896 lines
31 KiB
Go
896 lines
31 KiB
Go
package cat
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// icomnet.go — the NETWORK transport for the Icom backend. It talks the Icom IP
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// remote protocol (the LAN server built into the IC-7610, the one the Icom
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// Remote Utility speaks) directly, and presents the tunnelled CI-V byte stream
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// as a plain civTransport (Read/Write). So the entire IcomController surface —
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// freq/mode, receive-DSP, TX, scope, RIT, CW — runs unchanged over the network;
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// only the transport differs. OpsLog thus replaces BOTH the Remote Utility and
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// RS-BA1.
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//
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// The protocol (framing, passcode table, packet offsets, power-on) was
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// reimplemented from the public wfview protocol and verified byte-for-byte
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// against real Remote-Utility captures. No GPLv3 code is copied.
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//
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// Three UDP streams exist on the rig (control 50001 / CI-V 50002 / audio 50003);
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// this transport uses control + CI-V (audio is not needed for CAT). Connect:
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// control: areYouThere→iAmHere→areYouReady→iAmReady → login → token → conninfo
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// civ: areYouThere→…→iAmReady → openClose(open) → power-on
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// then CI-V flows in data packets. A pump goroutine keeps both streams alive
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// (ping replies + idle keepalives) and feeds received CI-V bytes to Read.
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import (
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"encoding/binary"
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"fmt"
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"io"
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"net"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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)
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var icnLE = binary.LittleEndian
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var icnBE = binary.BigEndian
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// NewIcomNet builds an (unconnected) Icom backend whose transport is the network
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// stream. host is the rig's IP/hostname; user/pass are the rig's Network User1
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// credentials. Reuses the whole IcomSerial controller — only `open` differs.
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//
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// audioSink (optional) enables the network RX audio stream (UDP 50003): when
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// non-nil the conninfo asks the rig to stream audio and each received payload is
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// passed to audioSink (the app decodes it via an audio.Codec and plays it). nil
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// = CI-V only (the proven default). The audio stream is fully separate from CAT,
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// so enabling it can't affect freq/mode/DSP control.
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func NewIcomNet(host, user, pass string, civAddr int, digitalDefault string, audioSink func([]byte)) *IcomSerial {
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if civAddr <= 0 || civAddr > 0xFF {
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civAddr = 0x98 // IC-7610
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}
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if digitalDefault == "" {
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digitalDefault = "FT8"
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}
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b := &IcomSerial{
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portName: host,
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rigAddr: byte(civAddr),
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digital: strings.ToUpper(digitalDefault),
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model: "Icom",
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scopeFixed: true,
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}
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b.open = func() (civTransport, error) {
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if strings.TrimSpace(host) == "" {
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return nil, fmt.Errorf("no rig host configured")
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}
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b.dialMu.Lock()
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cancel := b.dialCancel
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b.dialMu.Unlock()
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return dialIcomNet(host, user, pass, "OpsLog", b.rigAddr, cancel, audioSink)
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}
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return b
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}
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// errDialCanceled is returned by dialIcomNet when Interrupt() aborts the dial
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// (Stop/Start). The Manager treats it like any connect error and simply stops.
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var errDialCanceled = fmt.Errorf("dial canceled")
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// icnCanceled reports whether the dial has been asked to abort.
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func icnCanceled(cancel <-chan struct{}) bool {
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if cancel == nil {
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return false
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}
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select {
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case <-cancel:
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return true
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default:
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return false
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}
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}
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// icomNet is the connected network transport. It satisfies civTransport.
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type icomNet struct {
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ctrl *net.UDPConn // control stream (50001)
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civ *net.UDPConn // CI-V stream (50002)
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cID, cRemote uint32 // control stream ids
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vID, vRemote uint32 // civ stream ids
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// Tracked-packet sequence + CI-V data sequence. Written only by Write (on the
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// CAT goroutine) and during dial — never by the pump — so no lock is needed.
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vTracked uint16
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vCivSeq uint16
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rx chan []byte // CI-V byte chunks from civPump → Read (control replies)
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scopeRx chan []byte // scope (0x27) frames, kept off rx so the panadapter
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// stream can't crowd control replies out (→ ScopeChan)
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leftover []byte // partial chunk not yet returned by Read (Read-only)
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readTO time.Duration // Read timeout (SetReadTimeout)
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// sentBuf keeps recently-sent tracked civ packets (by outer seq) so we can
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// answer the rig's UDP retransmit requests. Written by Write (CAT goroutine),
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// read by the pumps → guarded by sentMu.
