feat(icom): remove the console's spectrum scope

Every Icom streams its waveform differently: the IC-7851 controls a scope it
never streams, and a real IC-7760 stops answering CI-V altogether a few
frames in — taking CAT and the audio down with it, which is this week's whole
dropout saga. Chasing a per-model frame layout for a decoration is not worth
a console that drops the link; the radio's own scope is better anyway. The
backend scope plumbing stays (harmless while nothing enables it); the UI and
its enable path go.
This commit is contained in:
2026-08-30 02:23:31 +02:00
parent 7966b01900
commit dbc97ad61b
2 changed files with 11 additions and 292 deletions
+4 -2
View File
@@ -30,7 +30,8 @@
"Icom network audio: the stream now opens regardless of the speaker choice — speakers-off (or a failed output device) was silently disabling the whole stream: no audio session, no recordings, no voice keyer, despite the RX-audio option being ticked.",
"Icom network: a radio in standby keeps its session and the consoles ON button — the quiet-CI-V recovery was tearing the session down every 15 s, so a radio that was off when OpsLog started could never be powered on.",
"Icom console: PTT and Split move up under the dial — one PTT button, and Split as OFF/+1k/+5k/+10k, DXpedition style. Engaging split also aligns the TX VFOs mode with the main.",
"Icom console: the PTT button carries your microphone on a network station — it used to only key the rig, which transmitted silence over the LAN."
"Icom console: the PTT button carries your microphone on a network station — it used to only key the rig, which transmitted silence over the LAN.",
"Icom console: the spectrum scope is removed. Every model streams its waveform differently — and on the IC-7760 enabling it killed the whole CI-V link, audio included. The radios own scope does it better."
],
"fr": [
"Console Elecraft : le S-mètre est calibré sur un vrai K3 — S9 et les +dB correspondent désormais à laffichage de la radio (il lisait environ deux points S trop bas).",
@@ -60,7 +61,8 @@
"Audio réseau Icom : le flux souvre désormais indépendamment du choix d’écoute — enceintes coupées (ou périphérique de sortie en échec) désactivait silencieusement tout le flux : pas de session audio, ni enregistrements, ni voice keyer, malgré la case RX audio cochée.",
"Réseau Icom : une radio en veille garde sa session et le bouton ON de la console — la récupération du CI-V muet détruisait la session toutes les 15 s, donc une radio éteinte au lancement dOpsLog ne pouvait jamais être allumée.",
"Console Icom : le PTT et le Split remontent sous le cadran — un bouton PTT, et le Split en OFF/+1k/+5k/+10k, façon DXpedition. Activer le split aligne aussi le mode du VFO TX sur le main.",
"Console Icom : le bouton PTT emporte votre micro sur une station réseau — il ne faisait que keyer la radio, ce qui émettait du silence par le LAN."
"Console Icom : le bouton PTT emporte votre micro sur une station réseau — il ne faisait que keyer la radio, ce qui émettait du silence par le LAN.",
"Console Icom : le scope spectral est retiré. Chaque modèle streame sa forme donde différemment — et sur lIC-7760 son activation tuait tout le lien CI-V, audio compris. Le scope de la radio fait ça mieux."
]
},
{
+7 -290
View File
@@ -6,7 +6,7 @@ import {
IcomSetANF, IcomSetAPF, IcomSetAGC, IcomSetPreamp, IcomSetAtt, IcomSetFilter,
AudioMonitorActive, AudioStartMonitor, AudioStopMonitor,
IcomSetRFPower, IcomSetMicGain, IcomSetSplit, IcomSetSplitOffset, IcomTune, IcomConsolePTT,
IcomSetScope, IcomScopeData, IcomSetScopeMode, IcomSetScopeEdges, GetCATState, SetCATFrequency, SetCATMode,
GetCATState, SetCATFrequency, SetCATMode,
IcomSetRIT, IcomSetRITOn, IcomSetXITOn,
IcomSetAntenna, IcomSetPBTInner, IcomSetPBTOuter, IcomSetManualNotch, IcomSetNotchPos,
IcomSetSquelch, IcomSetComp, IcomSetCompLevel, IcomSetMonitor, IcomSetMonLevel,
@@ -309,293 +309,13 @@ function wfColor(v: number): [number, number, number] {
return WF_STOPS[WF_STOPS.length - 1][1];
}
// ScopePanadapter — enables the rig's spectrum-scope stream and draws the
// reassembled sweep as a modern SDR panadapter: a glowing filled spectrum trace
// on top and a scrolling colour waterfall below. Amplitudes are raw rig scale
// (~0-160), normalised to the tallest recent peak so the trace fills the height.
