Files
OpsLog/appearance.go
T
rouggy 1605e30f60 feat(appearance): four QSL categories, each scoped to chosen channels
Replaces the four fixed rules with the model Logger32 uses and the operator
asked for: Worked / Confirmed / QSL sent / To be sent, and inside each, which
channels count — paper QSL, LoTW, eQSL, QRZ.com. No ticks means every channel,
because a rule the operator has not narrowed must not quietly become a rule
about nothing.

"To be sent" is FIRST in the order, and that is the substantive decision here.
A contact can be confirmed on LoTW and still owe a paper card; the colour an
operator scans for is the one meaning "something is still owed". Placed after
"confirmed" that row goes green and the card never gets printed.

"Worked" is the catch-all — nothing sent, nothing requested, nothing back — and
is off by default, since turning it on paints every remaining row.

R and Q both count as owed: ADIF says requested and queued, and both mean the
card has not gone out.
2026-08-13 09:46:52 +02:00

160 lines
5.7 KiB
Go

package main
// Row colouring for the log grid, by QSL / LoTW status — the thing Logger32 does
// and the reason an operator can tell at a glance what still needs sending.
//
// Rules are ORDERED and the first match wins, because a contact is usually
// several things at once: one confirmed on LoTW and by card is confirmed, not
// "sent, awaiting reply". Putting the order in the data rather than in a chain
// of ifs is what lets the settings panel show it in the same order it applies.
import (
"encoding/json"
"regexp"
"strings"
)
// RowColorRule is one status and the colour it paints.
type RowColorRule struct {
ID string `json:"id"`
Color string `json:"color"`
Enabled bool `json:"enabled"`
// Channels this rule looks at: qsl (paper), lotw, eqsl, qrz.
//
// Empty means ALL of them — what an operator expects from a rule they have
// not narrowed, and what keeps a config written before this field meaningful.
Channels []string `json:"channels"`
}
// The QSL channels a rule can be scoped to.
var rowColorChannels = []string{"qsl", "lotw", "eqsl", "qrz"}
// RowColorSettings is the whole appearance block.
type RowColorSettings struct {
Enabled bool `json:"enabled"`
// Style is how the colour is shown: "bar" paints a stripe down the left edge,
// "tint" washes the row, "both" does each.
//
// A bar is the default because a filled row is a poor signal in a log where
// nearly every contact has SOME QSL state: colour that is always present
// stops being information and becomes a striped background, with the data
// behind it. The stripe says the same thing and costs nothing to read.
Style string `json:"style"`
// Intensity is the tint strength in percent. Only used by "tint"/"both".
Intensity int `json:"intensity"`
// BandMapLotw marks stations that upload to LoTW on the band map, with the
// same "L" badge the cluster list uses — one visual vocabulary across the two
// views rather than a second invention.
BandMapLotw bool `json:"bandmap_lotw"`
// Configured distinguishes "saved with this off" from "saved before the
// option existed", so a new marker can default ON without silently turning
// itself back on for an operator who switched it off.
Configured bool `json:"configured"`
Rules []RowColorRule `json:"rules"`
}
// The rule ids, in priority order. The frontend matches on these and holds the
// labels, so a translated name never has to travel through the settings.
// The four categories, in the order they are tested — first match wins.
//
// "To send" comes FIRST on purpose. A contact can be confirmed on LoTW and
// still owe a paper card, and the colour an operator scans for is the one that
// means "there is something left to do here". Put after "confirmed", that row
// would go green and the card would never be printed.
//
// "Worked" is the catch-all: a contact with nothing sent, nothing asked for and
// nothing back. Off by default — with it on, every remaining row is painted.
var rowColorOrder = []string{
"to_send", // requested or queued on a watched channel, not gone out
"confirmed", // a watched channel has a confirmation back
"sent", // gone out on a watched channel, nothing back yet
"worked", // none of the above
}
// Defaults: green for done, amber for waiting, blue for owed. Deliberately
// muted — they are composited at low opacity over a dark grid, and a saturated
// value there reads as an error state rather than a status.
var rowColorDefaults = map[string]string{
"to_send": "#a855f7",
"confirmed": "#16a34a",
"sent": "#f59e0b",
"worked": "#64748b",
}
// hexColor guards what reaches the stylesheet. The value is interpolated into a
// CSS color-mix() by the grid, so anything that is not plainly a hex colour is
// refused rather than passed through.
var hexColor = regexp.MustCompile(`^#[0-9a-fA-F]{6}$`)
func normRowColors(s RowColorSettings) RowColorSettings {
byID := map[string]RowColorRule{}
for _, r := range s.Rules {
byID[r.ID] = r
}
out := RowColorSettings{
Enabled: s.Enabled, Style: s.Style, Intensity: s.Intensity,
BandMapLotw: s.BandMapLotw, Configured: true,
}
if !s.Configured {
out.BandMapLotw = true // new option, on unless the operator says otherwise
}
switch out.Style {
case "bar", "tint", "both":
default:
out.Style = "bar"
}
// Clamped rather than rejected: the value only shapes a colour-mix, and a
// number outside the range is a slider that got away, not a fault worth
// resetting the operator's whole choice for.
if out.Intensity < 5 {
out.Intensity = 12
} else if out.Intensity > 45 {
out.Intensity = 45
}
ok := map[string]bool{}
for _, c := range rowColorChannels {
ok[c] = true
}
for _, id := range rowColorOrder {
r := byID[id]
r.ID = id
if !hexColor.MatchString(strings.TrimSpace(r.Color)) {
r.Color = rowColorDefaults[id]
}
// Keep only channels we know, in the canonical order, de-duplicated.
want := map[string]bool{}
for _, c := range r.Channels {
want[strings.ToLower(strings.TrimSpace(c))] = true
}
chans := []string{}
for _, c := range rowColorChannels {
if want[c] {
chans = append(chans, c)
}
}
r.Channels = chans
out.Rules = append(out.Rules, r)
}
return out
}
// GetRowColors returns the row-colouring configuration, defaults included so the
// panel never has to invent one.
func (a *App) GetRowColors() RowColorSettings {
var s RowColorSettings
if raw := a.settingOr(keyRowColors, ""); raw != "" {
_ = json.Unmarshal([]byte(raw), &s)
}
return normRowColors(s)
}
// SaveRowColors persists it.
func (a *App) SaveRowColors(s RowColorSettings) error {
b, err := json.Marshal(normRowColors(s))
if err != nil {
return err
}
a.setSetting(keyRowColors, string(b))
return nil
}