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sentMu sync.Mutex
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sentBuf map[uint16][]byte
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// Control-stream auth state, carried out of dial so ctrlPump can RENEW the
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// login token every ~45 s. The rig invalidates the session ~2 min after login
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// without renewal (this was the "loses control after 2 min" drop — RS-BA1/the
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// Remote Utility renew too). Owned solely by ctrlPump after dial → no lock.
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cTracked uint16 // control-stream tracked seq (continues after dial)
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cAuthSeq uint16 // token-packet innerseq
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cToken uint32 // login token (opaque, echoed back verbatim)
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cTokReq uint16 // token-request id (echoed)
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cSentBuf map[uint16][]byte // control-stream retransmit buffer (token renewals)
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// Receive-side retransmit (CI-V stream): track the rig's data-packet send seq
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// and ask it to resend any gap. Under the scope stream, UDP drops are common;
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// without recovering them the gaps accumulate and the rig drops the WHOLE
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// session after ~20 s (RS-BA1/wfview request retransmits, which is why they
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// stay up with the panadapter on). Owned solely by civPump → no lock.
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rxHaveSeq bool
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rxLastSeq uint16
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rxMissing map[uint16]int
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// lastRx is the UnixNano of the last packet received from the rig (any type),
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// updated by both pumps. The rig's network server answers pings/idles even
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// when the RADIO is in standby, so this tracks the CONTROL-LINK liveness
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// independently of whether CI-V is replying — letting ReadState tell "rig off
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// but link fine" (stay connected) from "link dead" (reconnect). See Alive().
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lastRx atomic.Int64
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// audio is the optional RX audio stream (UDP 50003). nil when audio is off.
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// Torn down alongside the CI-V/control streams in Close.
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audio *icomAudio
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done chan struct{}
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closeOnce sync.Once
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}
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// ScopeChan exposes the raw scope (0x27) CI-V frames for the scope feeder.
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// Satisfies scopeTransport in icomserial.go.
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func (n *icomNet) ScopeChan() <-chan []byte { return n.scopeRx }
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// icnEnqueueDrop pushes onto a bounded channel, discarding the oldest entry when
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// full — a lagging consumer never blocks the producer (used for the scope stream,
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// where only the latest sweep matters).
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func icnEnqueueDrop(ch chan []byte, v []byte) {
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select {
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case ch <- v:
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default:
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select {
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case <-ch:
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default:
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}
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select {
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case ch <- v:
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default:
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}
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}
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}
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func (n *icomNet) SetReadTimeout(d time.Duration) error { n.readTO = d; return nil }
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func (n *icomNet) SetDTR(bool) error { return nil } // n/a on the network
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func (n *icomNet) SetRTS(bool) error { return nil }
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// markRx records that a packet just arrived from the rig (control-link liveness).
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func (n *icomNet) markRx() { n.lastRx.Store(time.Now().UnixNano()) }
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// Alive reports whether the rig's network server is still talking to us. The rig
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// pings/idles continuously (even in standby), so a gap means the link — not just
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// the radio — is gone. Independent of CI-V replies, so a powered-off rig still
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// reads as Alive and the session isn't torn down. Satisfies aliveTransport.
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func (n *icomNet) Alive() bool {
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last := n.lastRx.Load()
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if last == 0 {
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return true // just connected, nothing received yet — give it a chance
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}
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return time.Since(time.Unix(0, last)) < 6*time.Second
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}
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// Read returns tunnelled CI-V bytes, mimicking a serial port: (0,nil) on
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// timeout, (n,nil) with data, (0,err) when the link is closed.
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func (n *icomNet) Read(p []byte) (int, error) {
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if len(n.leftover) > 0 {
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k := copy(p, n.leftover)
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n.leftover = n.leftover[k:]
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return k, nil
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}
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to := n.readTO
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if to <= 0 {
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to = 60 * time.Millisecond
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}
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select {
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case f, ok := <-n.rx:
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if !ok {
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return 0, io.EOF
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}
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k := copy(p, f)
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if k < len(f) {
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n.leftover = append(n.leftover[:0], f[k:]...)
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}
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return k, nil
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case <-time.After(to):
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return 0, nil // timeout, no data
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case <-n.done:
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return 0, io.EOF
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}
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}
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// Write wraps raw CI-V bytes (FE FE … FD) in a data packet and sends them.
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func (n *icomNet) Write(p []byte) (int, error) {
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if icnTrace {
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debugLog.Printf("icom net TX: % X", p)
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}
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seq := n.vTracked
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pkt := icnCivData(seq, n.vID, n.vRemote, n.vCivSeq, p)
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n.vTracked++
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n.vCivSeq++
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n.sentMu.Lock()
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n.sentBuf[seq] = pkt
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delete(n.sentBuf, seq-1024) // keep the buffer bounded (~last 1024 packets) so
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// the rig's retransmit requests still hit even under sustained CW + poll load
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n.sentMu.Unlock()
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if _, err := n.civ.Write(pkt); err != nil {
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return 0, err
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}
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return len(p), nil
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}
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// icnTrace toggles verbose per-frame CI-V request/reply logging for diagnosing
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// the network transport. Off by default (the connect-step logs stay); flip to
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// true to trace every TX/RX again.
