first commit

This commit is contained in:
2026-03-17 20:20:23 +01:00
commit 354c7a9d99
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27
app.go Normal file
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package main
import (
"context"
"fmt"
)
// App struct
type App struct {
ctx context.Context
}
// NewApp creates a new App application struct
func NewApp() *App {
return &App{}
}
// startup is called when the app starts. The context is saved
// so we can call the runtime methods
func (a *App) startup(ctx context.Context) {
a.ctx = ctx
}
// Greet returns a greeting for the given name
func (a *App) Greet(name string) string {
return fmt.Sprintf("Hello %s, It's show time!", name)
}

5
frontend/.vscode/extensions.json vendored Normal file
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{
"recommendations": [
"svelte.svelte-vscode"
]
}

63
frontend/README.md Normal file
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# Svelte + Vite
This template should help get you started developing with Svelte in Vite.
## Recommended IDE Setup
[VS Code](https://code.visualstudio.com/)
+ [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode).
## Need an official Svelte framework?
Check out [SvelteKit](https://github.com/sveltejs/kit#readme), which is also powered by Vite. Deploy anywhere with its
serverless-first approach and adapt to various platforms, with out of the box support for TypeScript, SCSS, and Less,
and easily-added support for mdsvex, GraphQL, PostCSS, Tailwind CSS, and more.
## Technical considerations
**Why use this over SvelteKit?**
- It brings its own routing solution which might not be preferable for some users.
- It is first and foremost a framework that just happens to use Vite under the hood, not a Vite app.
`vite dev` and `vite build` wouldn't work in a SvelteKit environment, for example.
This template contains as little as possible to get started with Vite + Svelte, while taking into account the developer
experience with regards to HMR and intellisense. It demonstrates capabilities on par with the other `create-vite`
templates and is a good starting point for beginners dipping their toes into a Vite + Svelte project.
Should you later need the extended capabilities and extensibility provided by SvelteKit, the template has been
structured similarly to SvelteKit so that it is easy to migrate.
**Why `global.d.ts` instead of `compilerOptions.types` inside `jsconfig.json` or `tsconfig.json`?**
Setting `compilerOptions.types` shuts out all other types not explicitly listed in the configuration. Using triple-slash
references keeps the default TypeScript setting of accepting type information from the entire workspace, while also
adding `svelte` and `vite/client` type information.
**Why include `.vscode/extensions.json`?**
Other templates indirectly recommend extensions via the README, but this file allows VS Code to prompt the user to
install the recommended extension upon opening the project.
**Why enable `checkJs` in the JS template?**
It is likely that most cases of changing variable types in runtime are likely to be accidental, rather than deliberate.
This provides advanced typechecking out of the box. Should you like to take advantage of the dynamically-typed nature of
JavaScript, it is trivial to change the configuration.
**Why is HMR not preserving my local component state?**
HMR state preservation comes with a number of gotchas! It has been disabled by default in both `svelte-hmr`
and `@sveltejs/vite-plugin-svelte` due to its often surprising behavior. You can read the
details [here](https://github.com/rixo/svelte-hmr#svelte-hmr).
If you have state that's important to retain within a component, consider creating an external store which would not be
replaced by HMR.
```js
// store.js
// An extremely simple external store
import { writable } from 'svelte/store'
export default writable(0)
```

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frontend/index.html Normal file
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8"/>
<meta content="width=device-width, initial-scale=1.0" name="viewport"/>
<title>FlexDXCluster2</title>
</head>
<body>
<div id="app"></div>
<script src="./src/main.js" type="module"></script>
</body>
</html>

38
frontend/jsconfig.json Normal file
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{
"compilerOptions": {
"moduleResolution": "Node",
"target": "ESNext",
"module": "ESNext",
/**
* svelte-preprocess cannot figure out whether you have
* a value or a type, so tell TypeScript to enforce using
* `import type` instead of `import` for Types.
*/
"importsNotUsedAsValues": "error",
"isolatedModules": true,
"resolveJsonModule": true,
/**
* To have warnings / errors of the Svelte compiler at the
* correct position, enable source maps by default.
*/
"sourceMap": true,
"esModuleInterop": true,
"skipLibCheck": true,
"forceConsistentCasingInFileNames": true,
"baseUrl": ".",
/**
* Typecheck JS in `.svelte` and `.js` files by default.
* Disable this if you'd like to use dynamic types.
*/
"checkJs": true
},
/**
* Use global.d.ts instead of compilerOptions.types
* to avoid limiting type declarations.
*/
"include": [
"src/**/*.d.ts",
"src/**/*.js",
"src/**/*.svelte"
]
}

781
frontend/package-lock.json generated Normal file
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16
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{
"name": "frontend",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview"
},
"devDependencies": {
"@sveltejs/vite-plugin-svelte": "^1.0.1",
"svelte": "^3.49.0",
"vite": "^3.0.7"
}
}

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@@ -0,0 +1 @@
d9dc84f0d17ed164f36dd584057aae68

79
frontend/src/App.svelte Normal file
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<script>
import logo from './assets/images/logo-universal.png'
import {Greet} from '../wailsjs/go/main/App.js'
let resultText = "Please enter your name below 👇"
let name
function greet() {
Greet(name).then(result => resultText = result)
}
</script>
<main>
<img alt="Wails logo" id="logo" src="{logo}">
<div class="result" id="result">{resultText}</div>
<div class="input-box" id="input">
<input autocomplete="off" bind:value={name} class="input" id="name" type="text"/>
<button class="btn" on:click={greet}>Greet</button>
</div>
</main>
<style>
#logo {
display: block;
width: 50%;
height: 50%;
margin: auto;
padding: 10% 0 0;
background-position: center;
background-repeat: no-repeat;
background-size: 100% 100%;
background-origin: content-box;
}
.result {
height: 20px;
line-height: 20px;
margin: 1.5rem auto;
}
.input-box .btn {
width: 60px;
height: 30px;
line-height: 30px;
border-radius: 3px;
border: none;
margin: 0 0 0 20px;
padding: 0 8px;
cursor: pointer;
}
.input-box .btn:hover {
background-image: linear-gradient(to top, #cfd9df 0%, #e2ebf0 100%);
color: #333333;
}
.input-box .input {
border: none;
border-radius: 3px;
outline: none;
height: 30px;
line-height: 30px;
padding: 0 10px;
background-color: rgba(240, 240, 240, 1);
-webkit-font-smoothing: antialiased;
}
.input-box .input:hover {
border: none;
background-color: rgba(255, 255, 255, 1);
}
.input-box .input:focus {
border: none;
background-color: rgba(255, 255, 255, 1);
}
</style>

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@@ -0,0 +1,93 @@
Copyright 2016 The Nunito Project Authors (contact@sansoxygen.com),
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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8
frontend/src/main.js Normal file
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import './style.css'
import App from './App.svelte'
const app = new App({
target: document.getElementById('app')
})
export default app

26
frontend/src/style.css Normal file
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html {
background-color: rgba(27, 38, 54, 1);
text-align: center;
color: white;
}
body {
margin: 0;
color: white;
font-family: "Nunito", -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto",
"Oxygen", "Ubuntu", "Cantarell", "Fira Sans", "Droid Sans", "Helvetica Neue",
sans-serif;
}
@font-face {
font-family: "Nunito";
font-style: normal;
font-weight: 400;
src: local(""),
url("assets/fonts/nunito-v16-latin-regular.woff2") format("woff2");
}
#app {
height: 100vh;
text-align: center;
}

2
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/// <reference types="svelte" />
/// <reference types="vite/client" />

7
frontend/vite.config.js Normal file
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@@ -0,0 +1,7 @@
import {defineConfig} from 'vite'
import {svelte} from '@sveltejs/vite-plugin-svelte'
// https://vitejs.dev/config/
export default defineConfig({
plugins: [svelte()]
})

4
frontend/wailsjs/go/main/App.d.ts vendored Normal file
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// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
export function Greet(arg1:string):Promise<string>;

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@@ -0,0 +1,7 @@
// @ts-check
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
export function Greet(arg1) {
return window['go']['main']['App']['Greet'](arg1);
}

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@@ -0,0 +1,24 @@
{
"name": "@wailsapp/runtime",
"version": "2.0.0",
"description": "Wails Javascript runtime library",
"main": "runtime.js",
"types": "runtime.d.ts",
"scripts": {
},
"repository": {
"type": "git",
"url": "git+https://github.com/wailsapp/wails.git"
},
"keywords": [
"Wails",
"Javascript",
"Go"
],
"author": "Lea Anthony <lea.anthony@gmail.com>",
"license": "MIT",
"bugs": {
"url": "https://github.com/wailsapp/wails/issues"
},
"homepage": "https://github.com/wailsapp/wails#readme"
}

