Files
OpsLog/frontend/src/components/BandSlotGrid.tsx
T
rouggy 20dc3e83a6 ui(stats): prettier slot drill-down + click a callsign to edit the QSO
The pop-up listing the QSOs behind a Stats band/mode square gets a cleaner header
(band chip, hint), banded/hover rows and roomier spacing. Callsigns are now
clickable and open the QSO editor (App.openEdit threaded through DetailsPanel →
BandSlotGrid → SlotQSOModal as onEditQso), matching the double-click-to-edit of
the log grids.
2026-08-06 10:30:34 +02:00

453 lines
21 KiB
TypeScript

import { useEffect, useMemo, useState } from 'react';
import { Star, Radio, Sunrise, Sunset, X, Loader2 } from 'lucide-react';
import { Badge } from '@/components/ui/badge';
import { cn } from '@/lib/utils';
import { sunTimes } from '@/lib/sun';
import { BandSlotQSOs } from '../../wailsjs/go/main/App';
import type { WorkedBeforeView } from '@/types';
type WorkedBefore = WorkedBeforeView;
interface Props {
wb: WorkedBefore | null;
busy: boolean;
currentBand: string;
currentMode: string;
bands?: string[]; // operator's configured bands; falls back to DEFAULT_BANDS
hasCall?: boolean; // a callsign is being entered — only then highlight the "current entry" cell
// DX station coordinates, for its sunrise/sunset. Optional: many spots resolve
// to an entity with no position at all, and the block simply does not appear.
lat?: number;
lon?: number;
// Set when the matrix is showing a QSO picked in the log grid rather than the
// entry form — labelled so the two can never be confused.
forCall?: string;
// Open the QSO editor for a contact — makes callsigns in the cell drill-down
// clickable. Threaded down from App.openEdit.
onEditQso?: (id: number) => void;
}
// Compact column label for a band tag: keep the classic V/U for 2m/70cm,
// strip the trailing "m" for meter bands (160m→160), and shorten cm bands
// (13cm→13c) so the column stays narrow.
function bandColLabel(tag: string): string {
if (tag === '2m') return 'V';
if (tag === '70cm') return 'U';
if (tag.endsWith('cm')) return tag.replace('cm', 'c');
return tag.replace(/m$/, '');
}
// Default 13-column band layout, used when the operator hasn't configured bands.
const DEFAULT_BANDS: { tag: string; label: string }[] = [
{ tag: '160m', label: '160' },
{ tag: '80m', label: '80' },
{ tag: '60m', label: '60' },
{ tag: '40m', label: '40' },
{ tag: '30m', label: '30' },
{ tag: '20m', label: '20' },
{ tag: '17m', label: '17' },
{ tag: '15m', label: '15' },
{ tag: '12m', label: '12' },
{ tag: '10m', label: '10' },
{ tag: '6m', label: '6' },
{ tag: '2m', label: 'V' },
{ tag: '70cm', label: 'U' },
];
const CLASSES = ['PH', 'CW', 'DIG'] as const;
const PHONE_MODES = new Set(['SSB','USB','LSB','AM','FM','DIGITALVOICE','PHONE']);
function classMatchesMode(cls: string, mode: string): boolean {
const u = (mode || '').toUpperCase();
if (cls === 'PH') return PHONE_MODES.has(u);
if (cls === 'CW') return u === 'CW';
return u !== '' && u !== 'CW' && !PHONE_MODES.has(u);
}
// Dedicated matrix palette (--mx-* tokens, per theme in style.css): a 3-level
// ramp per hue so confirmed / worked / not-worked stay distinguishable on both
// light and dark surfaces (the generic status -muted fills were too dark on the
// dark themes to tell "worked" from "not worked" apart). Light-warm reproduces
// the original emerald/indigo/stone colours exactly.
const STATUS_CLASSES: Record<string, string> = {
call_c: 'bg-mx-call-conf',
call_w: 'bg-mx-call-work',
dxcc_c: 'bg-mx-dx-conf',
dxcc_w: 'bg-mx-dx-work',
};
// Legend entries, in the same colour order as the cells. swatch = the
// background class (or a special ring marker for the current-entry cell).