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var icnTrace = false
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func (n *icomNet) Close() error {
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n.closeOnce.Do(func() {
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close(n.done)
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if n.audio != nil {
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n.audio.Close()
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}
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// Tell the rig we're leaving so it frees its SINGLE control session at
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// once. If it never gets a disconnect it holds the session for minutes and
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// refuses every new login — which is why a lost link (or a hard app exit)
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// left the rig un-reconnectable, even from the Icom Remote Utility. UDP is
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// lossy, so send openClose(close) + disconnect on both streams a few times.
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// The whole teardown is bounded to ~90 ms so it never stalls the caller
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// (Settings "Save & Close" / a reconnect's Disconnect).
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for i := 0; i < 3; i++ {
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_, _ = n.civ.Write(icnOpenClose(n.vTracked, n.vID, n.vRemote, n.vCivSeq, 0x00)) // close CI-V
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_, _ = n.civ.Write(icnCtrl(0x05, 0, n.vID, n.vRemote)) // disconnect civ
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_, _ = n.ctrl.Write(icnCtrl(0x05, 0, n.cID, n.cRemote)) // disconnect ctrl
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time.Sleep(25 * time.Millisecond)
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}
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debugLog.Printf("icom net: sent disconnect to rig (session released)")
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_ = n.civ.Close()
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_ = n.ctrl.Close()
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})
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return nil
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}
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// ctrlPump keeps the control stream (50001) alive: replies to the rig's pings,
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// sends idle keepalives, RENEWS the login token every ~45 s (without this the rig
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// invalidates the session after ~2 min → total loss of control), and answers the
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// rig's retransmit requests for those tracked control packets. Its own goroutine
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// so it never throttles civPump.
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func (n *icomNet) ctrlPump() {
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buf := make([]byte, 4096)
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lastIdle := time.Now()
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lastToken := time.Now() // token was just granted during dial
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for {
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select {
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case <-n.done:
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return
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default:
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}
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_ = n.ctrl.SetReadDeadline(time.Now().Add(100 * time.Millisecond))
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if k, err := n.ctrl.Read(buf); err == nil && k >= 16 {
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n.markRx()
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switch icnLE.Uint16(buf[4:]) {
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case 0x07: // ping
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_, _ = n.ctrl.Write(icnPingReply(buf[:k], n.cID, n.cRemote))
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case 0x00: // idle keepalive from the rig — nothing to do
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case 0x01: // retransmit request — resend from the CONTROL sent-buffer
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if k >= 8 {
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n.ctrlResend(icnLE.Uint16(buf[6:]))
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}
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case 0x05: // rig-initiated disconnect — it dropped US
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debugLog.Printf("icom net: rig sent DISCONNECT on control stream — session dropped by the rig")
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default:
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// Anything else on the control stream is (almost always) the rig's
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// reply to our token renewal. Log it: a 0x40-length token packet
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// carries a result code, and if the rig is REJECTING renewals this is
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// where the ~2-3 min disconnect originates. The hex makes the cause
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// visible in the friend's log without a protocol analyzer.
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if k >= 0x18 {
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debugLog.Printf("icom net: control reply len=%d head=% X", k, buf[:0x18])
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} else {
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debugLog.Printf("icom net: control reply len=%d head=% X", k, buf[:k])
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}
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}
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}
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if time.Since(lastIdle) > 100*time.Millisecond {
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_, _ = n.ctrl.Write(icnCtrl(0x00, 0, n.cID, n.cRemote))
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lastIdle = time.Now()
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}
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// Renew well inside the rig's ~2-min token timeout. 30 s (was 45) leaves room
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// for one lost renewal + its retransmit before the token would lapse.
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if time.Since(lastToken) > 30*time.Second {
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n.renewToken()
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lastToken = time.Now()
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}
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}
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}
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// renewToken re-authorizes the session (control 0x40 token packet, requesttype
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// 0x05). Tracked so a lost renewal can be retransmitted. Runs only on ctrlPump,
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// the sole owner of the control-stream auth state, so no locking is needed.
