Measured rather than guessed: the whole repository was cross-compiled for
linux/amd64 and the gaps closed one by one. There were fewer than expected.
Flex and TCI were never Windows-specific — they carried //go:build windows by
inheritance and import nothing but net and gorilla/websocket. Untagged, no code
change. The two backends a Linux operator is most likely to own were already
portable.
Audio was 560 lines, not 2287: only devices.go and engine.go touch WASAPI, while
manager.go, recorder.go, wav.go and mp3.go were pure Go wearing the tag by
association. The whole platform surface is seven functions, now implemented a
second time on PulseAudio through github.com/jfreymuth/pulse — pure Go over the
server socket, so the no-cgo rule survives, and PipeWire answers the same
protocol. The fixed 16 kHz mono format and the server-side resampling mirror
what AUTOCONVERTPCM does on Windows, for the same reason.
OmniRig is the only real loss, and its backend still EXISTS off Windows rather
than being compiled out of app.go: a settings database is portable, so an
operator moving a profile across keeps "omnirig" saved and must be told to pick
a native backend instead of meeting a nil one.
The parts where Linux is not Windows, and where a compile-only stub would have
been a silent bug:
- data dir: still beside the binary, but ~/.local/share/OpsLog/data when that
folder belongs to the system — decided by trying the write, because /opt and
/usr/local are writable on some stations and not others.
- single instance: an flock, not a pid file. The kernel drops it however the
process dies, so a crash leaves nothing to delete by hand. This is the guard
that stops two instances fighting over the rig frequency.
- update: simpler here. Unix renames over a running binary, so the deferred
swap the Windows path needs a detached helper for is unreachable.
- tasklist/taskkill become /proc and SIGTERM; the boot log moves out of /tmp,
which is wiped exactly when the evidence is wanted.
- serial ports sorted naturally: /dev/ttyUSB10 was landing between USB1 and
USB2, the same trap COM10 fell into.
release.ps1 now cross-builds and vets for linux before it builds the exe, and
refuses the release if that fails — a port rots one unguarded x/sys/windows call
at a time.
Nothing has been executed on Linux yet: Wails needs webkit2gtk and cgo there, so
the binary must be built on Linux. scripts/linux-setup.sh checks the machine and
does it; BUILDING-LINUX.md is the manual version.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
377 lines
12 KiB
Go
377 lines
12 KiB
Go
package main
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import (
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"archive/zip"
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"encoding/json"
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"fmt"
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"io"
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"net/http"
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"os"
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"os/exec"
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"path/filepath"
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"strconv"
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"strings"
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"time"
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wruntime "github.com/wailsapp/wails/v2/pkg/runtime"
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"hamlog/internal/applog"
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)
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// updateCheckURL is the GitHub Releases "latest" endpoint for the public OpsLog
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// build (the exe lives there; source stays on Gitea). Adjust the repo if needed.
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const updateCheckURL = "https://api.github.com/repos/GregTroar/OpsLog/releases/latest"
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// releasesPageURL is the same release, for people rather than for the updater:
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// the API address above answers JSON, so it is not something to put in front of
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// an operator who followed a link out of a QSL e-mail.
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const releasesPageURL = "https://github.com/GregTroar/OpsLog/releases/latest"
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// UpdateInfo is the result of the version check.
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type UpdateInfo struct {
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Current string `json:"current"` // this build's version (appVersion)
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Latest string `json:"latest"` // newest published release, "" if unknown
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Available bool `json:"available"` // Latest > Current
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URL string `json:"url"` // release page to open (manual fallback)
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DownloadURL string `json:"download_url"` // the .exe/.zip asset to auto-download, "" if none
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}
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// CheckForUpdate asks GitHub for the latest release and compares it to this
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// build. Best effort — on any failure it reports "no update" so the app never
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// nags about a check it couldn't complete.