const LEGEND: { swatch: string; ring?: boolean; label: string }[] = [
{ swatch: 'bg-mx-call-conf', label: 'Call confirmed' },
{ swatch: 'bg-mx-call-work', label: 'Call worked' },
{ swatch: 'bg-mx-dx-conf', label: 'Entity confirmed' },
{ swatch: 'bg-mx-dx-work', label: 'Entity worked' },
{ swatch: 'bg-mx-none', label: 'Not worked' },
{ swatch: 'bg-mx-none', ring: true, label: 'Current entry' },
];
function cellTitle(band: string, cls: string, status: string, current: boolean): string {
const desc =
status === 'call_c' ? 'This callsign confirmed' :
status === 'call_w' ? 'This callsign worked (not confirmed)' :
status === 'dxcc_c' ? 'Entity confirmed (other callsign)' :
status === 'dxcc_w' ? 'Entity worked (other callsign)' :
'Never worked';
return `${band} ${cls}: ${desc}${current ? ' — current entry' : ''}`;
}
export function BandSlotGrid({ wb, busy, currentBand, currentMode, bands, hasCall = true, lat, lon, forCall, onEditQso }: Props) {
// Cell drill-down: which band+class the operator clicked, or null.
const [slot, setSlot] = useState<{ band: string; cls: string } | null>(null);
// Columns from the operator's configured bands (so the matrix shows only the
// bands they actually use), falling back to the built-in default set.
const cols = useMemo(
() => (bands && bands.length ? bands.map((tag) => ({ tag, label: bandColLabel(tag) })) : DEFAULT_BANDS),
[bands],
);
const dxcc = wb?.dxcc ?? 0;
const dxccName = wb?.dxcc_name ?? '';
const dxccCount = wb?.dxcc_count ?? 0;
const mwRank = wb?.mw_rank ?? 0; // ClubLog Most Wanted rank (1 = most wanted; 0 = off/unknown)
const callCount = wb?.count ?? 0; // QSOs with this exact callsign
const hasDxcc = dxcc > 0;
const newOne = hasDxcc && dxccCount === 0;
const statusMap = useMemo(() => {
const m = new Map<string, string>();
for (const s of wb?.band_status ?? []) {
m.set(`${s.band}|${s.class}`, s.status);
}
return m;
}, [wb]);
// "Newness" of the current band+mode entry, for the award/DX-chase badges.
// Derived straight from the entity's real band_status (all bands it was
// worked on — not just the operator's configured column list).
// By default newness uses the ACTUAL mode (FT8 / FT4 / RTTY…): DIG is a
// group, so FT4 after FT8 is genuinely a new mode. The operator can opt into
// DXCC-style grouping instead (Settings → General), where all digital modes
// count as ONE — then FT4 after FT8 is just "worked".
const groupDigital = localStorage.getItem('opslog.groupDigitalSlots') === '1';
const normMode = (m: string): string => {
const u = (m || '').toUpperCase().trim();
if (!groupDigital) return u;
return u === '' || u === 'CW' || PHONE_MODES.has(u) ? u : 'DIG';
};
const bandModes = (wb?.dxcc_band_modes ?? []) as { band: string; mode: string }[];
const curMode = normMode(currentMode);
const bandWorked = bandModes.some((bm) => bm.band === currentBand); // entity worked on this band (any mode)
const modeWorked = !!curMode && bandModes.some((bm) => normMode(bm.mode) === curMode); // …in this (normalised) mode (any band)
const slotWorked = !!curMode && bandModes.some((bm) => bm.band === currentBand && normMode(bm.mode) === curMode);
// Mutually-exclusive badges, shown only when the entity is worked but this
// exact band+mode is NOT yet:
// New Band & Mode = both the band AND the mode are new for this entity.
// New Band = the band is new (the mode was worked on another band).
// New Mode = the mode is new (the band was worked in another mode).
