Files
OpsLog/frontend/src/components/GridSquareMap.tsx
T
rouggy d01c288454 feat(grids): one world, a zoom that holds it, and the modes to filter it
The grid-square map drew the world two or three times across a wide window, each
copy carrying the same squares — worldCopyJump earns its keep on the great-circle
map, where a path reads better crossing a second Asia, and costs only confusion
on a map of where you have been heard. It is off here, the tiles no longer wrap,
and addBasemap takes the option so the other map is untouched.

Zooming out far enough to hold Greenland and Antarctica together was impossible:
the floor was zoom 1, and one step further out was already too far. Zoom 0 is
the whole planet, and the view now opens on a fitWorld computed from the
container rather than a guessed zoom level — repeated once when the container
first has a real size, because the tab is mounted hidden.

That exposed the next thing: Esri answers a request outside the world with a grey
"Map data not yet available" tile, and zoomed out that was most of the screen.
The tile layers carry a bounds, so those tiles are never asked for, and what is
left beside the planet is the panel's own background instead of a white slab.

Finally the mode filter offers All, Phone and CW beside Digital and FTx. The
backend already accepted all of them — GridSquares understands "ALL" and the
ModeClass names — only the interface was offering two.
2026-08-21 14:35:54 +02:00

309 lines
16 KiB
TypeScript

import { useEffect, useMemo, useRef, useState } from 'react';
import L from 'leaflet';
import 'leaflet/dist/leaflet.css';
import { Loader2, RefreshCw } from 'lucide-react';
import { GridSquares } from '../../wailsjs/go/main/App';
import { gridSquareBounds, gridToLatLon } from '@/lib/maidenhead';
import { useI18n } from '@/lib/i18n';
import { cn } from '@/lib/utils';
import { BASEMAPS, addBasemap, loadBasemap, type BasemapKey } from '@/components/MainMap';
import { writeUiPref } from '@/lib/uiPref';
// GridSquareMap — every Maidenhead square in the log, drawn on a world map.
//
// A square, not a marker. The question this answers is "where have I been
// heard", and the shape of the answer is an area: a wall of squares across the
// Atlantic and a bare Pacific says something about an antenna that a scatter of
// pins does not. Confirmed and merely worked are two fills of the same hue —
// the distinction is a STATE of one thing, not two categories, so it must not
// be two unrelated colours.
//
// 4 characters, never 6: at world zoom a 6-character square is sub-pixel, and
// aggregating to the big square is also how the count means "contacts in this
// square" rather than "contacts at this exact spot".
type Square = { grid: string; count: number; confirmed: boolean; band?: string; mode?: string };
// The SAME basemaps the Main-tab world map offers, imported rather than copied:
// two lists of tile servers is how one map ends up on a provider the other has
// already been blocked by. This map opened on a hardcoded dark Carto, which is
// the least legible of the four under translucent squares.
// Leaflet geometry is painted onto a CANVAS, and canvas takes a colour, not a
// stylesheet: "var(--success)" handed to fillStyle is simply invalid and the
// shape is silently not drawn — a map with a correct square count and nothing
// on it. So the token is RESOLVED to its literal value here, once per theme,
// which is also why every other map in this app passes hex.
// The Earth, in the projection's own terms. Latitude stops at ±85.0511 because
// that is where Web Mercator does.
const WORLD_BOUNDS = L.latLngBounds(L.latLng(-85.0511, -180), L.latLng(85.0511, 180));
function cssColour(token: string, fallback: string): string {
try {
const v = getComputedStyle(document.documentElement).getPropertyValue(token).trim();
return v || fallback;
} catch { return fallback; }
}
// Mode scope. The names come straight from the backend's own classes ("ALL",
// "PHONE", "CW", "DIGI") plus FTX, which is narrower than digital and usually
// the honest one beside an FTx panel — a square worked on RTTY in a contest is
// not a square worked on FT8.
const SCOPES = [
{ key: 'ALL', label: 'gsm.all' },
{ key: 'PHONE', label: 'gsm.phone' },
{ key: 'CW', label: 'gsm.cw' },
{ key: 'DIGI', label: 'gsm.digital' },
{ key: 'FTX', label: 'gsm.ftx' },
] as const;
type ScopeKey = typeof SCOPES[number]['key'];
const SCOPE_KEY = 'opslog.gridMapScope';
// Chosen fill colours. Empty means "follow the theme", which is the default and
// stays the default: the tokens already track the four themes, and freezing a
// hex at first run would leave a dark-theme map painted in the light palette.