function ScopePanadapter() {
const { t } = useI18n();
const [on, setOn] = useState(false);
const [fixed, setFixed] = useState(true);
const canvasRef = useRef<HTMLCanvasElement>(null);
const wfRef = useRef<HTMLCanvasElement>(null); // waterfall
const peakRef = useRef(160); // running amplitude ceiling for auto-scale
const holdRef = useRef<number[]>([]); // per-bin peak-hold line
// Some radios control their scope over CI-V but never stream it (IC-7851).
// Saying so beats a black rectangle, which reads as a bug in OpsLog.
const [unsupported, setUnsupported] = useState(false);
const spanRef = useRef({ low: 0, high: 0 }); // latest sweep edges, for click-to-tune
const vfoRef = useRef(0); // latest VFO frequency, for wheel-tune
const centerRef = useRef(0); // scope centre we last set (for pan ◀/▶)
// The spectrum scope is GONE, deliberately. Every Icom streams its waveform
// differently — the IC-7851 controls a scope it never streams, and a real
// IC-7760 stops answering CI-V altogether a few frames in, taking CAT and
// audio down with it — and chasing a per-model frame layout for a decoration
// is not worth a console that drops the link. The radio has a better scope
// on its own front panel.
const toggle = () => {
const next = !on;
setOn(next);
IcomSetScope(next).catch(() => {});
};
// Centre/pan the FIXED scope: set the edges to centre ±50 kHz (a 100 kHz
// window). "Centre" uses the live VFO; ◀/▶ shift the window by 50 kHz. This
// just writes the rig's fixed edges — simple and independent of the waveform
// decode.
const SCOPE_HALF = 50_000;
const applyEdges = (center: number) => {
if (center <= 0) return;
centerRef.current = center;
setFixed(true);
IcomSetScopeEdges(center - SCOPE_HALF, center + SCOPE_HALF).catch(() => {});
};
const centerOnVfo = async () => {
let c = vfoRef.current;
if (c <= 0) { try { const cs = await GetCATState(); c = cs?.freq_hz || 0; } catch {} }
applyEdges(c);
};
const pan = (dir: number) => applyEdges((centerRef.current || vfoRef.current) + dir * SCOPE_HALF);
const setMode = (nextFixed: boolean) => {
setFixed(nextFixed);
IcomSetScopeMode(nextFixed).catch(() => {});
};
// Stop the stream when the panel unmounts.
useEffect(() => () => { IcomSetScope(false).catch(() => {}); }, []);
useEffect(() => {
if (!on) return;
let raf = 0, lastSeq = -1, alive = true;
const tick = async () => {
if (!alive) return;
try {
const sw = await IcomScopeData();
if (sw?.unsupported) setUnsupported(true);
if (sw && sw.seq !== lastSeq && sw.amp && sw.amp.length) {
lastSeq = sw.seq;
setFixed(sw.fixed);
spanRef.current = { low: sw.low_hz, high: sw.high_hz };
let vfo = 0;
try {
const cs = await GetCATState();
vfo = cs?.split && cs.freq_rx_hz ? cs.freq_rx_hz : (cs?.freq_hz || 0);
} catch {}
if (vfo > 0) vfoRef.current = vfo;
draw(sw.amp, sw.low_hz, sw.high_hz, vfoRef.current, sw.fixed);
}
} catch {}
if (alive) raf = window.setTimeout(() => { raf = requestAnimationFrame(tick); }, 40) as unknown as number;
};
raf = requestAnimationFrame(tick);
return () => { alive = false; cancelAnimationFrame(raf); window.clearTimeout(raf); };
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [on]);
// Double-click tunes the rig to the clicked frequency.