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func (a *App) CheckForUpdate() UpdateInfo {
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out := UpdateInfo{Current: appVersion}
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client := &http.Client{Timeout: 8 * time.Second}
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req, err := http.NewRequest(http.MethodGet, updateCheckURL, nil)
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if err != nil {
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return out
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}
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req.Header.Set("Accept", "application/vnd.github+json")
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resp, err := client.Do(req)
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if err != nil {
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applog.Printf("update: check failed: %v", err)
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return out
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}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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return out // no release yet (404) or rate-limited — treat as up to date
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}
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var r struct {
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TagName string `json:"tag_name"`
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HTMLURL string `json:"html_url"`
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Assets []struct {
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Name string `json:"name"`
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URL string `json:"browser_download_url"`
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} `json:"assets"`
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}
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if err := json.NewDecoder(resp.Body).Decode(&r); err != nil {
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return out
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}
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out.Latest = strings.TrimPrefix(strings.TrimSpace(r.TagName), "v")
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out.URL = r.HTMLURL
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out.Available = versionLess(appVersion, out.Latest)
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// Pick the auto-download asset: a bare Windows .exe (portable build) first,
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// else a .zip we can unpack. The frontend hands this straight to
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// DownloadAndApplyUpdate for a one-click in-app update.
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for _, as := range r.Assets {
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if strings.HasSuffix(strings.ToLower(as.Name), ".exe") {
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out.DownloadURL = as.URL
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break
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}
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}
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if out.DownloadURL == "" {
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for _, as := range r.Assets {
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if strings.HasSuffix(strings.ToLower(as.Name), ".zip") {
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out.DownloadURL = as.URL
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break
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}
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}
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}
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if out.Available {
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applog.Printf("update: newer version available — current=%s latest=%s asset=%q", appVersion, out.Latest, out.DownloadURL)
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}
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return out
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}
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// versionLess reports whether version a is older than b. Compares dot-separated
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// numeric parts ("0.9" < "0.10" < "1.0"); non-numeric junk in a part counts as 0.
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func versionLess(a, b string) bool {
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pa := strings.Split(a, ".")
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pb := strings.Split(b, ".")
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n := len(pa)
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if len(pb) > n {
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n = len(pb)
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}
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for i := 0; i < n; i++ {
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ai, bi := 0, 0
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if i < len(pa) {
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ai = leadingInt(pa[i])
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}
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if i < len(pb) {
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bi = leadingInt(pb[i])
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}
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if ai != bi {
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return ai < bi
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}
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}
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return false
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}
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// DownloadAndApplyUpdate downloads the new build, swaps it in for the running exe
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// and relaunches — the fully in-app update. Progress is emitted on "update:progress"
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// (0-100) so the UI can show a bar. On success it never returns normally: it starts
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// the new process and quits this one.
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func (a *App) DownloadAndApplyUpdate(url string) error {
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if strings.TrimSpace(url) == "" {
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return fmt.Errorf("no download URL")
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}
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exe, err := os.Executable()
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if err != nil {
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return fmt.Errorf("locate executable: %w", err)
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}
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dir := filepath.Dir(exe)
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// Download to a temp file next to the exe (same volume, so the rename-swap is
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// atomic and can't fail across drives).
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tmp := filepath.Join(dir, ".opslog-update.download")
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_ = os.Remove(tmp)
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if err := a.downloadWithProgress(url, tmp); err != nil {
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_ = os.Remove(tmp)
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return fmt.Errorf("download: %w", err)
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}
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// The asset is either the bare exe or a zip holding it. Resolve to the new exe.
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newExe := tmp
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if strings.HasSuffix(strings.ToLower(url), ".zip") {
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extracted, xerr := extractExeFromZip(tmp, dir)
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_ = os.Remove(tmp)
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if xerr != nil {
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return fmt.Errorf("unpack: %w", xerr)
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}
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newExe = extracted
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}
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// Swap: rename the running exe out of the way (Windows allows renaming a
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// running image), move the new one into its place, then relaunch. Roll back if
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// the second rename fails so we never end up with no exe.