const COL_CONFIRMED_KEY = 'opslog.gridMapColorConfirmed';
const COL_WORKED_KEY = 'opslog.gridMapColorWorked';
// A colour input only accepts #rrggbb. The theme tokens ARE plain hex today, so
// this normally just passes them through — but a token that ever becomes oklch()
// or a named colour would silently drive the swatch to black, and a fallback is
// cheaper than that debugging session.
function asHex(v: string, fallback: string): string {
return /^#[0-9a-f]{6}$/i.test(v.trim()) ? v.trim() : fallback;
}
export function GridSquareMap({ myGrid, className }: { myGrid?: string; className?: string }) {
const { t } = useI18n();
const hostRef = useRef<HTMLDivElement>(null);
const mapRef = useRef<L.Map | null>(null);
const layerRef = useRef<L.LayerGroup | null>(null);
const [squares, setSquares] = useState<Square[] | null>(null);
const [busy, setBusy] = useState(false);
const [err, setErr] = useState('');
const [scope, setScope] = useState<ScopeKey>(
() => (SCOPES.some((s) => s.key === localStorage.getItem(SCOPE_KEY))
? (localStorage.getItem(SCOPE_KEY) as ScopeKey) : 'DIGI'));
const [basemap, setBasemap] = useState<BasemapKey>(loadBasemap);
const [confColour, setConfColour] = useState(() => localStorage.getItem(COL_CONFIRMED_KEY) ?? '');
const [workedColour, setWorkedColour] = useState(() => localStorage.getItem(COL_WORKED_KEY) ?? '');
// Repaint the squares when the THEME changes, not the basemap: the fills come
// from theme tokens resolved at draw time, so a theme switch leaves them on
// the old palette until something forces a redraw.
const [themeTick, setThemeTick] = useState(0);
useEffect(() => {
const obs = new MutationObserver(() => setThemeTick((n) => n + 1));
obs.observe(document.documentElement, { attributes: true, attributeFilter: ['data-theme'] });
return () => obs.disconnect();
}, []);
const load = async (sc: ScopeKey = scope) => {
setBusy(true); setErr('');
try {
const r = (await GridSquares(sc)) as any;
setSquares((Array.isArray(r) ? r : []) as Square[]);
} catch (e: any) {
setErr(String(e?.message ?? e));
setSquares([]);
} finally { setBusy(false); }
};
useEffect(() => { void load(scope); /* eslint-disable-next-line react-hooks/exhaustive-deps */ }, [scope]);
// One-time map creation. preferCanvas: a busy digital log is a few thousand
// rectangles, and as SVG that is a few thousand DOM nodes to lay out on every
// pan.
useEffect(() => {
if (!hostRef.current || mapRef.current) return;
const m = L.map(hostRef.current, {
preferCanvas: true,
zoomControl: true,
attributionControl: true,
// ONE world, not a row of them. worldCopyJump exists to make a path look
// continuous across the date line; here it only meant the same continent
// appeared two or three times, each carrying the same squares.
worldCopyJump: false,
// Zoom 0 is the whole planet in 256 pixels — the level at which Greenland
// and Antarctica are both on screen. The old floor of 1 made that
// impossible on any window wider than it is tall: one step out was already
// too far in.
minZoom: 0,
maxBoundsViscosity: 1, // don't let a drag slide the world off to one side
}).setView([20, 0], 2);
// The whole world, once, whatever the window is shaped like — computed by
// Leaflet from the container rather than guessed with a zoom number.
m.fitWorld({ animate: false });
// Latitude only: the poles are the edge of the projection and there is
// nothing beyond them, while leaving longitude free keeps a drag from
// fighting the operator near the date line.
m.setMaxBounds(L.latLngBounds(L.latLng(-85, -Infinity), L.latLng(85, Infinity)));
mapRef.current = m;
layerRef.current = L.layerGroup().addTo(m);
// Leaflet measures its container ONCE, when the map is created, and never
// looks again. Here that measurement happens while the panel is still
// laying out — so the map kept the height it had at that instant and the
// rest of the panel stayed blank underneath it, whatever the window size.