249
frontend/wailsjs/runtime/runtime.d.ts vendored Normal file
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/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export interface Position {
x: number;
y: number;
}
export interface Size {
w: number;
h: number;
}
export interface Screen {
isCurrent: boolean;
isPrimary: boolean;
width : number
height : number
}
// Environment information such as platform, buildtype, ...
export interface EnvironmentInfo {
buildType: string;
platform: string;
arch: string;
}
// [EventsEmit](https://wails.io/docs/reference/runtime/events#eventsemit)
// emits the given event. Optional data may be passed with the event.
// This will trigger any event listeners.
export function EventsEmit(eventName: string, ...data: any): void;
// [EventsOn](https://wails.io/docs/reference/runtime/events#eventson) sets up a listener for the given event name.
export function EventsOn(eventName: string, callback: (...data: any) => void): () => void;
// [EventsOnMultiple](https://wails.io/docs/reference/runtime/events#eventsonmultiple)
// sets up a listener for the given event name, but will only trigger a given number times.
export function EventsOnMultiple(eventName: string, callback: (...data: any) => void, maxCallbacks: number): () => void;
// [EventsOnce](https://wails.io/docs/reference/runtime/events#eventsonce)
// sets up a listener for the given event name, but will only trigger once.
export function EventsOnce(eventName: string, callback: (...data: any) => void): () => void;
// [EventsOff](https://wails.io/docs/reference/runtime/events#eventsoff)
// unregisters the listener for the given event name.
export function EventsOff(eventName: string, ...additionalEventNames: string[]): void;
// [EventsOffAll](https://wails.io/docs/reference/runtime/events#eventsoffall)
// unregisters all listeners.
export function EventsOffAll(): void;
// [LogPrint](https://wails.io/docs/reference/runtime/log#logprint)
// logs the given message as a raw message
export function LogPrint(message: string): void;
// [LogTrace](https://wails.io/docs/reference/runtime/log#logtrace)
// logs the given message at the `trace` log level.
export function LogTrace(message: string): void;
// [LogDebug](https://wails.io/docs/reference/runtime/log#logdebug)
// logs the given message at the `debug` log level.
export function LogDebug(message: string): void;
// [LogError](https://wails.io/docs/reference/runtime/log#logerror)
// logs the given message at the `error` log level.
export function LogError(message: string): void;
// [LogFatal](https://wails.io/docs/reference/runtime/log#logfatal)
// logs the given message at the `fatal` log level.
// The application will quit after calling this method.
export function LogFatal(message: string): void;
// [LogInfo](https://wails.io/docs/reference/runtime/log#loginfo)
// logs the given message at the `info` log level.
export function LogInfo(message: string): void;
// [LogWarning](https://wails.io/docs/reference/runtime/log#logwarning)
// logs the given message at the `warning` log level.
export function LogWarning(message: string): void;
// [WindowReload](https://wails.io/docs/reference/runtime/window#windowreload)
// Forces a reload by the main application as well as connected browsers.
export function WindowReload(): void;
// [WindowReloadApp](https://wails.io/docs/reference/runtime/window#windowreloadapp)
// Reloads the application frontend.
export function WindowReloadApp(): void;
// [WindowSetAlwaysOnTop](https://wails.io/docs/reference/runtime/window#windowsetalwaysontop)
// Sets the window AlwaysOnTop or not on top.
export function WindowSetAlwaysOnTop(b: boolean): void;
// [WindowSetSystemDefaultTheme](https://wails.io/docs/next/reference/runtime/window#windowsetsystemdefaulttheme)
// *Windows only*
// Sets window theme to system default (dark/light).
export function WindowSetSystemDefaultTheme(): void;
// [WindowSetLightTheme](https://wails.io/docs/next/reference/runtime/window#windowsetlighttheme)
// *Windows only*
// Sets window to light theme.
export function WindowSetLightTheme(): void;
// [WindowSetDarkTheme](https://wails.io/docs/next/reference/runtime/window#windowsetdarktheme)
// *Windows only*
// Sets window to dark theme.
export function WindowSetDarkTheme(): void;
// [WindowCenter](https://wails.io/docs/reference/runtime/window#windowcenter)
// Centers the window on the monitor the window is currently on.
export function WindowCenter(): void;
// [WindowSetTitle](https://wails.io/docs/reference/runtime/window#windowsettitle)
// Sets the text in the window title bar.
export function WindowSetTitle(title: string): void;
// [WindowFullscreen](https://wails.io/docs/reference/runtime/window#windowfullscreen)
// Makes the window full screen.
export function WindowFullscreen(): void;
// [WindowUnfullscreen](https://wails.io/docs/reference/runtime/window#windowunfullscreen)
// Restores the previous window dimensions and position prior to full screen.
export function WindowUnfullscreen(): void;
// [WindowIsFullscreen](https://wails.io/docs/reference/runtime/window#windowisfullscreen)
// Returns the state of the window, i.e. whether the window is in full screen mode or not.
export function WindowIsFullscreen(): Promise<boolean>;
// [WindowSetSize](https://wails.io/docs/reference/runtime/window#windowsetsize)
// Sets the width and height of the window.
export function WindowSetSize(width: number, height: number): void;
// [WindowGetSize](https://wails.io/docs/reference/runtime/window#windowgetsize)
// Gets the width and height of the window.
export function WindowGetSize(): Promise<Size>;
// [WindowSetMaxSize](https://wails.io/docs/reference/runtime/window#windowsetmaxsize)
// Sets the maximum window size. Will resize the window if the window is currently larger than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMaxSize(width: number, height: number): void;
// [WindowSetMinSize](https://wails.io/docs/reference/runtime/window#windowsetminsize)
// Sets the minimum window size. Will resize the window if the window is currently smaller than the given dimensions.
// Setting a size of 0,0 will disable this constraint.
export function WindowSetMinSize(width: number, height: number): void;
// [WindowSetPosition](https://wails.io/docs/reference/runtime/window#windowsetposition)
// Sets the window position relative to the monitor the window is currently on.
export function WindowSetPosition(x: number, y: number): void;
// [WindowGetPosition](https://wails.io/docs/reference/runtime/window#windowgetposition)
// Gets the window position relative to the monitor the window is currently on.
export function WindowGetPosition(): Promise<Position>;
// [WindowHide](https://wails.io/docs/reference/runtime/window#windowhide)
// Hides the window.
export function WindowHide(): void;
// [WindowShow](https://wails.io/docs/reference/runtime/window#windowshow)
// Shows the window, if it is currently hidden.
export function WindowShow(): void;
// [WindowMaximise](https://wails.io/docs/reference/runtime/window#windowmaximise)
// Maximises the window to fill the screen.
export function WindowMaximise(): void;
// [WindowToggleMaximise](https://wails.io/docs/reference/runtime/window#windowtogglemaximise)
// Toggles between Maximised and UnMaximised.
export function WindowToggleMaximise(): void;
// [WindowUnmaximise](https://wails.io/docs/reference/runtime/window#windowunmaximise)
// Restores the window to the dimensions and position prior to maximising.
export function WindowUnmaximise(): void;
// [WindowIsMaximised](https://wails.io/docs/reference/runtime/window#windowismaximised)
// Returns the state of the window, i.e. whether the window is maximised or not.
export function WindowIsMaximised(): Promise<boolean>;
// [WindowMinimise](https://wails.io/docs/reference/runtime/window#windowminimise)
// Minimises the window.
export function WindowMinimise(): void;
// [WindowUnminimise](https://wails.io/docs/reference/runtime/window#windowunminimise)
// Restores the window to the dimensions and position prior to minimising.
export function WindowUnminimise(): void;
// [WindowIsMinimised](https://wails.io/docs/reference/runtime/window#windowisminimised)
// Returns the state of the window, i.e. whether the window is minimised or not.
export function WindowIsMinimised(): Promise<boolean>;
// [WindowIsNormal](https://wails.io/docs/reference/runtime/window#windowisnormal)
// Returns the state of the window, i.e. whether the window is normal or not.
export function WindowIsNormal(): Promise<boolean>;
// [WindowSetBackgroundColour](https://wails.io/docs/reference/runtime/window#windowsetbackgroundcolour)
// Sets the background colour of the window to the given RGBA colour definition. This colour will show through for all transparent pixels.
export function WindowSetBackgroundColour(R: number, G: number, B: number, A: number): void;
// [ScreenGetAll](https://wails.io/docs/reference/runtime/window#screengetall)
// Gets the all screens. Call this anew each time you want to refresh data from the underlying windowing system.
export function ScreenGetAll(): Promise<Screen[]>;
// [BrowserOpenURL](https://wails.io/docs/reference/runtime/browser#browseropenurl)
// Opens the given URL in the system browser.
export function BrowserOpenURL(url: string): void;
// [Environment](https://wails.io/docs/reference/runtime/intro#environment)
// Returns information about the environment
export function Environment(): Promise<EnvironmentInfo>;
// [Quit](https://wails.io/docs/reference/runtime/intro#quit)
// Quits the application.
export function Quit(): void;
// [Hide](https://wails.io/docs/reference/runtime/intro#hide)
// Hides the application.
export function Hide(): void;
// [Show](https://wails.io/docs/reference/runtime/intro#show)
// Shows the application.
export function Show(): void;
// [ClipboardGetText](https://wails.io/docs/reference/runtime/clipboard#clipboardgettext)
// Returns the current text stored on clipboard
export function ClipboardGetText(): Promise<string>;
// [ClipboardSetText](https://wails.io/docs/reference/runtime/clipboard#clipboardsettext)
// Sets a text on the clipboard
export function ClipboardSetText(text: string): Promise<boolean>;
// [OnFileDrop](https://wails.io/docs/reference/runtime/draganddrop#onfiledrop)
// OnFileDrop listens to drag and drop events and calls the callback with the coordinates of the drop and an array of path strings.
export function OnFileDrop(callback: (x: number, y: number ,paths: string[]) => void, useDropTarget: boolean) :void
// [OnFileDropOff](https://wails.io/docs/reference/runtime/draganddrop#dragandddropoff)
// OnFileDropOff removes the drag and drop listeners and handlers.
export function OnFileDropOff() :void
// Check if the file path resolver is available
export function CanResolveFilePaths(): boolean;
// Resolves file paths for an array of files
export function ResolveFilePaths(files: File[]): void

