Files
OpsLog/internal/integrations/udp/server.go
T
2026-05-28 21:32:46 +02:00

370 lines
10 KiB
Go

package udp
import (
"context"
"fmt"
"net"
"strings"
"sync"
"syscall"
"time"
"golang.org/x/net/ipv4"
"hamlog/internal/applog"
)
// reusingListenConfig builds a net.ListenConfig that sets SO_REUSEADDR
// (and SO_REUSEPORT on Unix) on the underlying socket before bind. This
// is the only way for two processes to share a UDP port on Windows — Go
// doesn't expose the option directly, but ListenConfig.Control hooks the
// raw socket and lets us call setsockopt.
func reusingListenConfig() net.ListenConfig {
return net.ListenConfig{
Control: func(network, address string, c syscall.RawConn) error {
var opErr error
err := c.Control(func(fd uintptr) {
opErr = setSocketReuse(fd)
})
if err != nil {
return err
}
return opErr
},
}
}
// Event is what a Server emits to its consumer for every parsed packet.
// At most one of the fields is populated per event.
type Event struct {
ConfigID int64
Service ServiceType
Source string // remote addr that sent the packet, for diagnostics
DXCall string // ServiceWSJT (Status) or ServiceRemoteCall
DXGrid string // ServiceWSJT (Status)
Mode string // ServiceWSJT (Status)
FreqHz int64 // ServiceWSJT (Status)
LoggedADIF string // ServiceWSJT (LoggedADIF) or ServiceADIF
RawText string // generic fallback (n1mm xml, etc.)
}
// Server is a single inbound UDP listener.
type Server struct {
cfg Config
conn *net.UDPConn
out chan<- Event
stop chan struct{}
done chan struct{}
stopped bool
mu sync.Mutex
}
func newServer(cfg Config, out chan<- Event) *Server {
return &Server{
cfg: cfg,
out: out,
stop: make(chan struct{}),
done: make(chan struct{}),
}
}
func (s *Server) start() error {
var conn *net.UDPConn
if s.cfg.Multicast {
group := strings.TrimSpace(s.cfg.MulticastGroup)
if group == "" {
return fmt.Errorf("multicast enabled but group address is empty")
}
groupIP := net.ParseIP(group)
if groupIP == nil {
return fmt.Errorf("bad multicast group %q", group)
}
gaddr := &net.UDPAddr{IP: groupIP, Port: s.cfg.Port}
// Bind to INADDR_ANY:port so the kernel will forward packets
// addressed to the multicast group from any interface. Then
// JoinGroup() on every up & multicast-capable interface — Windows
// won't route multicast through interfaces we haven't explicitly
// joined, and the "default" interface picked by
// net.ListenMulticastUDP isn't always the one MSHV/WSJT sends on.
// ListenConfig with SO_REUSEADDR lets us share the port with
// Log4OM / other listeners already bound to 2237.
