feat: in-app auto-updater — download, swap and relaunch

CheckForUpdate now also resolves the release's downloadable asset (portable
.exe, or a .zip to unpack). DownloadAndApplyUpdate streams it with progress
events (update:progress 0-100), swaps it in for the running exe (rename the
current one to .old — allowed for a running image on Windows — move the new one
into place, roll back on failure), then relaunches with --post-update and quits.

main: a --post-update relaunch retries the single-instance mutex for ~20 s so
the fresh process waits for the old one to exit and free it, then clears the
.old exe left behind. Falls back to opening the release page when a release has
no auto-download asset.
This commit is contained in:
2026-07-19 18:14:56 +02:00
parent 901e967b53
commit 5d0906f00e
2 changed files with 234 additions and 7 deletions
+40 -1
View File
@@ -4,6 +4,7 @@ import (
"embed"
"os"
"strings"
"time"
"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/options"
@@ -35,15 +36,53 @@ func profileArg(args []string) string {
return ""
}
// hasFlag reports whether flag is present in args.
func hasFlag(args []string, flag string) bool {
for _, a := range args {
if a == flag {
return true
}
}
return false
}
// acquireInstance grabs the single-instance mutex. On a normal launch it's a plain
// try (fail → another OpsLog is running, so exit). On a --post-update relaunch the
// previous instance may still be shutting down and holding the mutex, so retry for
// a few seconds until it frees.
func acquireInstance(postUpdate bool) bool {
if acquireSingleInstance() {
return true
}
if !postUpdate {
return false
}
deadline := time.Now().Add(20 * time.Second)
for time.Now().Before(deadline) {
time.Sleep(300 * time.Millisecond)
if acquireSingleInstance() {
return true
}
}
return false
}
func main() {
// Single-instance guard: if OpsLog is already running, focus that window and
// exit instead of spawning a duplicate. A second process would open its own
// CAT (FlexRadio) connection and Ultrabeam follow loop, and the two would
// fight over the rig/antenna frequency — the cause of "the antenna re-tunes on
// its own" when a windowless zombie instance was left running.
if !acquireSingleInstance() {
// A --post-update relaunch (from the auto-updater) may start while the previous
// instance is still exiting and holding the single-instance mutex — wait for it
// to free instead of bailing out. Then clear the old exe it left behind.
postUpdate := hasFlag(os.Args[1:], "--post-update")
if !acquireInstance(postUpdate) {
return
}
if postUpdate {
cleanupOldUpdateBinary()
}
// Create an instance of the app structure
app := NewApp()
+194 -6
View File
@@ -1,12 +1,20 @@
package main
import (
"archive/zip"
"encoding/json"
"fmt"
"io"
"net/http"
"os"
"os/exec"
"path/filepath"
"strconv"
"strings"
"time"
wruntime "github.com/wailsapp/wails/v2/pkg/runtime"
"hamlog/internal/applog"
)
@@ -14,12 +22,13 @@ import (
// build (the exe lives there; source stays on Gitea). Adjust the repo if needed.
const updateCheckURL = "https://api.github.com/repos/GregTroar/OpsLog/releases/latest"
// UpdateInfo is the result of the startup version check.
// UpdateInfo is the result of the version check.
type UpdateInfo struct {
Current string `json:"current"` // this build's version (appVersion)
Latest string `json:"latest"` // newest published release, "" if unknown
Available bool `json:"available"` // Latest > Current
URL string `json:"url"` // release page to open
Current string `json:"current"` // this build's version (appVersion)
Latest string `json:"latest"` // newest published release, "" if unknown
Available bool `json:"available"` // Latest > Current
URL string `json:"url"` // release page to open (manual fallback)
DownloadURL string `json:"download_url"` // the .exe/.zip asset to auto-download, "" if none
}
// CheckForUpdate asks GitHub for the latest release and compares it to this
@@ -45,6 +54,10 @@ func (a *App) CheckForUpdate() UpdateInfo {
var r struct {
TagName string `json:"tag_name"`
HTMLURL string `json:"html_url"`
Assets []struct {
Name string `json:"name"`
URL string `json:"browser_download_url"`
} `json:"assets"`
}
if err := json.NewDecoder(resp.Body).Decode(&r); err != nil {
return out
@@ -52,8 +65,25 @@ func (a *App) CheckForUpdate() UpdateInfo {
out.Latest = strings.TrimPrefix(strings.TrimSpace(r.TagName), "v")
out.URL = r.HTMLURL
out.Available = versionLess(appVersion, out.Latest)
// Pick the auto-download asset: a bare Windows .exe (portable build) first,
// else a .zip we can unpack. The frontend hands this straight to
// DownloadAndApplyUpdate for a one-click in-app update.