View File

@@ -0,0 +1,242 @@
/*
_ __ _ __
| | / /___ _(_) /____
| | /| / / __ `/ / / ___/
| |/ |/ / /_/ / / (__ )
|__/|__/\__,_/_/_/____/
The electron alternative for Go
(c) Lea Anthony 2019-present
*/
export function LogPrint(message) {
window.runtime.LogPrint(message);
}
export function LogTrace(message) {
window.runtime.LogTrace(message);
}
export function LogDebug(message) {
window.runtime.LogDebug(message);
}
export function LogInfo(message) {
window.runtime.LogInfo(message);
}
export function LogWarning(message) {
window.runtime.LogWarning(message);
}
export function LogError(message) {
window.runtime.LogError(message);
}
export function LogFatal(message) {
window.runtime.LogFatal(message);
}
export function EventsOnMultiple(eventName, callback, maxCallbacks) {
return window.runtime.EventsOnMultiple(eventName, callback, maxCallbacks);
}
export function EventsOn(eventName, callback) {
return EventsOnMultiple(eventName, callback, -1);
}
export function EventsOff(eventName, ...additionalEventNames) {
return window.runtime.EventsOff(eventName, ...additionalEventNames);
}
export function EventsOffAll() {
return window.runtime.EventsOffAll();
}
export function EventsOnce(eventName, callback) {
return EventsOnMultiple(eventName, callback, 1);
}
export function EventsEmit(eventName) {
let args = [eventName].slice.call(arguments);
return window.runtime.EventsEmit.apply(null, args);
}
export function WindowReload() {
window.runtime.WindowReload();
}
export function WindowReloadApp() {
window.runtime.WindowReloadApp();
}
export function WindowSetAlwaysOnTop(b) {
window.runtime.WindowSetAlwaysOnTop(b);
}
export function WindowSetSystemDefaultTheme() {
window.runtime.WindowSetSystemDefaultTheme();
}
export function WindowSetLightTheme() {
window.runtime.WindowSetLightTheme();
}
export function WindowSetDarkTheme() {
window.runtime.WindowSetDarkTheme();
}
export function WindowCenter() {
window.runtime.WindowCenter();
}
export function WindowSetTitle(title) {
window.runtime.WindowSetTitle(title);
}
export function WindowFullscreen() {
window.runtime.WindowFullscreen();
}
export function WindowUnfullscreen() {
window.runtime.WindowUnfullscreen();
}
export function WindowIsFullscreen() {
return window.runtime.WindowIsFullscreen();
}
export function WindowGetSize() {
return window.runtime.WindowGetSize();
}
export function WindowSetSize(width, height) {
window.runtime.WindowSetSize(width, height);
}
export function WindowSetMaxSize(width, height) {
window.runtime.WindowSetMaxSize(width, height);
}
export function WindowSetMinSize(width, height) {
window.runtime.WindowSetMinSize(width, height);
}
export function WindowSetPosition(x, y) {
window.runtime.WindowSetPosition(x, y);
}
export function WindowGetPosition() {
return window.runtime.WindowGetPosition();
}
export function WindowHide() {
window.runtime.WindowHide();
}
export function WindowShow() {
window.runtime.WindowShow();
}
export function WindowMaximise() {
window.runtime.WindowMaximise();
}
export function WindowToggleMaximise() {
window.runtime.WindowToggleMaximise();
}
export function WindowUnmaximise() {
window.runtime.WindowUnmaximise();
}
export function WindowIsMaximised() {
return window.runtime.WindowIsMaximised();
}
export function WindowMinimise() {
window.runtime.WindowMinimise();
}
export function WindowUnminimise() {
window.runtime.WindowUnminimise();
}
export function WindowSetBackgroundColour(R, G, B, A) {
window.runtime.WindowSetBackgroundColour(R, G, B, A);
}
export function ScreenGetAll() {
return window.runtime.ScreenGetAll();
}
export function WindowIsMinimised() {
return window.runtime.WindowIsMinimised();
}
export function WindowIsNormal() {
return window.runtime.WindowIsNormal();
}
export function BrowserOpenURL(url) {
window.runtime.BrowserOpenURL(url);
}
export function Environment() {
return window.runtime.Environment();
}
export function Quit() {
window.runtime.Quit();
}
export function Hide() {
window.runtime.Hide();
}
export function Show() {
window.runtime.Show();
}
export function ClipboardGetText() {
return window.runtime.ClipboardGetText();
}
export function ClipboardSetText(text) {
return window.runtime.ClipboardSetText(text);
}
/**
* Callback for OnFileDrop returns a slice of file path strings when a drop is finished.
*
* @export
* @callback OnFileDropCallback
* @param {number} x - x coordinate of the drop
* @param {number} y - y coordinate of the drop
* @param {string[]} paths - A list of file paths.
*/
/**
* OnFileDrop listens to drag and drop events and calls the callback with the coordinates of the drop and an array of path strings.
*
* @export
* @param {OnFileDropCallback} callback - Callback for OnFileDrop returns a slice of file path strings when a drop is finished.
* @param {boolean} [useDropTarget=true] - Only call the callback when the drop finished on an element that has the drop target style. (--wails-drop-target)
*/
export function OnFileDrop(callback, useDropTarget) {
return window.runtime.OnFileDrop(callback, useDropTarget);
}
/**
* OnFileDropOff removes the drag and drop listeners and handlers.
*/
export function OnFileDropOff() {
return window.runtime.OnFileDropOff();
}
export function CanResolveFilePaths() {
return window.runtime.CanResolveFilePaths();
}
export function ResolveFilePaths(files) {
return window.runtime.ResolveFilePaths(files);
}