// New Slot = both band and mode already worked — just not together.
const slotNew = hasDxcc && !newOne && !!curMode && !slotWorked;
const newBandMode = slotNew && !bandWorked && !modeWorked;
const newBand = slotNew && !bandWorked && modeWorked;
const newMode = slotNew && bandWorked && !modeWorked;
const newSlot = slotNew && bandWorked && modeWorked;
// ClubLog Most Wanted rank pill (shown next to the entity name when the feature
// is on). Hotter colour the more wanted the entity is.
const mwBadge = mwRank > 0 ? (
<Badge
title={`ClubLog Most Wanted #${mwRank}`}
className={cn('px-1.5 py-0 text-[10px] font-bold shrink-0',
mwRank <= 100 ? 'bg-danger text-danger-foreground'
: mwRank <= 250 ? 'bg-warning text-warning-foreground'
: 'bg-muted text-muted-foreground')}
>
MW #{mwRank}
</Badge>
) : null;
// Sunrise / sunset AT THE DX, in UTC. A glance tells you whether the path is
// about to open or close on their side, which is the reason to look at a DX
// station's grey line at all. Recomputed only when the position changes.
const sun = useMemo(
() => (lat == null || lon == null ? null : sunTimes(new Date(), lat, lon)),
[lat, lon],
);
const sunBlock = sun ? (
<div className="ml-auto flex items-center gap-3 text-xs shrink-0"
title="Sunrise / sunset at the DX station (UTC)">
{sun.polarDay ? (
<span className="font-semibold text-warning">midnight sun</span>
) : sun.polarNight ? (
<span className="font-semibold text-info">polar night</span>
) : (
<>
<span className="flex items-center gap-1">
<Sunrise className="size-3.5 text-warning" />
<span className="font-mono tabular-nums">{sun.rise || '—'}</span>
</span>
<span className="flex items-center gap-1">
<Sunset className="size-3.5 text-info" />
<span className="font-mono tabular-nums">{sun.set || '—'}</span>
</span>
<span className="text-muted-foreground">UTC</span>
</>
)}
</div>
) : null;
return (
<section
className={cn(
'flex items-center gap-4 px-3 py-2 flex-wrap shrink-0',
newOne && 'bg-gradient-to-br from-warning-muted to-warning-muted rounded-lg',
)}
>
<div className="flex items-center gap-2 min-w-[220px] flex-1">
{newOne ? (
<>
<Badge className="bg-warning text-warning-foreground gap-1 px-3 py-1 text-[11px]">
<Star className="size-3 fill-current" />
NEW ONE
</Badge>
<span className="text-xs text-warning-muted-foreground">
<strong className="text-warning-muted-foreground font-semibold">{dxccName || `DXCC #${dxcc}`}</strong>
{' '}· never worked this entity
</span>
{mwBadge}
</>
) : hasDxcc ? (
<>
{/* Says WHOSE stats these are when they come from a row picked in
the log rather than from what's being typed. */}
{forCall && (
<Badge variant="outline" className="px-2 py-0.5 text-[10px] font-mono shrink-0"
title="Stats for the QSO selected in the log">
{forCall}
</Badge>
)}
<Badge className="bg-primary text-primary-foreground px-3 py-1 text-xs normal-case font-semibold tracking-normal">
{dxccName || `DXCC #${dxcc}`}
</Badge>
{mwBadge}
<span className="text-xs text-muted-foreground">
<strong className="text-foreground font-semibold">{dxccCount}</strong>{' '}
QSO{dxccCount > 1 ? 's' : ''} with this entity
{callCount > 0 && (
<>
{' · '}
<strong className="text-foreground font-semibold">{callCount}</strong>{' '}
with this call
</>
)}
</span>
{(newBand || newMode || newBandMode || newSlot) && (
<div className="flex flex-wrap items-center gap-1">
{newBandMode && <Badge className="bg-warning text-warning-foreground px-1.5 py-0 text-[10px]">New Band &amp; Mode</Badge>}
{newBand && <Badge className="bg-warning text-warning-foreground px-1.5 py-0 text-[10px]">New Band</Badge>}
