for {
select {
case <-ticker.C:
pollCount++
// Try to connect if not connected
c.connMu.Lock()
if c.conn == nil {
log.Printf("Ultrabeam: Not connected, attempting connection...")
dialer := net.Dialer{Timeout: 5 * time.Second, KeepAlive: ubKeepAlive}
conn, err := dialer.Dial("tcp", net.JoinHostPort(c.host, fmt.Sprintf("%d", c.port)))
if err != nil {
log.Printf("Ultrabeam: Connection failed: %v", err)
c.connMu.Unlock()
// Mark as disconnected
c.statusMu.Lock()
c.lastStatus = &Status{Connected: false}
c.statusMu.Unlock()
continue
}
c.conn = conn
c.reader = bufio.NewReader(c.conn)
pollFails = 0
log.Printf("Ultrabeam: Connected to %s:%d", c.host, c.port)
}
c.connMu.Unlock()
// Query status
status, err := c.queryStatus()
if err != nil {
// A single slow/lost reply over a remote link is normal — keep
// the connection (and the last status) for a few tries before
// tearing it down, so we don't churn reconnect/disconnect.
var ne net.Error
transient := errors.As(err, &ne) && ne.Timeout()
pollFails++
if transient && pollFails < ubMaxPollTimeout {
log.Printf("Ultrabeam: status timeout (%d/%d), keeping link: %v", pollFails, ubMaxPollTimeout, err)
continue
}
log.Printf("Ultrabeam: Failed to query status, reconnecting: %v", err)
c.connMu.Lock()
if c.conn != nil {
c.conn.Close()
c.conn = nil
c.reader = nil
}
c.connMu.Unlock()
// Mark as disconnected
c.statusMu.Lock()
c.lastStatus = &Status{Connected: false}
c.statusMu.Unlock()
continue
}
pollFails = 0
// Mark as connected
status.Connected = true
// Query progress if motors moving
if status.MotorsMoving != 0 {
progress, err := c.queryProgress()
if err == nil {
status.ProgressTotal = progress[0]
status.ProgressCurrent = progress[1]
}
} else {
// Motors stopped - reset progress
status.ProgressTotal = 0
status.ProgressCurrent = 0
}
c.statusMu.Lock()
// Keep a just-commanded direction until the antenna actually reports it.
// Over a remote link the confirmation arrives several seconds after the
// command — the motors flip the elements first — so the old fixed 4 s
// timeout expired WHILE the change was still in flight, and the stale poll
// reverted the UI to the old pattern even though the antenna was on its way
// to the new one. Now: while the motors are still moving the change is in
// progress, so hold the commanded pattern and keep resetting the timer;
// only once the motors have stopped does the short grace window run, giving
// the confirmation poll time to land. The poll only wins if the motors are
// idle AND the antenna still reports a different pattern past that window —
// i.e. the command genuinely did not take.
if c.pendingDirSet {
if status.MotorsMoving != 0 {
c.pendingDirAt = time.Now() // still repositioning — don't start the grace timer
}
switch {
case status.Direction == c.pendingDir:
c.pendingDirSet = false // confirmed by the antenna
case time.Since(c.pendingDirAt) > ubPendingDirGrace:
c.pendingDirSet = false // motors idle, still unconfirmed → accept the poll
log.Printf("Ultrabeam: antenna never confirmed direction %d (reports %d) — dropping the hold",
c.pendingDir, status.Direction)
default:
status.Direction = c.pendingDir // still changing, or within the grace window
}
}
c.lastStatus = status
c.statusMu.Unlock()
case <-c.stopChan:
return
}
}
}
func (c *Client) GetStatus() (*Status, error) {
c.statusMu.RLock()
defer c.statusMu.RUnlock()
if c.lastStatus == nil {
return &Status{Connected: false}, nil
}
// Copy so the optimistic-motion tweak below never mutates the cached status
// the poll goroutine owns.