const onDblClick = (e: React.MouseEvent<HTMLCanvasElement>) => {
const cv = canvasRef.current;
const { low, high } = spanRef.current;
if (!cv || !(low > 0 && high > low)) return;
const rect = cv.getBoundingClientRect();
const frac = Math.max(0, Math.min(1, (e.clientX - rect.left) / rect.width));
const hz = Math.round((low + frac * (high - low)) / 100) * 100; // nearest 100 Hz
SetCATFrequency(hz).catch(() => {});
};
// Mouse-wheel over the scope QSYs ±100 Hz. Non-passive listener so we can
// preventDefault (else the page scrolls); optimistic vfoRef so quick spins
// accumulate before the poll reconciles.
useEffect(() => {
const el = canvasRef.current;
if (!el || !on) return;
const onWheel = (e: WheelEvent) => {
if (!vfoRef.current) return;
e.preventDefault();
const next = vfoRef.current + (e.deltaY < 0 ? 100 : -100);
vfoRef.current = next;
SetCATFrequency(next).catch(() => {});
};
el.addEventListener('wheel', onWheel, { passive: false });
return () => el.removeEventListener('wheel', onWheel);
}, [on]);
const draw = (amp: number[], lowHz: number, highHz: number, vfoHz: number, fixedMode: boolean) => {
const cv = canvasRef.current;
if (!cv) return;
const dpr = window.devicePixelRatio || 1;
const w = cv.clientWidth, h = cv.clientHeight;
if (cv.width !== w * dpr || cv.height !== h * dpr) { cv.width = w * dpr; cv.height = h * dpr; }
const ctx = cv.getContext('2d');
if (!ctx) return;
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
// Auto-scale: track the peak, decaying slowly so the floor doesn't jump.
const peak = Math.max(...amp);
peakRef.current = Math.max(peak, peakRef.current * 0.95, 40);
const scale = peakRef.current;
const n = amp.length;
// Background — deep navy vertical gradient.
const bg = ctx.createLinearGradient(0, 0, 0, h);
bg.addColorStop(0, '#0b1220'); bg.addColorStop(1, '#05070e');
ctx.fillStyle = bg; ctx.fillRect(0, 0, w, h);
// Grid.
ctx.strokeStyle = 'rgba(120,150,200,0.08)';
ctx.lineWidth = 1;
for (let i = 1; i < 4; i++) { const y = (h * i) / 4; ctx.beginPath(); ctx.moveTo(0, y); ctx.lineTo(w, y); ctx.stroke(); }
for (let i = 1; i < 8; i++) { const x = (w * i) / 8; ctx.beginPath(); ctx.moveTo(x, 0); ctx.lineTo(x, h); ctx.stroke(); }
const xOf = (i: number) => (i / (n - 1)) * w;
const yOf = (v: number) => h - Math.min(1, v / scale) * h;
// Peak-hold line (slow decay) — a faint ghost of recent maxima.
const hold = holdRef.current;
if (hold.length !== n) hold.length = n, hold.fill(0);
for (let i = 0; i < n; i++) hold[i] = Math.max(amp[i], hold[i] * 0.92);
// Filled spectrum area.
ctx.beginPath();
ctx.moveTo(0, h);
for (let i = 0; i < n; i++) ctx.lineTo(xOf(i), yOf(amp[i]));
ctx.lineTo(w, h); ctx.closePath();
const grad = ctx.createLinearGradient(0, 0, 0, h);
grad.addColorStop(0, 'rgba(56,189,248,0.40)');
grad.addColorStop(1, 'rgba(56,189,248,0.02)');
ctx.fillStyle = grad; ctx.fill();
// Peak-hold trace (thin, faint).
ctx.beginPath();
for (let i = 0; i < n; i++) { const x = xOf(i), y = yOf(hold[i]); i === 0 ? ctx.moveTo(x, y) : ctx.lineTo(x, y); }
ctx.strokeStyle = 'rgba(148,197,255,0.35)'; ctx.lineWidth = 1; ctx.stroke();
// Live spectrum trace with a soft glow.