132
internal/bands/bands.go Normal file
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package bands
import (
"fmt"
"strconv"
"strings"
)
type BandDefinition struct {
Name string
MinFreqMHz float64
MaxFreqMHz float64
UseUSB bool
}
var AmateurBands = []BandDefinition{
{Name: "160M", MinFreqMHz: 1.800, MaxFreqMHz: 2.000, UseUSB: false},
{Name: "80M", MinFreqMHz: 3.500, MaxFreqMHz: 3.800, UseUSB: false},
{Name: "60M", MinFreqMHz: 5.330, MaxFreqMHz: 5.405, UseUSB: false},
{Name: "40M", MinFreqMHz: 7.000, MaxFreqMHz: 7.300, UseUSB: false},
{Name: "30M", MinFreqMHz: 10.100, MaxFreqMHz: 10.150, UseUSB: true},
{Name: "20M", MinFreqMHz: 14.000, MaxFreqMHz: 14.350, UseUSB: true},
{Name: "17M", MinFreqMHz: 18.068, MaxFreqMHz: 18.168, UseUSB: true},
{Name: "15M", MinFreqMHz: 21.000, MaxFreqMHz: 21.450, UseUSB: true},
{Name: "12M", MinFreqMHz: 24.890, MaxFreqMHz: 24.990, UseUSB: true},
{Name: "10M", MinFreqMHz: 28.000, MaxFreqMHz: 29.700, UseUSB: true},
{Name: "6M", MinFreqMHz: 50.000, MaxFreqMHz: 54.000, UseUSB: true},
{Name: "QO-100", MinFreqMHz: 10489.500, MaxFreqMHz: 10490.000, UseUSB: true},
}
func FrequencyToBand(freqMHz float64) string {
for _, band := range AmateurBands {
if freqMHz >= band.MinFreqMHz && freqMHz < band.MaxFreqMHz {
return band.Name
}
}
return "N/A"
}
// FrequencyKHzToBand convertit depuis kHz (format interne du projet)
func FrequencyKHzToBand(freqKHz float64) string {
return FrequencyToBand(freqKHz / 1000.0)
}
func FrequencyStringToBand(freqStr string) string {
freqMHz, err := strconv.ParseFloat(freqStr, 64)
if err != nil {
return "N/A"
}
return FrequencyToBand(freqMHz)
}
func GetBandDefinition(bandName string) *BandDefinition {
for _, band := range AmateurBands {
if band.Name == bandName {
return &band
}
}
return nil
}
func IsUSBBand(bandName string) bool {
band := GetBandDefinition(bandName)
if band == nil {
return false
}
return band.UseUSB
}
func IsLSBBand(bandName string) bool {
band := GetBandDefinition(bandName)
if band == nil {
return false
}
return !band.UseUSB
}
func NormalizeSSBMode(mode string, band string) string {
if mode != "SSB" {
return mode
}
if IsUSBBand(band) {
return "USB"
}
return "LSB"
}
func NormalizeSSBModeByFrequency(mode string, freqMHz float64) string {
if mode != "SSB" {
return mode
}
band := FrequencyToBand(freqMHz)
return NormalizeSSBMode(mode, band)
}
func GetAllBandNames() []string {
names := make([]string, len(AmateurBands))
for i, band := range AmateurBands {
names[i] = band.Name
}
return names
}
func IsBandValid(bandName string) bool {
return GetBandDefinition(bandName) != nil
}
func GetBandFrequencyRange(bandName string) string {
band := GetBandDefinition(bandName)
if band == nil {
return ""
}
return fmt.Sprintf("%.3f - %.3f MHz", band.MinFreqMHz, band.MaxFreqMHz)
}
// FreqMHzString formate une fréquence kHz en string MHz pour FlexRadio
func FreqMHzString(freqKHz float64) string {
return fmt.Sprintf("%.6f", freqKHz/1000.0)
}
// GetBandFromFrequencyString gère kHz et MHz automatiquement
func GetBandFromFrequencyString(freqStr string) string {
freqStr = strings.TrimSpace(freqStr)
freqMHz, err := strconv.ParseFloat(freqStr, 64)
if err != nil {
return "N/A"
}
if freqMHz > 1000 {
freqMHz = freqMHz / 1000.0
}
return FrequencyToBand(freqMHz)
}

332
internal/cluster/client.go Normal file
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package cluster
import (
"bufio"
"context"
"fmt"
"math"
"net"
"strings"
"sync"
"time"
"github.com/user/flexdxcluster2/internal/spot"
)
const (
MaxReconnectAttempts = 10
BaseReconnectDelay = 1 * time.Second
MaxReconnectDelay = 60 * time.Second
ConnectionTimeout = 10 * time.Second
ReadTimeout = 5 * time.Minute
)
// Config reprend ClusterConfig de l'ancien code
type Config struct {
Name string
Server string
Port string
Login string
Password string
Skimmer bool
FT8 bool
FT4 bool
Beacon bool
Command string
LoginPrompt string
Enabled bool
Master bool
Type string // dxspider, cc_cluster, ar_cluster — vide = auto
}
// Client gère la connexion TCP à un cluster DX
type Client struct {
cfg Config
conn net.Conn
reader *bufio.Reader
writer *bufio.Writer
mu sync.Mutex
loggedIn bool
clusterType string
ctx context.Context
cancel context.CancelFunc
reconnects int
// SpotChan reçoit les spots parsés — consommé par le SpotProcessor
SpotChan chan *spot.Spot
// ConsoleChan reçoit toutes les lignes brutes — pour l'onglet Console
ConsoleChan chan string
// CmdChan reçoit les commandes à envoyer au cluster depuis l'UI
CmdChan chan string
}
func New(cfg Config) *Client {
ctx, cancel := context.WithCancel(context.Background())
return &Client{
cfg: cfg,
clusterType: cfg.Type,
ctx: ctx,
cancel: cancel,
SpotChan: make(chan *spot.Spot, 200),
ConsoleChan: make(chan string, 200),
CmdChan: make(chan string, 100),
}
}
func (c *Client) Name() string { return c.cfg.Name }
func (c *Client) IsMaster() bool { return c.cfg.Master }
func (c *Client) ClusterType() string { return c.clusterType }
// Start démarre le client avec reconnexion automatique
func (c *Client) Start() {
// Goroutine commandes UI → cluster
go c.commandLoop()
for {
select {
case <-c.ctx.Done():
return
default:
}
if err := c.connect(); err != nil {
c.reconnects++
if c.reconnects >= MaxReconnectAttempts {
return
}
delay := c.backoff()
select {
case <-c.ctx.Done():
return
case <-time.After(delay):
continue
}
}
c.readLoop()
c.loggedIn = false
time.Sleep(2 * time.Second)
}
}
func (c *Client) Close() {
c.cancel()
if c.conn != nil {
c.write([]byte("bye\r\n"))
c.conn.Close()
}
}
// ReloadFilters renvoie les commandes de filtres au cluster
func (c *Client) ReloadFilters() {
if c.loggedIn {
c.setFilters()
}
}
// SendCommand envoie une commande arbitraire au cluster depuis l'UI
func (c *Client) SendCommand(cmd string) {
select {
case c.CmdChan <- cmd:
default:
}
}
func (c *Client) connect() error {
addr := c.cfg.Server + ":" + c.cfg.Port
conn, err := net.DialTimeout("tcp", addr, ConnectionTimeout)
if err != nil {
return fmt.Errorf("connect %s: %w", addr, err)
}
c.conn = conn
c.reader = bufio.NewReader(conn)
c.writer = bufio.NewWriter(conn)
c.loggedIn = false
c.reconnects = 0
return nil
}
func (c *Client) commandLoop() {
for {
select {
case <-c.ctx.Done():
return
case cmd := <-c.CmdChan:
c.write([]byte(cmd + "\r\n"))
}
}
}
func (c *Client) readLoop() {
defer c.conn.Close()
for {
select {
case <-c.ctx.Done():
return
default:
}
if !c.loggedIn {
c.conn.SetReadDeadline(time.Now().Add(30 * time.Second))
msg, err := c.reader.ReadBytes(':')
if err != nil {
return
}
c.conn.SetReadDeadline(time.Time{})
line := string(msg)
c.detectType(line)
c.sendConsole(line)
if strings.Contains(line, c.cfg.LoginPrompt) || strings.Contains(line, "login:") {
time.Sleep(time.Second)
c.write([]byte(c.cfg.Login + "\n\r"))
c.loggedIn = true
go func() {
time.Sleep(3 * time.Second)
c.setFilters()
}()
}
continue
}
c.conn.SetReadDeadline(time.Now().Add(ReadTimeout))
msg, err := c.reader.ReadBytes('\n')
if err != nil {
return
}
c.conn.SetReadDeadline(time.Time{})
line := string(msg)
if strings.TrimSpace(line) == "" {
continue
}
if c.clusterType == "" {
c.detectType(line)
}
if strings.Contains(line, "password") {
c.write([]byte(c.cfg.Password + "\r\n"))
}
if strings.Contains(line, "Hello") || strings.Contains(line, "Welcome") {
if c.cfg.Command != "" {
c.write([]byte(c.cfg.Command + "\n\r"))
}
}
// Tenter de parser comme spot DX
isDX := strings.Contains(line, "DX de ") || spot.ShortSpotDetectRe.MatchString(line)
if isDX && !c.shouldSkip(line) {
if parsed := spot.ParseLine(line, c.cfg.Name); parsed != nil {
select {
case c.SpotChan <- parsed:
default:
}
}
}
// Console — marquer les messages "To ALL"
consoleMsg := line
if strings.HasPrefix(strings.TrimSpace(line), "To ALL de ") {
consoleMsg = "TO_ALL:" + strings.TrimSpace(line)
}
c.sendConsole(consoleMsg)
}
}
// shouldSkip applique le filtre applicatif selon la config du cluster
func (c *Client) shouldSkip(line string) bool {
upper := strings.ToUpper(line)
if strings.Contains(upper, "FT8") && !c.cfg.FT8 {
return true
}
if strings.Contains(upper, "FT4") && !c.cfg.FT4 {
return true
}
if (strings.Contains(upper, "CW SKIMMER") || strings.Contains(upper, "SKIMMER")) && !c.cfg.Skimmer {
return true
}
if strings.Contains(upper, "BEACON") && !c.cfg.Beacon {
return true
}
return false
}
func (c *Client) detectType(line string) {
if c.cfg.Type != "" {
c.clusterType = c.cfg.Type
return
}
lower := strings.ToLower(line)
switch {
case strings.Contains(lower, "dxspider"):
c.clusterType = "dxspider"
case strings.Contains(lower, "cc cluster") || strings.Contains(lower, "cc-cluster"):
c.clusterType = "cc_cluster"
case strings.Contains(lower, "ar-cluster") || strings.Contains(lower, "arcluster"):
c.clusterType = "ar_cluster"
}
}
func (c *Client) setFilters() {
switch c.clusterType {
case "dxspider":
c.setFiltersDXSpider()
case "ar_cluster":
c.setFiltersAR()
default:
c.setFiltersCC()
}
}
func (c *Client) setFiltersCC() {
if c.cfg.FT8 { c.write([]byte("set/ft8\r\n")) } else { c.write([]byte("set/noft8\r\n")) }
if c.cfg.FT4 { c.write([]byte("set/ft4\r\n")) } else { c.write([]byte("set/noft4\r\n")) }
if c.cfg.Skimmer { c.write([]byte("set/skimmer\r\n")) } else { c.write([]byte("set/noskimmer\r\n")) }
if c.cfg.Beacon { c.write([]byte("set/beacon\r\n")) } else { c.write([]byte("set/nobeacon\r\n")) }
}
func (c *Client) setFiltersDXSpider() {
if c.cfg.Skimmer && c.cfg.FT8 && c.cfg.FT4 {
c.write([]byte("SET/SKIMMER CW FT8 FT4\r\n"))
} else if c.cfg.Skimmer && c.cfg.FT8 {
c.write([]byte("SET/SKIMMER CW FT8\r\n"))
} else if c.cfg.Skimmer {
c.write([]byte("SET/SKIMMER CW\r\n"))
} else {
c.write([]byte("UNSET/SKIMMER\r\n"))
}
}
func (c *Client) setFiltersAR() {
if c.cfg.FT8 { c.write([]byte("set/ft8\r\n")) } else { c.write([]byte("set/noft8\r\n")) }
if c.cfg.FT4 { c.write([]byte("set/ft4\r\n")) } else { c.write([]byte("set/noft4\r\n")) }
}
func (c *Client) write(data []byte) {
c.mu.Lock()
defer c.mu.Unlock()
if c.conn == nil || c.writer == nil {
return
}
c.writer.Write(data)
c.writer.Flush()
}
func (c *Client) sendConsole(line string) {
select {
case c.ConsoleChan <- line:
default:
}
}
func (c *Client) backoff() time.Duration {
d := time.Duration(float64(BaseReconnectDelay) * math.Pow(2, float64(c.reconnects)))
if d > MaxReconnectDelay {
return MaxReconnectDelay
}
return d
}