lc := reusingListenConfig()
pc, err := lc.ListenPacket(context.Background(), "udp4", fmt.Sprintf("0.0.0.0:%d", s.cfg.Port))
if err != nil {
return fmt.Errorf("listen :%d for multicast: %w", s.cfg.Port, err)
}
c, ok := pc.(*net.UDPConn)
if !ok {
_ = pc.Close()
return fmt.Errorf("internal: ListenPacket returned %T not *net.UDPConn", pc)
}
p := ipv4.NewPacketConn(c)
ifaces, _ := net.Interfaces()
joined := 0
for _, ifi := range ifaces {
if ifi.Flags&net.FlagUp == 0 || ifi.Flags&net.FlagMulticast == 0 {
continue
}
if err := p.JoinGroup(&ifi, gaddr); err != nil {
applog.Printf("udp: [%s] join %s on %s: %v\n", s.cfg.Name, gaddr.IP, ifi.Name, err)
continue
}
joined++
}
if joined == 0 {
_ = c.Close()
return fmt.Errorf("couldn't join multicast %s on any interface", gaddr.IP)
}
conn = c
applog.Printf("udp: [%s] listening on multicast %s on %d interface(s) (service=%s)\n",
s.cfg.Name, gaddr, joined, s.cfg.ServiceType)
} else {
lc := reusingListenConfig()
pc, err := lc.ListenPacket(context.Background(), "udp4", fmt.Sprintf("0.0.0.0:%d", s.cfg.Port))
if err != nil {
return fmt.Errorf("listen udp :%d: %w", s.cfg.Port, err)
}
c, ok := pc.(*net.UDPConn)
if !ok {
_ = pc.Close()
return fmt.Errorf("internal: ListenPacket returned %T not *net.UDPConn", pc)
}
conn = c
applog.Printf("udp: [%s] listening on unicast :%d (service=%s)\n", s.cfg.Name, s.cfg.Port, s.cfg.ServiceType)
}
s.conn = conn
go s.run()
return nil
}
func (s *Server) run() {
defer close(s.done)
buf := make([]byte, 64*1024)
for {
select {
case <-s.stop:
return
default:
}
_ = s.conn.SetReadDeadline(time.Now().Add(500 * time.Millisecond))
n, remote, err := s.conn.ReadFromUDP(buf)
if err != nil {
if ne, ok := err.(net.Error); ok && ne.Timeout() {
continue
}
// Closed by stop(): exit silently.
return
}
if n == 0 {
continue
}
pkt := make([]byte, n)
copy(pkt, buf[:n])
go s.handle(pkt, remote)
}
}
func (s *Server) handle(pkt []byte, remote *net.UDPAddr) {
applog.Printf("udp: [%s] rx %d bytes from %s\n", s.cfg.Name, len(pkt), remote)
ev := Event{ConfigID: s.cfg.ID, Service: s.cfg.ServiceType, Source: remote.String()}
switch s.cfg.ServiceType {
case ServiceWSJT:
w, ok, err := ParseWSJT(pkt)
if err != nil {
applog.Printf("udp: [%s] WSJT parse error: %v\n", s.cfg.Name, err)
return
}
if !ok {
applog.Printf("udp: [%s] WSJT msg type ignored\n", s.cfg.Name)
return
}
applog.Printf("udp: [%s] WSJT decoded: prog=%q dx_call=%q grid=%q mode=%q freq=%d adif_len=%d\n",
s.cfg.Name, w.ProgramID, w.DXCall, w.DXGrid, w.Mode, w.FreqHz, len(w.LoggedADIF))
ev.DXCall = w.DXCall
ev.DXGrid = w.DXGrid
ev.Mode = w.Mode
ev.FreqHz = w.FreqHz
ev.LoggedADIF = w.LoggedADIF
case ServiceADIF:
ev.LoggedADIF = string(pkt)
case ServiceRemoteCall:
// Common payload shapes seen in the wild:
// "F4XYZ" (bare callsign)
// "CALL F4XYZ" (text prefix)
// "<CALLSIGN>F4XYZ<CALLSIGN>" (DXHunter-style tags)
// "<CALLSIGN>F4XYZ</CALLSIGN>" (proper XML)
// Strip every angle-bracket tag, normalise whitespace, take the
// last non-empty token. Upper-case for downstream consistency.
text := string(pkt)
// Drop every <...> tag (open or close) — works for both
// <CALLSIGN>...<CALLSIGN> and <CALLSIGN>...</CALLSIGN>.
for {
start := strings.IndexByte(text, '<')
if start < 0 {
break
}
end := strings.IndexByte(text[start:], '>')
if end < 0 {
break
}
text = text[:start] + " " + text[start+end+1:]
}
text = strings.TrimSpace(text)
parts := strings.Fields(text)
if len(parts) == 0 {
return
}
ev.DXCall = strings.ToUpper(parts[len(parts)-1])
case ServiceN1MM:
ev.RawText = string(pkt)
default:
return
}
// Empty events are useless; skip.
if ev.DXCall == "" && ev.LoggedADIF == "" && ev.RawText == "" {
return
}
select {
case s.out <- ev:
default:
// Drop on backpressure rather than block the read loop.
