The antenna does NOT echo our sequence number — its replies carry their own counter — so the previous seq-matching drained every reply and stalled status updates. Revert to reading one reply per command, but flush any bytes left in the stream before each command (drainStale): a reply left by a timed-out command is discarded so the next read stays 1:1. readPacket also resyncs to the next STX. This fixes the intermittent disconnects, phantom frequency jumps and wrong element-length readings without depending on the seq. Also: report motion for a short window right after a commanded move, so the "moving" indicator and the Flex TX-inhibit fire the instant a band/pattern is clicked instead of a poll (~2 s) later; the real motor state takes over once polled.
95 lines
2.9 KiB
Go
95 lines
2.9 KiB
Go
package ultrabeam
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import (
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"bufio"
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"bytes"
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"net"
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"testing"
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"time"
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)
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// sendCommand must flush any bytes already in the stream (a reply left by an
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// earlier timed-out command) before reading, then return the reply to THIS
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// command. The antenna does not echo our sequence number, so keeping the stream
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// clean is the only way to stay in sync.
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func TestSendCommandFlushesStaleThenReadsReply(t *testing.T) {
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srvConn, cliConn := net.Pipe()
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defer srvConn.Close()
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defer cliConn.Close()
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c := &Client{conn: cliConn, reader: bufio.NewReader(cliConn)}
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srv := &Client{reader: bufio.NewReader(srvConn)}
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errc := make(chan error, 1)
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go func() {
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// Leftover from a "previous" command still sitting in the stream. The Write
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// blocks until drainStale consumes it, so it is guaranteed flushed before
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// the real exchange.
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if _, err := srvConn.Write(c.buildPacket(9, UB_OK, []byte{0xDE, 0xAD})); err != nil {
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errc <- err
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return
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}
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// Now serve the actual request.
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req, err := srv.readPacket()
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if err != nil {
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errc <- err
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return
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}
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seq, _, _, err := parsePacket(req)
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if err != nil {
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errc <- err
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return
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}
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_, err = srvConn.Write(c.buildPacket(seq, UB_OK, []byte{0x11, 0x22, 0x33}))
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errc <- err
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}()
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payload, err := c.sendCommand(CMD_STATUS, nil)
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if err != nil {
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t.Fatalf("sendCommand: %v", err)
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}
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if !bytes.Equal(payload, []byte{0x11, 0x22, 0x33}) {
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t.Fatalf("payload = % X, want 11 22 33 — stale reply not flushed", payload)
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}
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if err := <-errc; err != nil {
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t.Fatalf("server: %v", err)
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}
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}
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// readPacket must resynchronise to the next STX, dropping any partial/garbage
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// bytes left in the stream, so one corrupt frame can't misalign every frame
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// after it.
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func TestReadPacketResyncsToSTX(t *testing.T) {
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frame := (&Client{}).buildPacket(5, UB_OK, []byte{0x01, 0x02})
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stream := append([]byte{0x11, 0x22, 0x33}, frame...) // leading garbage, then a real frame
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c := &Client{reader: bufio.NewReader(bytes.NewReader(stream))}
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got, err := c.readPacket()
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if err != nil {
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t.Fatalf("readPacket: %v", err)
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}
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seq, cmd, payload, err := parsePacket(got)
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if err != nil {
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t.Fatalf("parsePacket: %v", err)
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}
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if seq != 5 || cmd != UB_OK || !bytes.Equal(payload, []byte{0x01, 0x02}) {
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t.Fatalf("seq=%d cmd=%d payload=% X, want 5 / OK / 01 02", seq, cmd, payload)
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}
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}
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// A commanded move must report motion immediately (before the next status poll),
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// then fall back to the real motor state once the window elapses.
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func TestOptimisticMotionAfterCommand(t *testing.T) {
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c := &Client{lastStatus: &Status{Connected: true, MotorsMoving: 0}}
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c.moveCmdAt = time.Now()
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if st, _ := c.GetStatus(); st.MotorsMoving == 0 {
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t.Fatal("just after a move command, GetStatus should report motion")
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}
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c.moveCmdAt = time.Now().Add(-ubMoveOptimisticWindow - time.Second)
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if st, _ := c.GetStatus(); st.MotorsMoving != 0 {
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t.Fatal("past the window with motors idle, GetStatus must report no motion")
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}
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}
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