103
internal/db/db.go Normal file
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package db
import (
"context"
"database/sql"
"fmt"
_ "github.com/mattn/go-sqlite3"
)
// DB est le wrapper principal autour de la connexion SQLite
type DB struct {
conn *sql.DB
}
// Open ouvre (ou crée) la base SQLite et applique les migrations
func Open(path string) (*DB, error) {
conn, err := sql.Open("sqlite3", path+"?_journal_mode=WAL&_busy_timeout=5000")
if err != nil {
return nil, fmt.Errorf("open db: %w", err)
}
conn.SetMaxOpenConns(1)
conn.SetMaxIdleConns(1)
db := &DB{conn: conn}
if err := db.migrate(); err != nil {
conn.Close()
return nil, fmt.Errorf("migrate: %w", err)
}
return db, nil
}
func (db *DB) Close() error {
return db.conn.Close()
}
func (db *DB) Conn() *sql.DB {
return db.conn
}
// migrate crée les tables si elles n'existent pas
func (db *DB) migrate() error {
ctx := context.Background()
_, err := db.conn.ExecContext(ctx, `
CREATE TABLE IF NOT EXISTS spots (
id INTEGER PRIMARY KEY AUTOINCREMENT,
dx TEXT NOT NULL,
spotter TEXT NOT NULL,
frequency_khz REAL NOT NULL,
frequency_mhz TEXT NOT NULL,
band TEXT NOT NULL,
mode TEXT NOT NULL,
comment TEXT DEFAULT '',
original_comment TEXT DEFAULT '',
time TEXT DEFAULT '',
timestamp INTEGER NOT NULL,
dxcc TEXT DEFAULT '',
country_name TEXT DEFAULT '',
new_dxcc INTEGER DEFAULT 0,
new_band INTEGER DEFAULT 0,
new_mode INTEGER DEFAULT 0,
new_slot INTEGER DEFAULT 0,
callsign_worked INTEGER DEFAULT 0,
in_watchlist INTEGER DEFAULT 0,
pota_ref TEXT DEFAULT '',
sota_ref TEXT DEFAULT '',
park_name TEXT DEFAULT '',
summit_name TEXT DEFAULT '',
flex_spot_number INTEGER DEFAULT 0,
command_number INTEGER DEFAULT 0,
color TEXT DEFAULT '#ffeaeaea',
background_color TEXT DEFAULT '#ff000000',
priority TEXT DEFAULT '5',
life_time TEXT DEFAULT '900',
cluster_name TEXT DEFAULT '',
source INTEGER DEFAULT 0
)`)
if err != nil {
return fmt.Errorf("create spots table: %w", err)
}
// Index pour les recherches fréquentes
_, err = db.conn.ExecContext(ctx, `
CREATE INDEX IF NOT EXISTS idx_spots_dx_band ON spots(dx, band);
CREATE INDEX IF NOT EXISTS idx_spots_timestamp ON spots(timestamp);
CREATE INDEX IF NOT EXISTS idx_spots_flex_number ON spots(flex_spot_number);
CREATE INDEX IF NOT EXISTS idx_spots_command_number ON spots(command_number);
`)
if err != nil {
return fmt.Errorf("create indexes: %w", err)
}
return nil
}
// DeleteAll supprime tous les spots (appelé au démarrage comme l'ancien code)
func (db *DB) DeleteAll(ctx context.Context) error {
_, err := db.conn.ExecContext(ctx, `DELETE FROM spots`)
return err
}