}
}
func (s *Server) close() {
s.mu.Lock()
if s.stopped {
s.mu.Unlock()
return
}
s.stopped = true
stop, done, conn := s.stop, s.done, s.conn
s.mu.Unlock()
if conn != nil {
_ = conn.Close()
}
if stop != nil {
close(stop)
}
if done != nil {
<-done
}
}
// ── Outbound emitter ──────────────────────────────────────────────────
// SendUDP sends payload to dst (host:port). Unicast or directed broadcast.
// Returns the error from the write; the connection is closed before return.
func SendUDP(dst string, payload []byte) error {
conn, err := net.Dial("udp4", dst)
if err != nil {
return fmt.Errorf("dial %s: %w", dst, err)
}
defer conn.Close()
_ = conn.SetWriteDeadline(time.Now().Add(2 * time.Second))
_, err = conn.Write(payload)
return err
}
// ── Manager ───────────────────────────────────────────────────────────
// Manager owns every inbound Server and exposes a helper to emit on
// outbound connections at QSO-save time. It reloads from the Repo on
// demand (after a CRUD change in the Settings panel).
type Manager struct {
repo *Repo
out chan Event
mu sync.Mutex
inbound map[int64]*Server
outbound []Config
}
func NewManager(repo *Repo) *Manager {
return &Manager{
repo: repo,
out: make(chan Event, 64),
inbound: map[int64]*Server{},
}
}
// Events returns the channel inbound parsed events are delivered on.
// The app exposes these as Wails events.
func (m *Manager) Events() <-chan Event { return m.out }
// Reload restarts every server based on the current Repo contents.
// Existing servers are stopped, the snapshot is rebuilt from scratch.
// Errors on individual rows are logged via the returned slice; the
// caller can surface them in the UI.
func (m *Manager) Reload(ctx context.Context) []string {
applog.Printf("udp: Reload() called")
m.mu.Lock()
old := m.inbound
m.inbound = map[int64]*Server{}
m.outbound = nil
m.mu.Unlock()
for _, s := range old {
s.close()
}
cfgs, err := m.repo.List(ctx)
if err != nil {
applog.Printf("udp: Reload list failed: %v", err)
return []string{fmt.Sprintf("load udp configs: %v", err)}
}
applog.Printf("udp: Reload found %d config(s) in DB", len(cfgs))
var errs []string
for _, c := range cfgs {
applog.Printf("udp: cfg id=%d name=%q dir=%s service=%s port=%d mcast=%v group=%q enabled=%v",
c.ID, c.Name, c.Direction, c.ServiceType, c.Port, c.Multicast, c.MulticastGroup, c.Enabled)
if !c.Enabled {
continue
}
if c.Direction == Outbound {
m.mu.Lock()
m.outbound = append(m.outbound, c)
m.mu.Unlock()
continue
}
srv := newServer(c, m.out)
if err := srv.start(); err != nil {
applog.Printf("udp: start %q failed: %v", c.Name, err)
errs = append(errs, fmt.Sprintf("%s: %v", c.Name, err))
continue
}
m.mu.Lock()
m.inbound[c.ID] = srv
m.mu.Unlock()
}
applog.Printf("udp: Reload done — %d server(s) running, %d error(s)", len(m.inbound), len(errs))
return errs
}
// Outbound returns the active outbound configs matching a service type.
// Used by the QSO save path to push notifications to listeners.
func (m *Manager) Outbound(service ServiceType) []Config {
m.mu.Lock()
defer m.mu.Unlock()
var out []Config
for _, c := range m.outbound {
if c.ServiceType == service {
out = append(out, c)
}
}
return out
}
// StopAll closes every running server. Called at app shutdown.
func (m *Manager) StopAll() {
m.mu.Lock()
old := m.inbound
m.inbound = map[int64]*Server{}
m.outbound = nil
m.mu.Unlock()
for _, s := range old {
s.close()
}
}