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func (n *icomNet) renewToken() {
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seq := n.cTracked
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pkt := icnTokenRenew(seq, n.cAuthSeq, n.cTokReq, n.cID, n.cRemote, n.cToken)
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n.cTracked++
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n.cAuthSeq++
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n.cSentBuf[seq] = pkt
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delete(n.cSentBuf, seq-256)
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_, _ = n.ctrl.Write(pkt)
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debugLog.Printf("icom net: token renewed (seq %d)", seq)
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}
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// ctrlResend answers a control-stream retransmit request from the control
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// sent-buffer (token renewals). Separate from resend(), which owns the CI-V
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// buffer — the two streams have independent sequence spaces.
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func (n *icomNet) ctrlResend(seq uint16) {
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if pkt := n.cSentBuf[seq]; pkt != nil {
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_, _ = n.ctrl.Write(pkt)
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}
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}
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// civPump owns the CI-V stream (50002): drains it as fast as packets arrive
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// (its own goroutine — not throttled by the control reads), replies to pings,
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// answers retransmit requests, skips scope frames, and feeds control CI-V bytes
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// to Read via n.rx.
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func (n *icomNet) civPump() {
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buf := make([]byte, 8192)
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lastIdle := time.Now()
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lastReq := time.Now()
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for {
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select {
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case <-n.done:
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return
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default:
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}
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_ = n.civ.SetReadDeadline(time.Now().Add(100 * time.Millisecond))
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if k, err := n.civ.Read(buf); err == nil && k >= 16 {
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n.markRx()
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switch typ := icnLE.Uint16(buf[4:]); {
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case typ == 0x07: // ping
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_, _ = n.civ.Write(icnPingReply(buf[:k], n.vID, n.vRemote))
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case typ == 0x01: // retransmit request — resend that seq
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if k >= 8 {
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n.resend(icnLE.Uint16(buf[6:]))
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}
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case typ == 0x05: // rig-initiated disconnect — it dropped US
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debugLog.Printf("icom net: rig sent DISCONNECT on CI-V stream — session dropped by the rig")
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case typ == 0x00 && k > 0x15 && buf[0x10] == 0xc1: // CI-V data
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n.trackRxSeq(icnLE.Uint16(buf[6:])) // note gaps for retransmit
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civBytes := buf[0x15:k]
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cp := append([]byte(nil), civBytes...)
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// Scope (0x27) frames go to their OWN channel: the panadapter streams
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// continuously as large frames and would otherwise crowd control
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// replies out of rx (every command would then time out). The scope
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// feeder in IcomSerial picks them up. Everything else is a control
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// reply → rx → Read.
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if len(civBytes) >= 5 && civBytes[4] == 0x27 {
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icnEnqueueDrop(n.scopeRx, cp)
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break
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}
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if icnTrace {
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debugLog.Printf("icom net RX: % X", civBytes)
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}
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select {
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case n.rx <- cp:
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case <-n.done:
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return
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default: // buffer full — drop oldest, enqueue newest
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select {
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case <-n.rx:
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default:
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}
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select {
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case n.rx <- cp:
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default:
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}
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}
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}
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}
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if time.Since(lastIdle) > 150*time.Millisecond {
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_, _ = n.civ.Write(icnCtrl(0x00, 0, n.vID, n.vRemote))
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lastIdle = time.Now()
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}
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if time.Since(lastReq) > 100*time.Millisecond {
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n.sendRetransmitReq()
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lastReq = time.Now()
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}
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}
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}
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// icnMaxMissing caps the outstanding retransmit backlog; a bigger jump is treated
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// as a wrap/desync and the tracker resets rather than requesting a storm.
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const icnMaxMissing = 50
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// trackRxSeq records the rig's data-packet send seq (outer seq @0x06) and flags
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// any forward gap as missing so sendRetransmitReq can ask for it. Handles uint16
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// wrap via the signed distance; ignores duplicates and already-seen packets.
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func (n *icomNet) trackRxSeq(seq uint16) {
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if !n.rxHaveSeq {
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n.rxHaveSeq = true
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n.rxLastSeq = seq
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return
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}
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switch d := int16(seq - n.rxLastSeq); {
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case d == 0: // duplicate
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case d < 0: // an older seq arrived — a retransmit we were missing
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delete(n.rxMissing, seq)
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case d == 1: // in order
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n.rxLastSeq = seq
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case int(d) <= icnMaxMissing: // forward gap — mark the in-between seqs missing
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for f := n.rxLastSeq + 1; f != seq; f++ {
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n.rxMissing[f] = 0
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}
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n.rxLastSeq = seq
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default: // huge jump (wrap/desync) — reset to avoid a false retransmit storm
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n.rxMissing = make(map[uint16]int)
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n.rxLastSeq = seq
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}
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}
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// sendRetransmitReq asks the rig to resend any CI-V data packets we detected as
|
|
// missing. Each seq is requested up to 4 times then dropped. Mirrors the Remote
|
|
// Utility/wfview format: a single miss = a 16-byte control (type 0x01, seq set);
|
|
// several = a control header + a list of [lo hi lo hi] per seq.