ctx.save();
ctx.shadowColor = 'rgba(56,189,248,0.7)'; ctx.shadowBlur = 6;
ctx.beginPath();
for (let i = 0; i < n; i++) { const x = xOf(i), y = yOf(amp[i]); i === 0 ? ctx.moveTo(x, y) : ctx.lineTo(x, y); }
ctx.strokeStyle = '#7dd3fc'; ctx.lineWidth = 1.5; ctx.lineJoin = 'round'; ctx.stroke();
ctx.restore();
// VFO marker: you should ALWAYS see where you are. Exact position when the VFO
// is inside the span; the centre in CTR mode; clamped to the nearest edge with
// a sideways arrow in FIX mode when the fixed scope doesn't cover the VFO (so
// you can tell which way to tune to get it back on-screen).
const haveVfo = vfoHz > 0 && lowHz > 0 && highHz > lowHz;
const inSpan = haveVfo && vfoHz >= lowHz && vfoHz <= highHz;
let markerX = -1;
let offEdge = 0; // -1 = VFO off the left edge, +1 = off the right
if (inSpan) markerX = ((vfoHz - lowHz) / (highHz - lowHz)) * w;
else if (!fixedMode) markerX = w / 2;
else if (haveVfo) { offEdge = vfoHz < lowHz ? -1 : 1; markerX = offEdge < 0 ? 1 : w - 1; }
if (markerX >= 0) {
const x = markerX;
ctx.fillStyle = 'rgba(244,63,94,0.10)'; ctx.fillRect(x - 5, 0, 10, h);
ctx.strokeStyle = 'rgba(244,63,94,0.9)'; ctx.lineWidth = 1.25;
ctx.beginPath(); ctx.moveTo(x, 0); ctx.lineTo(x, h); ctx.stroke();
ctx.fillStyle = 'rgba(244,63,94,0.95)';
if (offEdge === 0) {
ctx.beginPath(); ctx.moveTo(x - 4, 0); ctx.lineTo(x + 4, 0); ctx.lineTo(x, 6); ctx.closePath(); ctx.fill();
} else {
const yh = 8; ctx.beginPath(); ctx.moveTo(x, yh - 5); ctx.lineTo(x + offEdge * 7, yh); ctx.lineTo(x, yh + 5); ctx.closePath(); ctx.fill();
}
}
// Frequency scale. In fixed mode the rig reports usable edge frequencies, so
// we label low/centre/high from them. In centre mode the header frame's edge
// pair isn't a usable low..high range, but the scope is centred on the VFO —
// so we always label the centre with the live VFO frequency (which we fetch
// each sweep), and only add edge labels when the reported edges genuinely
// bracket the VFO. That guarantees you always see your frequency in CTR.
const mhz = (hz: number) => (hz / 1e6).toFixed(3);
ctx.font = '10px ui-monospace, monospace';
ctx.textBaseline = 'bottom';
ctx.shadowColor = 'rgba(0,0,0,0.8)'; ctx.shadowBlur = 3;
ctx.fillStyle = 'rgba(226,232,240,0.85)';
const label = (txt: string, x: number, align: CanvasTextAlign) => { ctx.textAlign = align; ctx.fillText(txt, x, h - 3); };
const validEdges = lowHz > 0 && highHz > lowHz;
if (fixedMode) {
if (validEdges) {
label(mhz(lowHz), 4, 'left');
label(mhz((lowHz + highHz) / 2), w / 2, 'center');
label(mhz(highHz), w - 4, 'right');
}
} else {
if (validEdges && vfoHz >= lowHz && vfoHz <= highHz) {
label(mhz(lowHz), 4, 'left');
label(mhz(highHz), w - 4, 'right');
}
if (vfoHz > 0) label(mhz(vfoHz), w / 2, 'center');
}
ctx.shadowBlur = 0;
drawWaterfall(amp, scale);
};
// drawWaterfall scrolls the history down one row and paints the newest sweep
// as a colour-mapped line at the top.
const drawWaterfall = (amp: number[], scale: number) => {
const cv = wfRef.current;
if (!cv) return;
const w = Math.max(1, cv.clientWidth), h = Math.max(1, cv.clientHeight);
if (cv.width !== w || cv.height !== h) { cv.width = w; cv.height = h; }
const ctx = cv.getContext('2d');
if (!ctx) return;
// Scroll everything down by one pixel row.