st := *c.lastStatus
// Optimistic motion: right after a commanded move, report "moving" until a
// status poll can read the real motor state (~one poll interval). The elements
// start moving the instant the operator clicks a band/pattern, so this makes
// the UI indicator and the Flex TX-inhibit react immediately instead of a poll
// later. Real polled motion takes over once seen; the window is bounded so the
// flag can't latch the inhibit on for ever.
if st.Connected && st.MotorsMoving == 0 && !c.moveCmdAt.IsZero() && time.Since(c.moveCmdAt) < ubMoveOptimisticWindow {
st.MotorsMoving = 1 // sentinel: optimistically moving (read only as != 0)
}
return &st, nil
}
// getNextSeq returns the next sequence number
func (c *Client) getNextSeq() byte {
c.seqMu.Lock()
defer c.seqMu.Unlock()
seq := c.seqNum
c.seqNum = (c.seqNum + 1) % 128
return seq
}
// calculateChecksum calculates the checksum for a packet
func calculateChecksum(data []byte) byte {
chk := byte(0x55)
for _, b := range data {
chk ^= b
chk++
}
return chk
}
// quoteByte handles DLE escaping
func quoteByte(b byte) []byte {
if b == STX || b == ETX || b == DLE {
return []byte{DLE, b & 0x7F} // Clear MSB
}
return []byte{b}
}
// buildPacket creates a complete packet with checksum and escaping. The seq is
// supplied by the caller so sendCommand can match the reply against it.
func (c *Client) buildPacket(seq, cmd byte, data []byte) []byte {
// Calculate checksum on unquoted data
payload := append([]byte{seq, cmd}, data...)
chk := calculateChecksum(payload)
// Build packet with quoting
packet := []byte{STX}
// Add quoted SEQ
packet = append(packet, quoteByte(seq)...)
// Add quoted CMD
packet = append(packet, quoteByte(cmd)...)
// Add quoted data
for _, b := range data {
packet = append(packet, quoteByte(b)...)
}
// Add quoted checksum
packet = append(packet, quoteByte(chk)...)
// Add ETX
packet = append(packet, ETX)
return packet
}
// parsePacket parses a received packet, handling DLE unescaping
func parsePacket(data []byte) (seq byte, cmd byte, payload []byte, err error) {
if len(data) < 5 { // STX + SEQ + CMD + CHK + ETX
return 0, 0, nil, fmt.Errorf("packet too short")
}
if data[0] != STX {
return 0, 0, nil, fmt.Errorf("missing STX")
}
if data[len(data)-1] != ETX {
return 0, 0, nil, fmt.Errorf("missing ETX")
}
// Unquote the data
var unquoted []byte
dle := false
for i := 1; i < len(data)-1; i++ {
b := data[i]
if b == DLE {
dle = true
continue
}
if dle {
b |= 0x80 // Set MSB
dle = false
}
unquoted = append(unquoted, b)
}
if len(unquoted) < 3 {
return 0, 0, nil, fmt.Errorf("unquoted packet too short")
}
seq = unquoted[0]
cmd = unquoted[1]
chk := unquoted[len(unquoted)-1]
payload = unquoted[2 : len(unquoted)-1]
// Verify checksum
calcChk := calculateChecksum(unquoted[:len(unquoted)-1])
if calcChk != chk {
return 0, 0, nil, fmt.Errorf("checksum mismatch: got %02X, expected %02X", chk, calcChk)
}
return seq, cmd, payload, nil
}
// sendCommand sends a command and waits for reply
func (c *Client) sendCommand(cmd byte, data []byte) ([]byte, error) {
c.connMu.Lock()
defer c.connMu.Unlock()
if c.conn == nil || c.reader == nil {
return nil, fmt.Errorf("not connected")
}
// Flush anything already sitting in the stream before we send. The antenna
// does NOT echo our sequence number — its replies carry their own counter — so
// a reply cannot be matched to its request. Instead we keep the exchange 1:1:
// a reply left behind by an earlier timed-out command is discarded here, so
// the reply we read next belongs to THIS command. Reading a stale reply as the
// current one crossed STATUS with READ_BANDS/PROGRESS — phantom frequencies (a
// spurious follow-loop re-tune), dropped connections and wrong element lengths.