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//
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// The staging name is UNIQUE, not a fixed ".old". With a fixed name, one
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// leftover that could not be deleted — an antivirus holding it open is the
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// usual reason — poisoned every later update: the rename replaces its target,
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// the target was locked, and the operator got "stage current exe: … Accès
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// refusé" for ever with no way out but deleting the file by hand.
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oldExe := fmt.Sprintf("%s.old-%d", exe, time.Now().UnixNano())
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var stageErr error
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staged := false
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// Retry briefly: a real-time scanner opens the file it has just seen written
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// and holds it for a moment, so the first attempt lands exactly in that window.
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for attempt := 0; attempt < 5; attempt++ {
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if stageErr = os.Rename(exe, oldExe); stageErr == nil {
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staged = true
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break
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}
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time.Sleep(time.Duration(150*(attempt+1)) * time.Millisecond)
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}
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if staged {
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if err := os.Rename(newExe, exe); err != nil {
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_ = os.Rename(oldExe, exe) // roll back
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return fmt.Errorf("install new exe: %w", err)
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}
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} else {
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// Could not rename our own running image at all. Some endpoint protection
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// (Bitdefender's ransomware remediation among them) blocks precisely that,
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// and no amount of retrying gets past it.
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//
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// So don't fight it: leave the new build beside the old one and let the
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// relaunch helper do the swap AFTER this process has exited, when the file
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// is no longer a running image. Reported by several operators, all with the
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// same "Accès refusé" on the staging rename.
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applog.Printf("update: cannot rename the running exe (%v) — deferring the swap to after exit", stageErr)
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pending := exe + ".new"
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_ = os.Remove(pending)
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if err := os.Rename(newExe, pending); err != nil {
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_ = os.Remove(newExe)
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return fmt.Errorf("stage new exe: %w (the folder %s must be writable, and an antivirus may be holding OpsLog.exe)", err, dir)
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}
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if err := a.scheduleDeferredSwap(exe, pending); err != nil {
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return err
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}
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if a.ctx != nil {
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wruntime.Quit(a.ctx)
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} else {
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os.Exit(0)
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}
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return nil
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}
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// Clear the "downloaded from the internet" mark (NTFS Zone.Identifier stream).
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// Otherwise Windows SmartScreen wants to prompt "are you sure you want to open
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// this?" — but since we launch the exe programmatically that prompt never shows,
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// and the launch is silently blocked. This is exactly why the relaunch failed.
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clearDownloadMark(exe)
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if err := makeExecutable(exe); err != nil {
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applog.Printf("update: could not restore the executable bit on %s: %v", filepath.Base(exe), err)
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}
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applog.Printf("update: installed new build, scheduling relaunch")
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// THE NEW EXE STARTS ITSELF. No helper, no script.
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//
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// This used to go through a hidden PowerShell that waited for our process to
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// die and then launched the new image — which is, byte for byte, the shape of
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// a dropper: an unsigned binary replaces itself on disk, clears the
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// mark-of-the-web, and spawns a windowless PowerShell that starts another
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// executable. Windows Defender's machine-learning model reads that shape and
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// not our intentions, and an operator updating to 0.27.14 had OpsLog removed
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// under Trojan:Script/Wacatac.H!ml — the "Script/" being the PowerShell.
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//
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// The wait it existed for still has to happen — it just happens on the other
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// side now. The new instance is told OUR pid and waits for this process to
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// end before taking the single-instance mutex.
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//
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// Waiting on the mutex alone was not enough, and that is the bug this line
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// fixes: shutting down is allowed thirty seconds here (armExitWatchdog),
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// because it closes a remote logbook, a CAT session and sometimes a backup,
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// while the new instance was only patient for twenty. On a station where
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// that ran long, the new process gave up and exited — leaving the old one
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// still running and no new window, which is precisely what the PowerShell
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// helper never did: it waited for the pid, however long it took.