// Watching the host is the only fix that also survives a window resize, a
// split-pane drag and the tab being shown for the first time.
// fitWorld above ran against a container that may still have had no size —
// the tab is mounted hidden. Fit ONCE more the first time it really has one,
// and never again: after that the view belongs to the operator.
let fitted = false;
const ro = new ResizeObserver(() => {
m.invalidateSize({ animate: false });
const el = hostRef.current;
if (!fitted && el && el.clientWidth > 0 && el.clientHeight > 0) {
fitted = true;
m.fitWorld({ animate: false });
}
});
ro.observe(hostRef.current);
return () => { ro.disconnect(); m.remove(); mapRef.current = null; layerRef.current = null; };
}, []);
// The chosen basemap, shared with the Main-tab map so picking one there and
// finding another here cannot happen.
const baseRef = useRef<L.TileLayer | null>(null);
const labelsRef = useRef<L.TileLayer | null>(null);
useEffect(() => {
const m = mapRef.current;
if (!m) return;
// noWrap stops the world REPEATING; bounds stops Leaflet asking for the
// empty columns either side of it. What is left beside the planet is then
// the panel's own background rather than a wall of grey apologies.
addBasemap(m, basemap, baseRef, labelsRef, { noWrap: true, bounds: WORLD_BOUNDS });
baseRef.current?.bringToBack();
}, [basemap]);
// Redraw the squares.
useEffect(() => {
const layer = layerRef.current;
if (!layer) return;
layer.clearLayers();
// Resolved once for the whole redraw, not per square: getComputedStyle
// forces a style flush, and doing that a thousand times is a visible stall.
const confirmedColour = confColour || cssColour('--success', '#16a34a');
const workedFill = workedColour || cssColour('--chart-1', '#2a78d6');
const meColour = cssColour('--warning', '#f59e0b');
for (const sq of squares ?? []) {
const b = gridSquareBounds(sq.grid);
if (!b) continue;
// One hue, two states. Confirmed is the solid, saturated one; worked is
// the same colour held back — so the eye reads "more" and "less" of the
// same thing rather than two unrelated facts.
const colour = sq.confirmed ? confirmedColour : workedFill;
L.rectangle([[b.south, b.west], [b.north, b.east]], {
color: colour,
weight: 0.5,
opacity: sq.confirmed ? 0.9 : 0.5,
fillColor: colour,
fillOpacity: sq.confirmed ? 0.55 : 0.22,
})
.bindTooltip(
`${sq.grid}${sq.count} QSO${sq.count > 1 ? 's' : ''}` +
`${sq.band ? ` · ${sq.band}` : ''}${sq.mode ? ` ${sq.mode}` : ''}` +
`${sq.confirmed ? ` · ${t('gsm.confirmed')}` : ''}`,
{ sticky: true },
)
.addTo(layer);
}
// The operator's own square, so the pattern has an origin to be read from.
const me = myGrid ? gridToLatLon(myGrid) : null;
if (me) {
L.circleMarker([me.lat, me.lon], {
radius: 4, color: meColour, weight: 2,
fillColor: meColour, fillOpacity: 1,
}).bindTooltip(myGrid!.toUpperCase(), { sticky: true }).addTo(layer);
}
}, [squares, myGrid, t, themeTick, confColour, workedColour]);
const stats = useMemo(() => {
const list = squares ?? [];
return { total: list.length, confirmed: list.filter((s) => s.confirmed).length };
}, [squares]);
return (
// isolate is load-bearing, not tidiness. Leaflet puts its panes at z-index
// 400 and its zoom control at 1000, in the PAGE's stacking context — and the
// modals here are z-50. Without a stacking context of its own the map floats
// over Preferences and hides the Save and Close buttons. isolation:isolate
// confines every z-index Leaflet sets to this element.