c.drainStale()
seq := c.getNextSeq()
packet := c.buildPacket(seq, cmd, data)
if _, err := c.conn.Write(packet); err != nil {
return nil, fmt.Errorf("failed to write: %w", err)
}
// Read the reply with a timeout generous enough for a remote link.
c.conn.SetReadDeadline(time.Now().Add(ubReadTimeout))
buffer, err := c.readPacket()
if err != nil {
return nil, err
}
_, replyCmd, payload, err := parsePacket(buffer)
if err != nil {
return nil, fmt.Errorf("failed to parse reply: %w", err)
}
// Log for debugging unknown codes
if replyCmd != UB_OK && replyCmd != UB_BAD && replyCmd != UB_PAR && replyCmd != UB_ERR {
log.Printf("Ultrabeam: Unknown reply code %d (0x%02X), raw packet: %v", replyCmd, replyCmd, buffer)
}
// Check for errors
switch replyCmd {
case UB_BAD:
return nil, fmt.Errorf("invalid command")
case UB_PAR:
return nil, fmt.Errorf("bad parameters")
case UB_ERR:
return nil, fmt.Errorf("execution error")
case UB_OK:
return payload, nil
default:
// Unknown codes might indicate "busy" or "in progress"
// Treat as non-fatal, return empty payload
log.Printf("Ultrabeam: Unusual reply code %d, treating as busy/in-progress", replyCmd)
return []byte{}, nil
}
}
// drainStale discards any bytes already waiting in the stream — a reply left
// behind by a command that timed out. A short read deadline lets it consume what
// is there and stop quickly when the stream is clean. Caller holds connMu.
func (c *Client) drainStale() {
c.conn.SetReadDeadline(time.Now().Add(5 * time.Millisecond))
buf := make([]byte, 256)
for {
n, err := c.reader.Read(buf)
if n == 0 || err != nil {
return
}
}
}
// readPacket reads one complete STX…ETX frame, skipping any leading bytes until
// an STX so a partial/garbage remnant left in the stream can't derail the parse.
// STX/ETX/DLE are all high-bit (0xF5/0xFA/0xF6) and the escaping clears the MSB,
// so a raw ETX only ever appears as the real terminator. Caller holds connMu and
// has set a read deadline.
func (c *Client) readPacket() ([]byte, error) {
var buffer []byte
for {
b, err := c.reader.ReadByte()
if err != nil {
return nil, fmt.Errorf("failed to read: %w", err)
}
if len(buffer) == 0 && b != STX {
continue // resync to the start of a frame
}
buffer = append(buffer, b)
if b == ETX {
return buffer, nil
}
if len(buffer) > 256 {
return nil, fmt.Errorf("packet too long")
}
}
}
// queryStatus queries general status (command 1)
func (c *Client) queryStatus() (*Status, error) {
reply, err := c.sendCommand(CMD_STATUS, nil)
if err != nil {
return nil, err
}
if len(reply) < 12 {
return nil, fmt.Errorf("status reply too short: %d bytes", len(reply))
}
status := &Status{
FirmwareMinor: int(reply[0]),
FirmwareMajor: int(reply[1]),
CurrentOperation: int(reply[2]),
Frequency: int(reply[3]) | (int(reply[4]) << 8),
Band: int(reply[5]),
Direction: int(reply[6] & 0x0F),
OffState: (reply[7] & 0x02) != 0,
MotorsMoving: int(reply[9]),
FreqMin: int(reply[10]),
FreqMax: int(reply[11]),
}
return status, nil
}
// queryProgress queries motor progress (command 10)
func (c *Client) queryProgress() ([]int, error) {
reply, err := c.sendCommand(CMD_PROGRESS, nil)
if err != nil {
return nil, err
}
if len(reply) < 4 {
return nil, fmt.Errorf("progress reply too short")
}
total := int(reply[0]) | (int(reply[1]) << 8)
current := int(reply[2]) | (int(reply[3]) << 8)
return []int{total, current}, nil
}
// ReadElements reads the current per-element lengths for the active band
// (CMD_READ_BANDS). The controller is write-only for ModifyElement, so this is
// the only way to see the current lengths — needed so the operator isn't
// adjusting blind. The reply payload layout is not documented in the code, so we
// LOG it verbatim (once) and parse a best guess: element lengths as 16-bit
// little-endian values, matching how ModifyElement WRITES a length. Confirm the
// format from the logged bytes on real hardware, then tighten the parse.