ctx.drawImage(cv, 0, 0, w, h - 1, 0, 1, w, h - 1);
// Paint the new top row.
const row = ctx.createImageData(w, 1);
const n = amp.length;
for (let x = 0; x < w; x++) {
const i = Math.min(n - 1, Math.round((x / (w - 1)) * (n - 1)));
const [r, g, b] = wfColor(amp[i] / scale);
const o = x * 4;
row.data[o] = r; row.data[o + 1] = g; row.data[o + 2] = b; row.data[o + 3] = 255;
}
ctx.putImageData(row, 0, 0);
};
// Collapsible card: when the scope is off, only the header band shows (the
// canvas is hidden entirely) so it doesn't waste vertical space. The CTR/FIX
// and ON/OFF controls live in the header itself.
return (
<div className="rounded-xl border border-border bg-card shadow-sm overflow-hidden">
<div className="flex items-center gap-2 px-3 py-2 border-b border-border/60 bg-muted/30">
<Activity className="size-4" style={{ color: '#38bdf8' }} />
<span className="text-xs font-bold uppercase tracking-wider text-foreground/80">{t('icmp.spectrum')}</span>
<div className="ml-auto flex items-center gap-2 shrink-0">
{on && (
<div className="inline-flex rounded-md border border-border overflow-hidden">
<button type="button" onClick={() => pan(-1)} title={t('icmp.scopePanDown')}
className="px-2 py-1 text-xs font-bold bg-card text-muted-foreground hover:bg-muted border-r border-border"></button>
<button type="button" onClick={centerOnVfo} title={t('icmp.scopeCenterVfo')}
className="px-2 py-1 text-[11px] font-bold bg-card text-muted-foreground hover:bg-muted border-r border-border"></button>
<button type="button" onClick={() => pan(1)} title={t('icmp.scopePanUp')}
className="px-2 py-1 text-xs font-bold bg-card text-muted-foreground hover:bg-muted"></button>
</div>
)}
{on && (
<Segmented value={fixed ? 'FIX' : 'CTR'} options={[{ v: 'CTR', l: 'CTR' }, { v: 'FIX', l: 'FIX' }]}
onChange={(v) => setMode(v === 'FIX')} />
)}
<Chip label={on ? 'ON' : 'OFF'} on={on} onClick={toggle} />
</div>
</div>
{on && unsupported && (
<div className="px-3 py-2 text-xs text-muted-foreground">{t('icmp.scopeNoStream')}</div>
)}
{on && !unsupported && (
<div className="p-3">
<div className="rounded-xl overflow-hidden ring-1 ring-info/20 shadow-lg shadow-sky-500/5 bg-[#05070e]">
<canvas ref={canvasRef} onDoubleClick={onDblClick}
className="w-full block cursor-crosshair" style={{ height: 140 }} />
<canvas ref={wfRef} className="w-full block" style={{ height: 96 }} />
</div>
</div>
)}
</div>
);
}
// IcomPanel — full control surface (RX DSP + TX) for an Icom on the CI-V backend.
// Unlike the Flex (which pushes state), the Icom is polled: meters/TX state are
// read every cache cycle; DSP set-controls are optimistic and reconcile on the
// next poll. Front-panel knob changes for DSP show after ↻ Refresh.
export function IcomPanel({ onReportRST, isNetwork = false }: { onReportRST?: (rst: string) => void; isNetwork?: boolean } = {}) {
// The speaker toggle lives HERE, next to ON/OFF, because that is where the
// operator is looking — burying "stop listening" behind Settings → Audio
@@ -830,9 +550,6 @@ export function IcomPanel({ onReportRST, isNetwork = false }: { onReportRST?: (r
<Meter label="SWR" value={st.swr_meter} accent="#f59e0b" scale={st.swr_meter > 0 ? `${(1 + st.swr_meter / 33.3).toFixed(1)}` : '1.0'} />
</div>
{/* Spectrum panadapter (full width). */}
<ScopePanadapter />
<div className="grid grid-cols-1 lg:grid-cols-2 gap-3">
{/* Band buttons + antenna selection. */}
<Card icon={Antenna} title={t('icmp.bandsAntenna')} accent="#0891b2">