|
|
func (n *icomNet) sendRetransmitReq() {
|
|
if len(n.rxMissing) == 0 {
|
|
return
|
|
}
|
|
if len(n.rxMissing) > icnMaxMissing {
|
|
n.rxMissing = make(map[uint16]int) // hopelessly behind — flush and move on
|
|
return
|
|
}
|
|
var seqs []uint16
|
|
for s, cnt := range n.rxMissing {
|
|
if cnt >= 4 {
|
|
delete(n.rxMissing, s)
|
|
continue
|
|
}
|
|
n.rxMissing[s] = cnt + 1
|
|
seqs = append(seqs, s)
|
|
}
|
|
switch {
|
|
case len(seqs) == 0:
|
|
return
|
|
case len(seqs) == 1:
|
|
_, _ = n.civ.Write(icnCtrl(0x01, seqs[0], n.vID, n.vRemote))
|
|
default:
|
|
b := make([]byte, 16+4*len(seqs))
|
|
icnLE.PutUint32(b[0:], uint32(len(b)))
|
|
icnLE.PutUint16(b[4:], 0x01) // type = retransmit request
|
|
icnLE.PutUint32(b[8:], n.vID)
|
|
icnLE.PutUint32(b[12:], n.vRemote)
|
|
off := 16
|
|
for _, s := range seqs {
|
|
icnLE.PutUint16(b[off:], s)
|
|
icnLE.PutUint16(b[off+2:], s)
|
|
off += 4
|
|
}
|
|
_, _ = n.civ.Write(b)
|
|
}
|
|
}
|
|
|
|
// resend re-transmits a previously-sent tracked CI-V packet the rig asks for
|
|
// (its UDP retransmit mechanism). Without this the rig drops the whole session
|
|
// after a few seconds when a packet is lost under load.
|
|
func (n *icomNet) resend(seq uint16) {
|
|
n.sentMu.Lock()
|
|
pkt := n.sentBuf[seq]
|
|
n.sentMu.Unlock()
|
|
if pkt != nil {
|
|
_, _ = n.civ.Write(pkt)
|
|
} else {
|
|
// The rig asked for a packet we've already evicted (>256 sent since). It
|
|
// can't fill its gap → it eventually drops the session. If this shows up in
|
|
// the log around a disconnect, the send buffer is too small for the load.
|
|
debugLog.Printf("icom net: retransmit MISS for seq %d (already evicted)", seq)
|
|
}
|
|
}
|
|
|
|
// ------------------------- connect -------------------------
|
|
|
|
func dialIcomNet(host, user, pass, compName string, rigAddr byte, cancel <-chan struct{}, audioSink func([]byte)) (*icomNet, error) {
|
|
wantAudio := audioSink != nil
|
|
debugLog.Printf("icom net: connecting to %s (user %q, comp %q, rig addr 0x%02X, audio=%v)", host, user, compName, rigAddr, wantAudio)
|
|
// ---- control stream (50001): handshake → login → token → conninfo ----
|
|
craddr, err := net.ResolveUDPAddr("udp4", net.JoinHostPort(host, "50001"))
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
ctrl, err := net.DialUDP("udp4", nil, craddr)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("dial control: %w", err)
|
|
}
|
|
cID := icnLocalID(ctrl)
|
|
cRemote, err := icnHandshake(ctrl, cID, cancel)
|
|
if err != nil {
|
|
_ = ctrl.Close()
|
|
debugLog.Printf("icom net: control handshake FAILED (rig unreachable at %s:50001?): %v", host, err)
|
|
return nil, fmt.Errorf("control handshake: %w", err)
|
|
}
|
|
debugLog.Printf("icom net: control link up (rig id 0x%08X) — logging in", cRemote)
|
|
|
|
var cTracked, cInner uint16 = 1, 1
|
|
tokReq := uint16(0x0c77)
|
|
_, _ = ctrl.Write(icnLogin(cTracked, cInner, tokReq, cID, cRemote, 0, user, pass, compName))
|
|
cTracked++
|
|
cInner++
|
|
|
|
var token uint32
|
|
buf := make([]byte, 2048)
|
|
deadline := time.Now().Add(5 * time.Second)
|
|
for token == 0 && time.Now().Before(deadline) {
|
|
if icnCanceled(cancel) {
|
|
_ = ctrl.Close()
|
|
return nil, errDialCanceled
|
|
}
|
|
p, ok := icnRecv(ctrl, 200, buf)
|
|
if !ok {
|
|
continue
|
|
}
|
|
length := icnLE.Uint32(p[0:])
|
|
typ := icnLE.Uint16(p[4:])