214
internal/db/spots_store.go Normal file
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package db
import (
"context"
"database/sql"
"fmt"
"time"
"github.com/user/flexdxcluster2/internal/spot"
)
type SpotsStore struct {
db *DB
}
func NewSpotsStore(db *DB) *SpotsStore {
return &SpotsStore{db: db}
}
// Create insère un nouveau spot et retourne son ID
func (s *SpotsStore) Create(ctx context.Context, sp spot.Spot) (int64, error) {
res, err := s.db.conn.ExecContext(ctx, `
INSERT INTO spots (
dx, spotter, frequency_khz, frequency_mhz, band, mode,
comment, original_comment, time, timestamp,
dxcc, country_name,
new_dxcc, new_band, new_mode, new_slot, callsign_worked, in_watchlist,
pota_ref, sota_ref, park_name, summit_name,
flex_spot_number, command_number,
color, background_color, priority, life_time,
cluster_name, source
) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)`,
sp.DX, sp.Spotter, sp.FrequencyKHz, sp.FrequencyMHz, sp.Band, sp.Mode,
sp.Comment, sp.OriginalComment, sp.Time, sp.Timestamp,
sp.DXCC, sp.CountryName,
boolToInt(sp.NewDXCC), boolToInt(sp.NewBand), boolToInt(sp.NewMode),
boolToInt(sp.NewSlot), boolToInt(sp.CallsignWorked), boolToInt(sp.InWatchlist),
sp.POTARef, sp.SOTARef, sp.ParkName, sp.SummitName,
sp.FlexSpotNumber, sp.CommandNumber,
sp.Color, sp.BackgroundColor, sp.Priority, sp.LifeTime,
sp.ClusterName, int(sp.Source),
)
if err != nil {
return 0, fmt.Errorf("create spot: %w", err)
}
return res.LastInsertId()
}
// GetAll retourne tous les spots, optionnellement filtrés par bande
func (s *SpotsStore) GetAll(ctx context.Context, band string) ([]spot.Spot, error) {
var rows *sql.Rows
var err error
if band == "" || band == "0" || band == "ALL" {
rows, err = s.db.conn.QueryContext(ctx,
`SELECT * FROM spots ORDER BY timestamp DESC`)
} else {
rows, err = s.db.conn.QueryContext(ctx,
`SELECT * FROM spots WHERE band = ? ORDER BY timestamp DESC`, band)
}
if err != nil {
return nil, err
}
defer rows.Close()
return scanSpots(rows)
}
// FindByDXAndBand cherche un spot existant pour le même DX sur la même bande
func (s *SpotsStore) FindByDXAndBand(ctx context.Context, dx, band string) (*spot.Spot, error) {
row := s.db.conn.QueryRowContext(ctx,
`SELECT * FROM spots WHERE dx = ? AND band = ? ORDER BY timestamp DESC LIMIT 1`,
dx, band)
sp, err := scanSpot(row)
if err == sql.ErrNoRows {
return nil, nil
}
return sp, err
}
// FindByCommandNumber cherche un spot par son numéro de commande Flex
func (s *SpotsStore) FindByCommandNumber(ctx context.Context, cmdNum int) (*spot.Spot, error) {
row := s.db.conn.QueryRowContext(ctx,
`SELECT * FROM spots WHERE command_number = ? LIMIT 1`, cmdNum)
sp, err := scanSpot(row)
if err == sql.ErrNoRows {
return nil, nil
}
return sp, err
}
// FindByFlexSpotNumber cherche un spot par son numéro de spot Flex
func (s *SpotsStore) FindByFlexSpotNumber(ctx context.Context, flexNum int) (*spot.Spot, error) {
row := s.db.conn.QueryRowContext(ctx,
`SELECT * FROM spots WHERE flex_spot_number = ? LIMIT 1`, flexNum)
sp, err := scanSpot(row)
if err == sql.ErrNoRows {
return nil, nil
}
return sp, err
}
// UpdateFlexSpotNumber met à jour le numéro de spot Flex après confirmation du Flex
func (s *SpotsStore) UpdateFlexSpotNumber(ctx context.Context, cmdNum, flexNum int) error {
_, err := s.db.conn.ExecContext(ctx,
`UPDATE spots SET flex_spot_number = ? WHERE command_number = ?`,
flexNum, cmdNum)
return err
}
// DeleteByFlexSpotNumber supprime un spot par son numéro Flex
func (s *SpotsStore) DeleteByFlexSpotNumber(ctx context.Context, flexNum int) error {
_, err := s.db.conn.ExecContext(ctx,
`DELETE FROM spots WHERE flex_spot_number = ?`, flexNum)
return err
}
// DeleteByID supprime un spot par son ID
func (s *SpotsStore) DeleteByID(ctx context.Context, id int64) error {
_, err := s.db.conn.ExecContext(ctx,
`DELETE FROM spots WHERE id = ?`, id)
return err
}
// DeleteExpired supprime les spots expirés selon leur lifetime
func (s *SpotsStore) DeleteExpired(ctx context.Context, lifetimeSeconds int64) ([]spot.Spot, error) {
cutoff := time.Now().Unix() - lifetimeSeconds
rows, err := s.db.conn.QueryContext(ctx,
`SELECT * FROM spots WHERE timestamp < ?`, cutoff)
if err != nil {
return nil, err
}
expired, err := scanSpots(rows)
rows.Close()
if err != nil {
return nil, err
}
_, err = s.db.conn.ExecContext(ctx,
`DELETE FROM spots WHERE timestamp < ?`, cutoff)
return expired, err
}
// --- Helpers ---
func boolToInt(b bool) int {
if b {
return 1
}
return 0
}
func scanSpots(rows *sql.Rows) ([]spot.Spot, error) {
var spots []spot.Spot
for rows.Next() {
sp, err := scanSpotFromRows(rows)
if err != nil {
return nil, err
}
spots = append(spots, *sp)
}
return spots, rows.Err()
}
func scanSpot(row *sql.Row) (*spot.Spot, error) {
var sp spot.Spot
var newDXCC, newBand, newMode, newSlot, worked, inWatchlist, source int
err := row.Scan(
&sp.ID, &sp.DX, &sp.Spotter, &sp.FrequencyKHz, &sp.FrequencyMHz,
&sp.Band, &sp.Mode, &sp.Comment, &sp.OriginalComment, &sp.Time, &sp.Timestamp,
&sp.DXCC, &sp.CountryName,
&newDXCC, &newBand, &newMode, &newSlot, &worked, &inWatchlist,
&sp.POTARef, &sp.SOTARef, &sp.ParkName, &sp.SummitName,
&sp.FlexSpotNumber, &sp.CommandNumber,
&sp.Color, &sp.BackgroundColor, &sp.Priority, &sp.LifeTime,
&sp.ClusterName, &source,
)
if err != nil {
return nil, err
}
sp.NewDXCC = newDXCC == 1
sp.NewBand = newBand == 1
sp.NewMode = newMode == 1
sp.NewSlot = newSlot == 1
sp.CallsignWorked = worked == 1
sp.InWatchlist = inWatchlist == 1
sp.Source = spot.SpotSource(source)
return &sp, nil
}
func scanSpotFromRows(rows *sql.Rows) (*spot.Spot, error) {
var sp spot.Spot
var newDXCC, newBand, newMode, newSlot, worked, inWatchlist, source int
err := rows.Scan(
&sp.ID, &sp.DX, &sp.Spotter, &sp.FrequencyKHz, &sp.FrequencyMHz,
&sp.Band, &sp.Mode, &sp.Comment, &sp.OriginalComment, &sp.Time, &sp.Timestamp,
&sp.DXCC, &sp.CountryName,
&newDXCC, &newBand, &newMode, &newSlot, &worked, &inWatchlist,
&sp.POTARef, &sp.SOTARef, &sp.ParkName, &sp.SummitName,
&sp.FlexSpotNumber, &sp.CommandNumber,
&sp.Color, &sp.BackgroundColor, &sp.Priority, &sp.LifeTime,
&sp.ClusterName, &source,
)
if err != nil {
return nil, err
}
sp.NewDXCC = newDXCC == 1
sp.NewBand = newBand == 1
sp.NewMode = newMode == 1
sp.NewSlot = newSlot == 1
sp.CallsignWorked = worked == 1
sp.InWatchlist = inWatchlist == 1
sp.Source = spot.SpotSource(source)
return &sp, nil
}

229
internal/modes/modes.go Normal file
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package modes
import (
"regexp"
"strings"
"github.com/user/flexdxcluster2/internal/bands"
)
type ModeRange struct {
MinFreqMHz float64
MaxFreqMHz float64
Mode string
}
var BandModeRanges = map[string][]ModeRange{
"160M": {
{1.800, 1.838, "CW"},
{1.838, 1.843, "FT8"},
{1.843, 2.000, "LSB"},
},
"80M": {
{3.500, 3.560, "CW"},
{3.560, 3.575, "FT8"},
{3.575, 3.578, "FT4"},
{3.578, 3.590, "RTTY"},
{3.590, 3.800, "LSB"},
},
"60M": {
{5.330, 5.357, "CW"},
{5.357, 5.359, "FT8"},
{5.359, 5.405, "USB"},
},
"40M": {
{7.000, 7.040, "CW"},
{7.040, 7.047, "RTTY"},
{7.047, 7.050, "FT4"},
{7.050, 7.100, "FT8"},
{7.100, 7.300, "LSB"},
},
"30M": {
{10.100, 10.130, "CW"},
{10.130, 10.142, "FT8"},
{10.142, 10.150, "FT4"},
},
"20M": {
{14.000, 14.070, "CW"},
{14.070, 14.078, "FT8"},
{14.078, 14.083, "FT4"},
{14.083, 14.100, "FT8"},
{14.100, 14.112, "RTTY"},
{14.112, 14.350, "USB"},
},
"17M": {
{18.068, 18.090, "CW"},
{18.090, 18.104, "FT8"},
{18.104, 18.106, "FT4"},
{18.106, 18.110, "FT8"},
{18.110, 18.168, "USB"},
},
"15M": {
{21.000, 21.070, "CW"},
{21.070, 21.100, "FT8"},
{21.100, 21.130, "RTTY"},
{21.130, 21.143, "FT4"},
{21.143, 21.450, "USB"},
},
"12M": {
{24.890, 24.910, "CW"},
{24.910, 24.918, "FT8"},
{24.918, 24.930, "FT4"},
{24.930, 24.990, "USB"},
},
"10M": {
{28.000, 28.070, "CW"},
{28.070, 28.110, "FT8"},
{28.110, 28.179, "RTTY"},
{28.179, 28.190, "FT4"},
{28.190, 29.000, "USB"},
{29.000, 29.700, "FM"},
},
"6M": {
{50.000, 50.100, "CW"},
{50.100, 50.313, "USB"},
{50.313, 50.318, "FT8"},
{50.318, 50.323, "FT4"},
{50.323, 51.000, "USB"},
{51.000, 54.000, "FM"},
},
"QO-100": {
{10489.500, 10489.540, "CW"},
{10489.540, 10489.650, "FT8"},
{10489.650, 10489.990, "USB"},
},
}
func GuessMode(freqMHz float64) string {
band := bands.FrequencyToBand(freqMHz)
if band == "N/A" {
if freqMHz < 10.0 {
return "LSB"
}
return "USB"
}
return GuessModeForBand(freqMHz, band)
}
func GuessModeForBand(freqMHz float64, band string) string {
ranges, exists := BandModeRanges[band]
if !exists {
if bands.IsUSBBand(band) {
return "USB"
}
return "LSB"
}
for _, r := range ranges {
if freqMHz >= r.MinFreqMHz && freqMHz < r.MaxFreqMHz {
return r.Mode
}
}
if bands.IsUSBBand(band) {
return "USB"
}
return "LSB"
}
func ExtractModeFromComment(comment string) string {
if comment == "" {
return ""
}
commentUpper := strings.ToUpper(comment)
if strings.Contains(commentUpper, "FT8") ||
(strings.Contains(commentUpper, "DB") && strings.Contains(commentUpper, "HZ")) {
return "FT8"
}
if strings.Contains(commentUpper, "FT4") {
return "FT4"
}
if strings.Contains(commentUpper, "WPM") || strings.Contains(commentUpper, " CW ") ||
strings.HasSuffix(commentUpper, "CW") || strings.HasPrefix(commentUpper, "CW ") {
return "CW"
}
digitalModes := []string{"RTTY", "PSK31", "PSK63", "PSK", "MFSK", "OLIVIA", "JT65", "JT9"}
for _, mode := range digitalModes {
if strings.Contains(commentUpper, mode) {
return mode
}
}
voiceModes := []string{"USB", "LSB", "SSB", "FM", "AM"}
for _, mode := range voiceModes {
if strings.Contains(commentUpper, " "+mode+" ") ||
strings.HasPrefix(commentUpper, mode+" ") ||
strings.HasSuffix(commentUpper, " "+mode) ||
commentUpper == mode {
return mode
}
}
return ""
}
// DetermineMode — priorité : mode explicite > commentaire > fréquence
func DetermineMode(explicitMode string, comment string, freqMHz float64) string {
if explicitMode != "" {
explicitMode = strings.ToUpper(explicitMode)
if explicitMode == "SSB" {
return bands.NormalizeSSBModeByFrequency(explicitMode, freqMHz)
}
return explicitMode
}
modeFromComment := ExtractModeFromComment(comment)
if modeFromComment != "" {
if modeFromComment == "SSB" {
return bands.NormalizeSSBModeByFrequency(modeFromComment, freqMHz)
}
return modeFromComment
}
return GuessMode(freqMHz)
}
func IsCWMode(mode string) bool { return strings.ToUpper(mode) == "CW" }
func IsSSBMode(mode string) bool {
m := strings.ToUpper(mode)
return m == "SSB" || m == "USB" || m == "LSB"
}
func IsDigitalMode(mode string) bool {
m := strings.ToUpper(mode)
for _, dm := range []string{"FT8", "FT4", "RTTY", "PSK31", "PSK63", "PSK", "MFSK", "OLIVIA", "JT65", "JT9"} {
if m == dm {
return true
}
}
return false
}
func IsPhoneMode(mode string) bool {
m := strings.ToUpper(mode)
for _, pm := range []string{"SSB", "USB", "LSB", "FM", "AM"} {
if m == pm {
return true
}
}
return false
}
func ParseModeFromRawSpot(rawSpot string) string {
re := regexp.MustCompile(`\b(CW|SSB|USB|LSB|FM|AM|FT8|FT4|RTTY|PSK\d*)\b`)
return re.FindString(strings.ToUpper(rawSpot))
}
func GetModeColor(mode string) string {
switch strings.ToUpper(mode) {
case "CW":
return "#10b981"
case "FT8", "FT4":
return "#8b5cf6"
case "RTTY":
return "#f59e0b"
case "FM":
return "#ec4899"
}
if IsSSBMode(mode) {
return "#3b82f6"
}
return "#6b7280"
}