func (c *Client) ReadElements() ([]int, error) {
payload, err := c.sendCommand(CMD_READ_BANDS, nil)
if err != nil {
return nil, err
}
log.Printf("Ultrabeam: READ_BANDS payload (% X) — %d bytes", payload, len(payload))
// Best-guess parse: consecutive 16-bit LE values = element lengths in mm.
out := make([]int, 0, len(payload)/2)
for i := 0; i+1 < len(payload); i += 2 {
out = append(out, int(payload[i])|int(payload[i+1])<<8)
}
return out, nil
}
// SetFrequency changes frequency and optional direction (command 3)
func (c *Client) SetFrequency(freqKhz int, direction int) error {
// Trace WHO asked for the change — the caller's function + line — so an
// unexpected antenna QSY (e.g. jumping to 14.074 while on 40m) can be traced
// to the follow loop, an immediate re-tune, or a direction re-issue.
caller := "?"
if pc, _, line, ok := runtime.Caller(1); ok {
caller = fmt.Sprintf("%s:%d", runtime.FuncForPC(pc).Name(), line)
}
log.Printf("Ultrabeam: SetFrequency(%d kHz, dir %d) ← %s", freqKhz, direction, caller)
data := []byte{
byte(freqKhz & 0xFF),
byte((freqKhz >> 8) & 0xFF),
byte(direction),
}
_, err := c.sendCommand(CMD_FREQ, data)
if err == nil {
c.statusMu.Lock()
c.pendingDir, c.pendingDirAt, c.pendingDirSet = direction, time.Now(), true
c.lastSetKHz = freqKhz
c.moveCmdAt = time.Now() // start reporting motion at once — see ubMoveOptimisticWindow
if c.lastStatus != nil {
c.lastStatus.Direction = direction // reflect immediately
}
c.statusMu.Unlock()
}
return err
}
// SetDirection changes only the pattern direction (Normal / 180° / Bidirectional)
// by re-issuing the current frequency with the new direction byte — the device
// has no standalone direction command. Needs a status poll to have populated the
// current frequency first.
func (c *Client) SetDirection(direction int) error {
c.statusMu.RLock()
freq := 0
if c.lastStatus != nil {
freq = c.lastStatus.Frequency
}
c.statusMu.RUnlock()
if freq <= 0 {
return fmt.Errorf("current frequency not known yet — wait for the antenna to report status")
}
return c.SetFrequency(freq, direction)
}
// Retract retracts all elements (command 2)
func (c *Client) Retract() error {
_, err := c.sendCommand(CMD_RETRACT, nil)
return err
}
// ModifyElement modifies element length (command 12)
func (c *Client) ModifyElement(elementNum int, lengthMm int) error {
if elementNum < 0 || elementNum > 5 {
return fmt.Errorf("invalid element number: %d", elementNum)
}
data := []byte{
byte(elementNum),
0, // Reserved
byte(lengthMm & 0xFF),
byte((lengthMm >> 8) & 0xFF),
}
_, err := c.sendCommand(CMD_MODIFY_ELEM, data)
return err
}