|
|
if typ == 0x00 && length == 0x60 && len(p) >= 0x34 { // login response
|
|
token = icnLE.Uint32(p[0x1c:])
|
|
if e := icnLE.Uint32(p[0x30:]); e != 0 || token == 0 {
|
|
_ = ctrl.Close()
|
|
debugLog.Printf("icom net: LOGIN REJECTED (err=0x%08X) — wrong Network User1 ID/Password", e)
|
|
return nil, fmt.Errorf("login rejected — check the rig's Network User1 ID/Password")
|
|
}
|
|
_, _ = ctrl.Write(icnToken(cTracked, cInner, tokReq, cID, cRemote, token))
|
|
cTracked++
|
|
cInner++
|
|
debugLog.Printf("icom net: LOGIN OK, token 0x%08X", token)
|
|
} else if typ == 0x07 {
|
|
_, _ = ctrl.Write(icnPingReply(p, cID, cRemote))
|
|
}
|
|
}
|
|
if token == 0 {
|
|
_ = ctrl.Close()
|
|
debugLog.Printf("icom net: login TIMED OUT (no token in 5s) — check host/credentials")
|
|
return nil, fmt.Errorf("login timed out (no token) — check host/credentials")
|
|
}
|
|
|
|
// Learn the rig's MAC from its conninfo push (144B) to echo in our conninfo.
|
|
var rigMAC []byte
|
|
macEnd := time.Now().Add(1200 * time.Millisecond)
|
|
for time.Now().Before(macEnd) {
|
|
if icnCanceled(cancel) {
|
|
_ = ctrl.Close()
|
|
return nil, errDialCanceled
|
|
}
|
|
p, ok := icnRecv(ctrl, 150, buf)
|
|
if !ok {
|
|
continue
|
|
}
|
|
if len(p) >= 0x30 && icnLE.Uint32(p[0:]) == 0x90 { // 144-byte conninfo push
|
|
rigMAC = append([]byte(nil), p[0x2a:0x30]...)
|
|
}
|
|
if icnLE.Uint16(p[4:]) == 0x07 {
|
|
_, _ = ctrl.Write(icnPingReply(p, cID, cRemote))
|
|
}
|
|
if rigMAC != nil {
|
|
break
|
|
}
|
|
}
|
|
if rigMAC == nil {
|
|
rigMAC = make([]byte, 6)
|
|
}
|
|
|
|
var rxEnable byte
|
|
if wantAudio {
|
|
rxEnable = 0x01 // ask the rig to stream RX audio on 50003
|
|
}
|
|
_, _ = ctrl.Write(icnConnInfo(cTracked, cInner, tokReq, cID, cRemote, token, user, rigMAC, 50002, 50003, rxEnable))
|
|
cTracked++
|
|
cInner++
|
|
drainEnd := time.Now().Add(500 * time.Millisecond)
|
|
for time.Now().Before(drainEnd) {
|
|
if icnCanceled(cancel) {
|
|
_ = ctrl.Close()
|
|
return nil, errDialCanceled
|
|
}
|
|
if p, ok := icnRecv(ctrl, 100, buf); ok && icnLE.Uint16(p[4:]) == 0x07 {
|
|
_, _ = ctrl.Write(icnPingReply(p, cID, cRemote))
|
|
}
|
|
}
|
|
|
|
// ---- CI-V stream (50002): bind LOCAL :50002 (the announced civport) ----
|
|
vraddr, err := net.ResolveUDPAddr("udp4", net.JoinHostPort(host, "50002"))
|
|
if err != nil {
|
|
_ = ctrl.Close()
|
|
return nil, err
|
|
}
|
|
debugLog.Printf("icom net: conninfo sent (rig mac % X) — opening CI-V stream", rigMAC)
|
|
civ, err := net.DialUDP("udp4", &net.UDPAddr{Port: 50002}, vraddr)
|
|
if err != nil {
|
|
_ = ctrl.Close()
|
|
debugLog.Printf("icom net: cannot bind local :50002 — the Icom Remote Utility is probably still running: %v", err)
|
|
return nil, fmt.Errorf("dial CI-V (local :50002 — is the Icom Remote Utility still running?): %w", err)
|
|
}
|
|
vID := icnLocalID(civ)
|
|
vRemote, err := icnHandshake(civ, vID, cancel)
|
|
if err != nil {
|
|
_ = civ.Close()
|
|
_ = ctrl.Close()
|
|
debugLog.Printf("icom net: CI-V handshake FAILED: %v", err)
|
|
return nil, fmt.Errorf("CI-V handshake: %w", err)
|
|
}
|
|
debugLog.Printf("icom net: CI-V link up — opening the CI-V data flow (rig power left to the ON button)")
|
|
|
|
// Bigger receive buffers so a burst of scope/CI-V packets doesn't overflow
|
|
// (dropped packets → the rig's retransmit requests → session drop).