20
internal/solar/solar.go Normal file
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package solar
import "encoding/xml"
type Data struct {
SolarFlux string `xml:"solarflux" json:"solarFlux"`
Sunspots string `xml:"sunspots" json:"sunspots"`
AIndex string `xml:"aindex" json:"aIndex"`
KIndex string `xml:"kindex" json:"kIndex"`
SolarWind string `xml:"solarwind" json:"solarWind"`
HeliumLine string `xml:"heliumline" json:"heliumLine"`
ProtonFlux string `xml:"protonflux" json:"protonFlux"`
GeomagField string `xml:"geomagfield" json:"geomagField"`
Updated string `xml:"updated" json:"updated"`
}
type XML struct {
XMLName xml.Name `xml:"solar"`
Data Data `xml:"solardata"`
}

89
internal/spot/parser.go Normal file
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package spot
import (
"regexp"
"strconv"
"strings"
)
// Regex pour les deux formats de spots cluster
var (
// Format standard : DX de SPOTTER: FREQ DX MODE COMMENT TIME
SpotRe = regexp.MustCompile(`(?i)DX\sde\s([\w\d\/]+?)(?:-[#\d-]+)?\s*:\s*(\d+\.\d+)\s+([\w\d\/]+)\s+(?:(CW|SSB|FT8|FT4|RTTY|USB|LSB|FM)\s+)?(.+?)\s+(\d{4}Z)`)
// Format court : FREQ DX DATE TIME COMMENT <SPOTTER>
SpotReShort = regexp.MustCompile(`^(\d+\.\d+)\s+([\w\d\/]+)\s+\d{2}-\w{3}-\d{4}\s+(\d{4}Z)\s+(.+?)\s*<([\w\d\/]+)>\s*$`)
// Détection rapide du format court
ShortSpotDetectRe = regexp.MustCompile(`^\d+\.\d+\s+[\w\d\/]+\s+\d{2}-\w{3}-\d{4}`)
)
// ParseResult contient le spot parsé et une éventuelle erreur
type ParseResult struct {
Spot *Spot
Err error
Skipped bool // true si la ligne n'est pas un spot (pas une erreur)
}
// ParseLine tente de parser une ligne brute du cluster en Spot
// Retourne nil si la ligne n'est pas un spot DX
func ParseLine(line string, clusterName string) *Spot {
// Détecter si c'est un spot
isSpot := strings.Contains(line, "DX de ") || ShortSpotDetectRe.MatchString(line)
if !isSpot {
return nil
}
match := SpotRe.FindStringSubmatch(line)
if len(match) > 0 {
return parseStandardFormat(match, clusterName)
}
match = SpotReShort.FindStringSubmatch(line)
if len(match) > 0 {
return parseShortFormat(match, clusterName)
}
return nil
}
func parseStandardFormat(match []string, clusterName string) *Spot {
freqKHz := parseFreq(match[2])
return &Spot{
Spotter: match[1],
FrequencyKHz: freqKHz,
DX: match[3],
Mode: match[4],
Comment: strings.TrimSpace(match[5]),
Time: match[6],
ClusterName: clusterName,
Source: SourceCluster,
}
}
func parseShortFormat(match []string, clusterName string) *Spot {
freqKHz := parseFreq(match[1])
return &Spot{
FrequencyKHz: freqKHz,
DX: match[2],
Time: match[3],
Comment: strings.TrimSpace(match[4]),
Spotter: match[5],
ClusterName: clusterName,
Source: SourceCluster,
}
}
// parseFreq parse une fréquence string en kHz float64
// Gère kHz (>1000) et MHz (<1000) automatiquement
func parseFreq(s string) float64 {
f, err := strconv.ParseFloat(s, 64)
if err != nil {
return 0
}
// Si < 1000 c'est en MHz, on convertit en kHz
if f < 1000 {
return f * 1000.0
}
return f
}

97
internal/spot/spot.go Normal file
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package spot
import (
"fmt"
"time"
)
// SpotSource identifie l'origine d'un spot
type SpotSource int
const (
SourceCluster SpotSource = iota // Spot reçu depuis un cluster DX telnet
SourceManual // Spot ajouté manuellement depuis l'UI
)
// Spot est la struct universelle — remplace TelnetSpot + FlexSpot
// Plus de conversion entre les deux, tout passe par cette struct unique
type Spot struct {
// --- Persistance ---
ID int64
// --- Identité ---
DX string
Spotter string
// --- Fréquence ---
// FrequencyKHz est la source de vérité interne
// FrequencyMHz est le format string attendu par FlexRadio (ex: "14.195000")
FrequencyKHz float64
FrequencyMHz string
Band string
// --- Mode ---
Mode string
// --- Métadonnées cluster ---
Comment string
Time string // Format "1234Z"
Timestamp int64 // Unix timestamp
ReceivedAt time.Time
ClusterName string
Source SpotSource
// --- DXCC ---
DXCC string
CountryName string
// --- Flags Log4OM (calculés depuis la DB Log4OM) ---
NewDXCC bool
NewBand bool
NewMode bool
NewSlot bool
CallsignWorked bool
// --- Watchlist ---
InWatchlist bool
WatchlistNotify bool
// --- POTA / SOTA ---
POTARef string
SOTARef string
ParkName string
SummitName string
// --- FlexRadio panadapter ---
FlexSpotNumber int
CommandNumber int
Color string
BackgroundColor string
Priority string
LifeTime string
OriginalComment string
}
// FreqMHzString retourne la fréquence formatée pour FlexRadio
// ex: 14195.0 kHz → "14.195000"
func (s *Spot) FreqMHzString() string {
if s.FrequencyMHz != "" {
return s.FrequencyMHz
}
if s.FrequencyKHz > 1000 {
return formatMHz(s.FrequencyKHz / 1000.0)
}
return formatMHz(s.FrequencyKHz)
}
// FreqKHz retourne la fréquence en kHz depuis le champ disponible
func (s *Spot) FreqKHz() float64 {
if s.FrequencyKHz > 0 {
return s.FrequencyKHz
}
return 0
}
func formatMHz(mhz float64) string {
return fmt.Sprintf("%.6f", mhz)
}