<section className={cn('isolate relative flex flex-col min-h-0 rounded-lg border border-border bg-card overflow-hidden', className)}>
<header className="flex items-center gap-2 px-2.5 py-1.5 border-b border-border bg-muted/40 shrink-0 flex-wrap">
<span className="text-xs font-semibold uppercase tracking-wider text-muted-foreground">
{t('gsm.title')}
</span>
<div className="inline-flex rounded-md border border-border overflow-hidden">
{SCOPES.map((s, i) => (
<button key={s.key} type="button"
onClick={() => { setScope(s.key); try { localStorage.setItem(SCOPE_KEY, s.key); } catch { /* quota */ } }}
className={cn('px-1.5 h-6 text-[11px] whitespace-nowrap', i > 0 && 'border-l border-border',
scope === s.key ? 'bg-primary text-primary-foreground' : 'hover:bg-muted text-muted-foreground')}>
{t(s.label)}
</button>
))}
</div>
<span className="text-[11px] text-muted-foreground tabular-nums">
{t('gsm.count', { n: stats.total, c: stats.confirmed })}
</span>
<select
value={basemap}
onChange={(e) => { const v = e.target.value as BasemapKey; setBasemap(v); writeUiPref('opslog.mapBasemap', v); }}
title={t('gsm.basemap')}
className="h-6 rounded border border-border bg-background px-1 text-[11px]"
>
{(Object.keys(BASEMAPS) as BasemapKey[]).map((k) => (
<option key={k} value={k}>{BASEMAPS[k].label}</option>
))}
</select>
{/* Beside the basemap, because they answer the same question: what this
map looks like. Written straight through — there is no Save here. */}
<label className="inline-flex items-center gap-1 text-[11px] text-muted-foreground" title={t('gsm.colConfirmed')}>
<input type="color" className="size-5 rounded border border-border bg-transparent p-0 cursor-pointer"
value={asHex(confColour || cssColour('--success', '#16a34a'), '#16a34a')}
onChange={(e) => { setConfColour(e.target.value); writeUiPref(COL_CONFIRMED_KEY, e.target.value); }} />
{t('gsm.confirmed')}
</label>
<label className="inline-flex items-center gap-1 text-[11px] text-muted-foreground" title={t('gsm.colWorked')}>
<input type="color" className="size-5 rounded border border-border bg-transparent p-0 cursor-pointer"
value={asHex(workedColour || cssColour('--chart-1', '#2a78d6'), '#2a78d6')}
onChange={(e) => { setWorkedColour(e.target.value); writeUiPref(COL_WORKED_KEY, e.target.value); }} />
{t('gsm.worked')}
</label>
{(confColour || workedColour) && (
<button type="button" title={t('gsm.colReset')}
onClick={() => {
setConfColour(''); setWorkedColour('');
writeUiPref(COL_CONFIRMED_KEY, ''); writeUiPref(COL_WORKED_KEY, '');
}}
className="text-[11px] text-muted-foreground hover:text-foreground px-1"></button>
)}
<span className="flex-1" />
<button type="button" onClick={() => void load()} disabled={busy} title={t('gsm.refresh')}
className="inline-flex items-center justify-center size-6 rounded border border-border hover:bg-muted disabled:opacity-50">
{busy ? <Loader2 className="size-3 animate-spin" /> : <RefreshCw className="size-3" />}
</button>
</header>
{err && <p className="px-2.5 py-1 text-[11px] text-destructive shrink-0">{err}</p>}
{/* The map host must have a real height or Leaflet renders nothing at all
— flex-1 + min-h-0, never a percentage. */}
{/* The ground beside the planet is the panel's own background: Leaflet
paints its container, and left to its default that surround was a
bright white slab against a dark theme. */}
<div ref={hostRef} className="flex-1 min-h-0 bg-card" />
<footer className="flex items-center gap-3 px-2.5 py-1 border-t border-border bg-muted/30 shrink-0 text-[10px] text-muted-foreground">
<span className="inline-flex items-center gap-1.5">
<span className="inline-block size-2.5 rounded-[2px]"
style={{ background: confColour || 'var(--success)', opacity: 0.75 }} />
{t('gsm.confirmed')}
</span>
<span className="inline-flex items-center gap-1.5">
<span className="inline-block size-2.5 rounded-[2px]"
style={{ background: workedColour || 'var(--chart-1)', opacity: 0.35 }} />
{t('gsm.worked')}
</span>
</footer>
</section>
);
}