|
|
_ = ctrl.SetReadBuffer(1 << 20)
|
|
_ = civ.SetReadBuffer(1 << 20)
|
|
|
|
n := &icomNet{
|
|
ctrl: ctrl, civ: civ,
|
|
cID: cID, cRemote: cRemote, vID: vID, vRemote: vRemote,
|
|
vTracked: 1, vCivSeq: 1,
|
|
rx: make(chan []byte, 256),
|
|
scopeRx: make(chan []byte, 8),
|
|
sentBuf: make(map[uint16][]byte),
|
|
rxMissing: make(map[uint16]int),
|
|
done: make(chan struct{}),
|
|
// Auth state for periodic token renewal (see ctrlPump). cTracked/cAuthSeq
|
|
// continue the control-stream sequences from where the dial's login/token/
|
|
// conninfo left off.
|
|
cTracked: cTracked, cAuthSeq: cInner,
|
|
cToken: token, cTokReq: tokReq,
|
|
cSentBuf: make(map[uint16][]byte),
|
|
}
|
|
n.markRx() // the successful handshake counts as initial rig activity
|
|
// openClose(open) starts the CI-V data flow. We intentionally DO NOT power the
|
|
// rig on here — that's a manual ON button now (the user asked not to wake the
|
|
// rig at launch). If the rig is in standby the control/CI-V streams still stay
|
|
// up and Alive() stays true (the rig's server answers pings even when the radio
|
|
// is off), so the session doesn't flap; CI-V just stays silent until ON.
|
|
ocPkt := icnOpenClose(n.vTracked, vID, vRemote, n.vCivSeq, 0x04)
|
|
n.sentBuf[n.vTracked] = ocPkt
|
|
_, _ = civ.Write(ocPkt)
|
|
n.vTracked++
|
|
n.vCivSeq++
|
|
|
|
go n.ctrlPump()
|
|
go n.civPump()
|
|
|
|
// Optional RX audio stream (50003). The rig was told (conninfo rxEnable=1) to
|
|
// stream audio; open the socket + handshake now. A failure here is NON-fatal:
|
|
// CAT works without audio, so we log and continue rather than tear down a
|
|
// perfectly good control/CI-V session.
|
|
if wantAudio {
|
|
if a, err := dialIcomAudio(host, audioSink, cancel); err != nil {
|
|
debugLog.Printf("icom net: audio stream FAILED (CAT unaffected): %v", err)
|
|
} else {
|
|
n.audio = a
|
|
}
|
|
}
|
|
return n, nil
|
|
}
|
|
|
|
// icnHandshake: areYouThere(seq0) → iAmHere → areYouReady(seq1) → iAmReady.
|
|
func icnHandshake(c *net.UDPConn, myID uint32, cancel <-chan struct{}) (uint32, error) {
|
|
buf := make([]byte, 2048)
|
|
_, _ = c.Write(icnCtrl(0x03, 0, myID, 0))
|
|
var remoteID uint32
|
|
deadline := time.Now().Add(4 * time.Second)
|
|
lastTry := time.Now()
|
|
for time.Now().Before(deadline) {
|
|
if icnCanceled(cancel) {
|
|
return 0, errDialCanceled
|
|
}
|
|
p, ok := icnRecv(c, 200, buf)
|
|
if !ok {
|
|
if remoteID == 0 && time.Since(lastTry) > 500*time.Millisecond {
|
|
_, _ = c.Write(icnCtrl(0x03, 0, myID, 0))
|
|
lastTry = time.Now()
|
|
}
|
|
continue
|
|
}
|
|
typ := icnLE.Uint16(p[4:])
|
|
sentid := icnLE.Uint32(p[8:])
|
|
switch typ {
|
|
case 0x04: // iAmHere
|
|
remoteID = sentid
|
|
_, _ = c.Write(icnCtrl(0x06, 1, myID, remoteID))
|
|
case 0x06: // iAmReady
|
|
if remoteID != 0 {
|
|
return remoteID, nil
|
|
}
|
|
case 0x07: // ping
|
|
_, _ = c.Write(icnPingReply(p, myID, remoteID))
|
|
}
|
|
}
|
|
return 0, fmt.Errorf("handshake timeout")
|
|
}
|
|
|
|
func icnRecv(c *net.UDPConn, ms int, buf []byte) ([]byte, bool) {
|
|
_ = c.SetReadDeadline(time.Now().Add(time.Duration(ms) * time.Millisecond))
|
|
k, err := c.Read(buf)
|
|
if err != nil || k < 16 {
|
|
return nil, false
|
|
}
|
|
return buf[:k], true
|
|
}
|
|
|
|
func icnLocalID(c *net.UDPConn) uint32 {
|
|
a := c.LocalAddr().(*net.UDPAddr)
|
|
ip := a.IP.To4()
|
|
if ip == nil {
|
|
ip = []byte{192, 168, 0, 1}
|
|
}
|
|
return uint32(ip[0])<<24 | uint32(ip[1])<<16 | uint32(uint16(a.Port))
|
|
}
|
|
|
|
// ------------------------- packet builders -------------------------
|
|
// (offsets verified vs wfview structs + real captures)
|
|
|
|
func icnCtrl(typ, seq uint16, sentid, rcvdid uint32) []byte {
|
|
b := make([]byte, 16)
|
|
icnLE.PutUint32(b[0:], 0x10)
|
|
icnLE.PutUint16(b[4:], typ)
|
|
icnLE.PutUint16(b[6:], seq)
|
|
icnLE.PutUint32(b[8:], sentid)
|
|
icnLE.PutUint32(b[12:], rcvdid)
|
|
return b
|
|
}
|
|
|
|
func icnPingReply(pkt []byte, myID, remoteID uint32) []byte {
|
|
r := append([]byte(nil), pkt...)