{newMode && <Badge className="bg-warning text-warning-foreground px-1.5 py-0 text-[10px]">New Mode</Badge>}
{newSlot && <Badge className="bg-info text-info-foreground px-1.5 py-0 text-[10px]">New Slot</Badge>}
</div>
)}
</>
) : busy ? (
<span className="flex items-center gap-2 text-xs text-muted-foreground italic">
<Radio className="size-3.5 animate-pulse" />
looking up
</span>
) : (
<span className="text-xs text-muted-foreground italic">
Type a callsign to see entity stats
</span>
)}
{sunBlock}
</div>
<div className="flex flex-col gap-2">
<table className="border-separate" style={{ borderSpacing: 3 }}>
<thead>
<tr>
<th className="w-[26px]" />
{cols.map((b) => (
<th
key={b.tag}
className={cn(
'font-mono text-[11px] font-semibold px-1 text-center',
b.tag === currentBand ? 'text-primary font-extrabold' : 'text-muted-foreground',
)}
>
{b.label}
</th>
))}
</tr>
</thead>
<tbody>
{CLASSES.map((cls) => {
const classCurrent = classMatchesMode(cls, currentMode);
return (
<tr key={cls}>
<th
className={cn(
'font-mono text-[11px] font-semibold pr-1.5 text-right w-[26px]',
classCurrent ? 'text-primary font-extrabold' : 'text-muted-foreground',
)}
>
{cls}
</th>
{cols.map((b) => {
const st = statusMap.get(`${b.tag}|${cls}`) ?? '';
const isCurrent = hasCall && b.tag === currentBand && classCurrent;
return (
<td
key={b.tag}
title={cellTitle(b.tag, cls, st, isCurrent) + (st ? ' — click to list the QSOs' : '')}
onClick={st ? () => setSlot({ band: b.tag, cls }) : undefined}
className={cn(
'w-[28px] h-[24px] rounded transition-colors p-0',
st ? STATUS_CLASSES[st] : 'bg-mx-none',
// Only a filled cell has anything to show — an empty one
// stays inert rather than opening a "no QSOs" dialog.
st && 'cursor-pointer hover:brightness-110',
isCurrent && 'ring-2 ring-warning ring-inset',
)}
/>
);
})}
</tr>
);
})}
</tbody>
</table>
{/* Colour legend — sits in the spare room under the matrix. */}
<div className="flex items-center gap-x-3 gap-y-1 flex-wrap pl-[26px]">
{LEGEND.map((l) => (
<span key={l.label} className="flex items-center gap-1.5 text-[10px] text-muted-foreground">
<span
className={cn(
'inline-block size-3 rounded shrink-0',
l.swatch,
l.ring && 'ring-2 ring-warning ring-inset',
)}
/>
{l.label}
</span>
))}
</div>
</div>
{slot && (
<SlotQSOModal
call={wb?.callsign ?? ''}
dxcc={dxcc}
entity={dxccName}
band={slot.band}
cls={slot.cls}
onClose={() => setSlot(null)}
onEdit={onEditQso}
/>
)}
</section>
);
}
// ── Cell drill-down ──────────────────────────────────────────────────────────
// The contacts behind one band+class cell: this exact callsign AND anyone else
// in the entity, because that is the pair of facts the cell's colour encodes.
// The call's own QSOs are marked so the two never blur together.
function SlotQSOModal({ call, dxcc, entity, band, cls, onClose, onEdit }: {
call: string; dxcc: number; entity: string; band: string; cls: string; onClose: () => void; onEdit?: (id: number) => void;
}) {
const [rows, setRows] = useState<any[] | null>(null);
const [err, setErr] = useState('');
useEffect(() => {
let dead = false;
BandSlotQSOs(call, dxcc, band, cls)
.then((r: any) => { if (!dead) setRows((r ?? []) as any[]); })
.catch((e: any) => { if (!dead) { setErr(String(e?.message ?? e)); setRows([]); } });
return () => { dead = true; };
}, [call, dxcc, band, cls]);
useEffect(() => {
// Capture phase: the app's global ESC handler resets the entry form, and
// closing a dialog must not also wipe what the operator was typing.