for _, as := range r.Assets {
if strings.HasSuffix(strings.ToLower(as.Name), ".exe") {
out.DownloadURL = as.URL
break
}
}
if out.DownloadURL == "" {
for _, as := range r.Assets {
if strings.HasSuffix(strings.ToLower(as.Name), ".zip") {
out.DownloadURL = as.URL
break
}
}
}
if out.Available {
applog.Printf("update: newer version available — current=%s latest=%s", appVersion, out.Latest)
applog.Printf("update: newer version available — current=%s latest=%s asset=%q", appVersion, out.Latest, out.DownloadURL)
}
return out
}
@@ -82,6 +112,164 @@ func versionLess(a, b string) bool {
return false
}
// DownloadAndApplyUpdate downloads the new build, swaps it in for the running exe
// and relaunches — the fully in-app update. Progress is emitted on "update:progress"
// (0-100) so the UI can show a bar. On success it never returns normally: it starts
// the new process and quits this one.
func (a *App) DownloadAndApplyUpdate(url string) error {
if strings.TrimSpace(url) == "" {
return fmt.Errorf("no download URL")
}
exe, err := os.Executable()
if err != nil {
return fmt.Errorf("locate executable: %w", err)
}
dir := filepath.Dir(exe)
// Download to a temp file next to the exe (same volume, so the rename-swap is
// atomic and can't fail across drives).
tmp := filepath.Join(dir, ".opslog-update.download")
_ = os.Remove(tmp)
if err := a.downloadWithProgress(url, tmp); err != nil {
_ = os.Remove(tmp)
return fmt.Errorf("download: %w", err)
}
// The asset is either the bare exe or a zip holding it. Resolve to the new exe.
newExe := tmp
if strings.HasSuffix(strings.ToLower(url), ".zip") {
extracted, xerr := extractExeFromZip(tmp, dir)
_ = os.Remove(tmp)
if xerr != nil {
return fmt.Errorf("unpack: %w", xerr)
}
newExe = extracted
}
// Swap: rename the running exe out of the way (Windows allows renaming a
// running image), move the new one into its place, then relaunch. Roll back if
// the second rename fails so we never end up with no exe.
oldExe := exe + ".old"
_ = os.Remove(oldExe)
if err := os.Rename(exe, oldExe); err != nil {
_ = os.Remove(newExe)
return fmt.Errorf("stage current exe: %w", err)
}
if err := os.Rename(newExe, exe); err != nil {
_ = os.Rename(oldExe, exe) // roll back
return fmt.Errorf("install new exe: %w", err)
}
applog.Printf("update: installed new exe, relaunching")
// Relaunch with a flag so the fresh instance waits for THIS one to exit and
// free the single-instance mutex instead of bailing out immediately.
cmd := exec.Command(exe, "--post-update")
cmd.Dir = dir
if err := cmd.Start(); err != nil {
return fmt.Errorf("relaunch: %w", err)
}
if a.ctx != nil {
wruntime.Quit(a.ctx)
} else {
os.Exit(0)
}
return nil
}
// downloadWithProgress streams url into dest, emitting "update:progress" (0-100).
func (a *App) downloadWithProgress(url, dest string) error {
client := &http.Client{Timeout: 10 * time.Minute}
resp, err := client.Get(url)
if err != nil {
return err
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("HTTP %d", resp.StatusCode)
}
f, err := os.Create(dest)
if err != nil {
return err
}
defer f.Close()
total := resp.ContentLength
var read int64
last := -1
buf := make([]byte, 64*1024)
emit := func(pct int) {
if a.ctx != nil {
wruntime.EventsEmit(a.ctx, "update:progress", pct)
}
}
emit(0)
for {
n, rerr := resp.Body.Read(buf)
if n > 0 {
if _, werr := f.Write(buf[:n]); werr != nil {
return werr
}
read += int64(n)
if total > 0 {
if pct := int(read * 100 / total); pct != last {
last = pct
emit(pct)
}
}
}
if rerr == io.EOF {
break
}
if rerr != nil {
return rerr
}
}
emit(100)
return nil
}
// extractExeFromZip unpacks the first *.exe found in the zip into dir and returns
// its path.
func extractExeFromZip(zipPath, dir string) (string, error) {
zr, err := zip.OpenReader(zipPath)
if err != nil {
return "", err
}
defer zr.Close()
for _, zf := range zr.File {
if !strings.HasSuffix(strings.ToLower(zf.Name), ".exe") {
continue
}
rc, err := zf.Open()
if err != nil {
return "", err
}
out := filepath.Join(dir, ".opslog-update.exe")
f, err := os.Create(out)
if err != nil {
rc.Close()
return "", err
}
_, cerr := io.Copy(f, rc)
rc.Close()
f.Close()
if cerr != nil {
return "", cerr
}
return out, nil
}
return "", fmt.Errorf("no .exe inside the archive")
}
// cleanupOldUpdateBinary removes the previous exe left behind by a self-update
// (exe + ".old"). Called at startup after a --post-update relaunch. Best-effort:
// the file may still be briefly locked, in which case the next launch gets it.
func cleanupOldUpdateBinary() {
if exe, err := os.Executable(); err == nil {
_ = os.Remove(exe + ".old")
}
}
// leadingInt parses the leading digits of s (e.g. "2beta" → 2), 0 if none.
func leadingInt(s string) int {
s = strings.TrimSpace(s)