57
internal/stats/stats.go Normal file
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package stats
import "sync"
type SpotStats struct {
mu sync.RWMutex
Received int64
Processed int64
Rejected int64
}
var Global = &SpotStats{}
func (s *SpotStats) IncrReceived() {
s.mu.Lock()
s.Received++
s.mu.Unlock()
}
func (s *SpotStats) IncrProcessed() {
s.mu.Lock()
s.Processed++
s.mu.Unlock()
}
func (s *SpotStats) IncrRejected() {
s.mu.Lock()
s.Rejected++
s.mu.Unlock()
}
func (s *SpotStats) Get() (received, processed, rejected int64) {
s.mu.RLock()
defer s.mu.RUnlock()
return s.Received, s.Processed, s.Rejected
}
func (s *SpotStats) SuccessRate() float64 {
s.mu.RLock()
defer s.mu.RUnlock()
if s.Received == 0 {
return 0.0
}
return float64(s.Processed) / float64(s.Received) * 100.0
}
// Snapshot retourne un map JSON-friendly pour le frontend
func (s *SpotStats) Snapshot() map[string]interface{} {
s.mu.RLock()
defer s.mu.RUnlock()
return map[string]interface{}{
"received": s.Received,
"processed": s.Processed,
"rejected": s.Rejected,
"successRate": s.SuccessRate(),
}
}

View File

@@ -0,0 +1,260 @@
package watchlist
import (
"encoding/json"
"fmt"
"os"
"strings"
"sync"
"time"
)
type Entry struct {
Callsign string `json:"callsign"`
LastSeen time.Time `json:"lastSeen"`
LastSeenStr string `json:"lastSeenStr"`
AddedAt time.Time `json:"addedAt"`
SpotCount int `json:"spotCount"`
IsContest bool `json:"isContest"`
Notify bool `json:"notify"`
// ActiveSpotIDs n'est pas sérialisé — reconstruit en mémoire
activeSpotIDs map[int64]bool
}
type Watchlist struct {
entries map[string]*Entry
filePath string
mu sync.RWMutex
}
func New(filePath string) *Watchlist {
w := &Watchlist{
entries: make(map[string]*Entry),
filePath: filePath,
}
w.load()
return w
}
func (w *Watchlist) load() {
w.mu.Lock()
defer w.mu.Unlock()
data, err := os.ReadFile(w.filePath)
if err != nil {
return
}
var entries []Entry
if err := json.Unmarshal(data, &entries); err != nil {
return
}
for i := range entries {
e := &entries[i]
e.activeSpotIDs = make(map[int64]bool)
if e.LastSeen.IsZero() {
e.LastSeenStr = "Never"
} else {
e.LastSeenStr = FormatLastSeen(e.LastSeen)
}
w.entries[e.Callsign] = e
}
}
func (w *Watchlist) save() error {
entries := make([]Entry, 0, len(w.entries))
for _, e := range w.entries {
entries = append(entries, *e)
}
data, err := json.MarshalIndent(entries, "", " ")
if err != nil {
return err
}
return os.WriteFile(w.filePath, data, 0644)
}
func (w *Watchlist) Add(callsign string) error {
return w.add(callsign, false)
}
func (w *Watchlist) AddContest(callsign string) error {
return w.add(callsign, true)
}
func (w *Watchlist) add(callsign string, isContest bool) error {
w.mu.Lock()
defer w.mu.Unlock()
callsign = strings.ToUpper(strings.TrimSpace(callsign))
if callsign == "" {
return fmt.Errorf("callsign cannot be empty")
}
if _, exists := w.entries[callsign]; exists {
return fmt.Errorf("callsign already in watchlist")
}
w.entries[callsign] = &Entry{
Callsign: callsign,
AddedAt: time.Now(),
LastSeenStr: "Never",
activeSpotIDs: make(map[int64]bool),
IsContest: isContest,
}
return w.save()
}
func (w *Watchlist) Remove(callsign string) error {
w.mu.Lock()
defer w.mu.Unlock()
callsign = strings.ToUpper(strings.TrimSpace(callsign))
if _, exists := w.entries[callsign]; !exists {
return fmt.Errorf("callsign not in watchlist")
}
delete(w.entries, callsign)
return w.save()
}
func (w *Watchlist) SetNotify(callsign string, notify bool) error {
w.mu.Lock()
defer w.mu.Unlock()
callsign = strings.ToUpper(strings.TrimSpace(callsign))
e, exists := w.entries[callsign]
if !exists {
return fmt.Errorf("callsign not found")
}
e.Notify = notify
return w.save()
}
func (w *Watchlist) Matches(callsign string) bool {
w.mu.RLock()
defer w.mu.RUnlock()
_, ok := w.entries[strings.ToUpper(callsign)]
return ok
}
func (w *Watchlist) GetEntry(callsign string) *Entry {
w.mu.RLock()
defer w.mu.RUnlock()
e, ok := w.entries[strings.ToUpper(callsign)]
if !ok {
return nil
}
copy := *e
return &copy
}
func (w *Watchlist) GetAll() []Entry {
w.mu.RLock()
defer w.mu.RUnlock()
entries := make([]Entry, 0, len(w.entries))
for _, e := range w.entries {
cp := *e
if !cp.LastSeen.IsZero() {
cp.LastSeenStr = FormatLastSeen(cp.LastSeen)
}
entries = append(entries, cp)
}
return entries
}
func (w *Watchlist) GetAllCallsigns() []string {
w.mu.RLock()
defer w.mu.RUnlock()
callsigns := make([]string, 0, len(w.entries))
for cs := range w.entries {
callsigns = append(callsigns, cs)
}
return callsigns
}
func (w *Watchlist) MarkSeen(callsign string) {
w.mu.Lock()
defer w.mu.Unlock()
e, ok := w.entries[strings.ToUpper(callsign)]
if !ok {
return
}
e.LastSeen = time.Now()
e.LastSeenStr = FormatLastSeen(e.LastSeen)
e.SpotCount++
}
func (w *Watchlist) AddActiveSpot(callsign string, spotID int64) {
w.mu.Lock()
defer w.mu.Unlock()
e, ok := w.entries[strings.ToUpper(callsign)]
if !ok {
return
}
if e.activeSpotIDs == nil {
e.activeSpotIDs = make(map[int64]bool)
}
e.activeSpotIDs[spotID] = true
}
func (w *Watchlist) RemoveActiveSpot(spotID int64) {
w.mu.Lock()
defer w.mu.Unlock()
for _, e := range w.entries {
delete(e.activeSpotIDs, spotID)
}
}
func (w *Watchlist) GetAllWithActiveStatus() []map[string]interface{} {
w.mu.RLock()
defer w.mu.RUnlock()
result := make([]map[string]interface{}, 0, len(w.entries))
for _, e := range w.entries {
lastSeenStr := "Never"
if !e.LastSeen.IsZero() {
lastSeenStr = FormatLastSeen(e.LastSeen)
}
result = append(result, map[string]interface{}{
"callsign": e.Callsign,
"lastSeen": e.LastSeen,
"lastSeenStr": lastSeenStr,
"addedAt": e.AddedAt,
"spotCount": e.SpotCount,
"notify": e.Notify,
"isContest": e.IsContest,
"hasActiveSpots": len(e.activeSpotIDs) > 0,
"activeCount": len(e.activeSpotIDs),
})
}
return result
}
func FormatLastSeen(t time.Time) string {
if t.IsZero() {
return "Never"
}
d := time.Since(t)
switch {
case d < time.Minute:
return "Just now"
case d < time.Hour:
m := int(d.Minutes())
if m == 1 {
return "1 minute ago"
}
return fmt.Sprintf("%d minutes ago", m)
case d < 24*time.Hour:
h := int(d.Hours())
if h == 1 {
return "1 hour ago"
}
return fmt.Sprintf("%d hours ago", h)
default:
days := int(d.Hours() / 24)
if days == 1 {
return "1 day ago"
}
return fmt.Sprintf("%d days ago", days)
}
}

36
main.go Normal file
View File

@@ -0,0 +1,36 @@
package main
import (
"embed"
"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/options"
"github.com/wailsapp/wails/v2/pkg/options/assetserver"
)
//go:embed all:frontend/dist
var assets embed.FS
func main() {
// Create an instance of the app structure
app := NewApp()
// Create application with options
err := wails.Run(&options.App{
Title: "FlexDXCluster2",
Width: 1024,
Height: 768,
AssetServer: &assetserver.Options{
Assets: assets,
},
BackgroundColour: &options.RGBA{R: 27, G: 38, B: 54, A: 1},
OnStartup: app.startup,
Bind: []interface{}{
app,
},
})
if err != nil {
println("Error:", err.Error())
}
}