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cmd := exec.Command(exe, "--post-update", "--wait-pid", strconv.Itoa(os.Getpid()))
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cmd.Dir = dir
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hideConsole(cmd)
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if err := cmd.Start(); err != nil {
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return fmt.Errorf("schedule relaunch: %w", err)
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}
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// Released rather than waited on: this process is about to exit, and a child
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// that outlives its parent must not be left as a zombie handle.
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_ = cmd.Process.Release()
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if a.ctx != nil {
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wruntime.Quit(a.ctx)
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} else {
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os.Exit(0)
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}
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return nil
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}
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// downloadWithProgress streams url into dest, emitting "update:progress" (0-100).
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func (a *App) downloadWithProgress(url, dest string) error {
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client := &http.Client{Timeout: 10 * time.Minute}
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resp, err := client.Get(url)
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if err != nil {
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return err
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}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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return fmt.Errorf("HTTP %d", resp.StatusCode)
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}
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f, err := os.Create(dest)
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if err != nil {
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return err
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}
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defer f.Close()
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total := resp.ContentLength
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var read int64
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last := -1
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buf := make([]byte, 64*1024)
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emit := func(pct int) {
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if a.ctx != nil {
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wruntime.EventsEmit(a.ctx, "update:progress", pct)
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}
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}
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emit(0)
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for {
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n, rerr := resp.Body.Read(buf)
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if n > 0 {
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if _, werr := f.Write(buf[:n]); werr != nil {
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return werr
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}
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read += int64(n)
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if total > 0 {
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if pct := int(read * 100 / total); pct != last {
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last = pct
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emit(pct)
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}
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}
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}
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if rerr == io.EOF {
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break
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}
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if rerr != nil {
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return rerr
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}
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}
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emit(100)
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return nil
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}
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// extractExeFromZip unpacks the first *.exe found in the zip into dir and returns
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// its path.
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func extractExeFromZip(zipPath, dir string) (string, error) {
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zr, err := zip.OpenReader(zipPath)
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if err != nil {
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return "", err
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}
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defer zr.Close()
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for _, zf := range zr.File {
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if !strings.HasSuffix(strings.ToLower(zf.Name), ".exe") {
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continue
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}
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rc, err := zf.Open()
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if err != nil {
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return "", err
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}
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out := filepath.Join(dir, ".opslog-update.exe")
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f, err := os.Create(out)
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if err != nil {
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rc.Close()
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return "", err
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}
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_, cerr := io.Copy(f, rc)
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rc.Close()
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f.Close()
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if cerr != nil {
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return "", cerr
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}
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return out, nil
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}
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return "", fmt.Errorf("no .exe inside the archive")
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}
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// cleanupOldUpdateBinary removes what a self-update left behind. Called at
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// startup after a --post-update relaunch. Best-effort throughout: a file may
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// still be locked by a scanner, and the next launch will get it.
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//
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// Sweeps a PATTERN, not one name. Staging uses a unique ".old-<nanos>" precisely
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// so a locked leftover cannot block the next update, which means leftovers
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// accumulate unless something collects them — and the pre-0.24.1 ".old" may be
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// sitting there too, from the very update that could not delete it.
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func cleanupOldUpdateBinary() {
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exe, err := os.Executable()
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if err != nil {
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return
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}
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_ = os.Remove(exe + ".old") // the old fixed name
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_ = os.Remove(exe + ".new") // a deferred swap that has been applied
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matches, err := filepath.Glob(exe + ".old-*")
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if err != nil {
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return
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}
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for _, m := range matches {
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_ = os.Remove(m)
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}
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}
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// leadingInt parses the leading digits of s (e.g. "2beta" → 2), 0 if none.
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func leadingInt(s string) int {
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s = strings.TrimSpace(s)
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end := 0
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for end < len(s) && s[end] >= '0' && s[end] <= '9' {
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end++
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}
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if end == 0 {
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return 0
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}
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n, _ := strconv.Atoi(s[:end])
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return n
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}
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