function onKey(e: KeyboardEvent) {
if (e.key === 'Escape') { e.stopImmediatePropagation(); e.preventDefault(); onClose(); }
}
window.addEventListener('keydown', onKey, true);
return () => window.removeEventListener('keydown', onKey, true);
}, [onClose]);
return (
<div className="fixed inset-0 z-50 flex items-center justify-center bg-black/60 backdrop-blur-[2px] p-4" onClick={onClose}>
<div className="bg-card border border-border rounded-xl shadow-2xl w-[760px] max-w-full max-h-[72vh] flex flex-col overflow-hidden ring-1 ring-black/5"
onClick={(e) => e.stopPropagation()}>
<div className="flex items-center gap-2.5 px-4 py-2.5 border-b border-border bg-muted/30">
<span className="inline-flex items-center justify-center h-6 min-w-6 px-1.5 rounded-md bg-primary/15 text-primary text-[11px] font-bold shrink-0 tabular-nums">{band}</span>
<div className="min-w-0">
<div className="font-semibold text-sm leading-tight truncate">
{cls}{entity && <span className="text-muted-foreground font-normal"> · {entity}</span>}
</div>
{onEdit && <div className="text-[10px] text-muted-foreground leading-tight">Click a callsign to edit the QSO</div>}
</div>
<span className="ml-auto text-xs text-muted-foreground tabular-nums shrink-0">{rows ? `${rows.length} QSO${rows.length > 1 ? 's' : ''}` : ''}</span>
<button type="button" onClick={onClose} className="text-muted-foreground hover:text-foreground shrink-0 rounded p-0.5 hover:bg-muted transition-colors">
<X className="size-4" />
</button>
</div>
<div className="flex-1 overflow-auto">
{err && <p className="p-3 text-xs text-destructive">{err}</p>}
{!rows ? (
<p className="p-4 text-xs text-muted-foreground flex items-center gap-2">
<Loader2 className="size-3.5 animate-spin" /> Loading
</p>
) : rows.length === 0 ? (
<p className="p-4 text-xs text-muted-foreground italic">No QSOs.</p>
) : (
<table className="w-full text-xs border-collapse">
<thead className="sticky top-0 z-10 bg-muted/80 backdrop-blur text-[10px] uppercase tracking-wider text-muted-foreground">
<tr>
<th className="text-left font-medium px-3 py-1.5">Date UTC</th>
<th className="text-left font-medium px-3 py-1.5">Callsign</th>
<th className="text-left font-medium px-3 py-1.5">Mode</th>
<th className="text-left font-medium px-3 py-1.5">Freq</th>
<th className="text-left font-medium px-3 py-1.5">Name</th>
<th className="text-center font-medium px-3 py-1.5">Cfm</th>
</tr>
</thead>
<tbody>
{rows.map((q, i) => {
const cfm = q.lotw_rcvd === 'Y' || q.eqsl_rcvd === 'Y' || q.qsl_rcvd === 'Y';
const mine = q.callsign === call;
return (
<tr key={q.id ?? i} className="border-t border-border/40 even:bg-muted/[0.06] hover:bg-primary/[0.06] transition-colors">
<td className="px-3 py-1.5 tabular-nums text-muted-foreground whitespace-nowrap">
{String(q.qso_date ?? '').slice(0, 16).replace('T', ' ')}
</td>
<td className="px-3 py-1.5">
{onEdit ? (
<button type="button" onClick={() => { onEdit(q.id as number); onClose(); }} title="Edit this QSO"
className={cn('font-mono cursor-pointer text-left hover:underline underline-offset-2', mine ? 'font-bold text-primary' : 'text-foreground hover:text-primary')}>
{q.callsign}
</button>
) : (
<span className={cn('font-mono', mine && 'font-bold text-primary')}>{q.callsign}</span>
)}
</td>
<td className="px-3 py-1.5">{q.mode}</td>
<td className="px-3 py-1.5 tabular-nums text-muted-foreground">{q.freq_hz ? (q.freq_hz / 1e6).toFixed(3) : ''}</td>
<td className="px-3 py-1.5 text-muted-foreground truncate max-w-[180px]">{q.name}</td>
<td className="px-3 py-1.5 text-center">{cfm ? <span className="text-success"></span> : <span className="text-muted-foreground/30">·</span>}</td>
</tr>
);
})}
</tbody>
</table>
)}
</div>
</div>
</div>
);
}