|
|
if len(r) >= 17 {
|
|
icnLE.PutUint32(r[8:], myID)
|
|
icnLE.PutUint32(r[12:], remoteID)
|
|
r[16] = 0x01
|
|
}
|
|
return r
|
|
}
|
|
|
|
func icnLogin(seq, innerSeq, tokReq uint16, sentid, rcvdid, token uint32, user, pass, name string) []byte {
|
|
b := make([]byte, 0x80)
|
|
icnLE.PutUint32(b[0:], 0x80)
|
|
icnLE.PutUint16(b[6:], seq)
|
|
icnLE.PutUint32(b[8:], sentid)
|
|
icnLE.PutUint32(b[12:], rcvdid)
|
|
icnBE.PutUint32(b[0x10:], 0x80-0x10)
|
|
b[0x14] = 0x01
|
|
b[0x15] = 0x00
|
|
icnBE.PutUint16(b[0x16:], innerSeq)
|
|
icnLE.PutUint16(b[0x1a:], tokReq)
|
|
icnLE.PutUint32(b[0x1c:], token)
|
|
copy(b[0x40:0x50], icnPasscode(user))
|
|
copy(b[0x50:0x60], icnPasscode(pass))
|
|
nm := name
|
|
if len(nm) > 16 {
|
|
nm = nm[:16]
|
|
}
|
|
copy(b[0x60:0x70], []byte(nm))
|
|
return b
|
|
}
|
|
|
|
func icnToken(seq, innerSeq, tokReq uint16, sentid, rcvdid, token uint32) []byte {
|
|
b := make([]byte, 0x40)
|
|
icnLE.PutUint32(b[0:], 0x40)
|
|
icnLE.PutUint16(b[6:], seq)
|
|
icnLE.PutUint32(b[8:], sentid)
|
|
icnLE.PutUint32(b[12:], rcvdid)
|
|
icnBE.PutUint32(b[0x10:], 0x40-0x10)
|
|
b[0x14] = 0x01
|
|
b[0x15] = 0x02
|
|
icnBE.PutUint16(b[0x16:], innerSeq)
|
|
icnLE.PutUint16(b[0x1a:], tokReq)
|
|
icnLE.PutUint32(b[0x1c:], token)
|
|
return b
|
|
}
|
|
|
|
// icnTokenRenew builds the periodic token-renewal packet (control 0x40). Same as
|
|
// the login-time token confirm but requesttype 0x05 (renew) with the resetcap
|
|
// field (0x0798 BE @0x24) the Remote Utility sends on renewals. Keeps the rig
|
|
// from invalidating the session (~2-min timeout without renewal). Offsets per the
|
|
// wfview token_packet struct (verified) — protocol facts, not copied code.
|
|
func icnTokenRenew(seq, innerSeq, tokReq uint16, sentid, rcvdid, token uint32) []byte {
|
|
b := make([]byte, 0x40)
|
|
icnLE.PutUint32(b[0:], 0x40)
|
|
icnLE.PutUint16(b[6:], seq)
|
|
icnLE.PutUint32(b[8:], sentid)
|
|
icnLE.PutUint32(b[12:], rcvdid)
|
|
icnBE.PutUint32(b[0x10:], 0x40-0x10)
|
|
b[0x14] = 0x01 // requestreply = request
|
|
b[0x15] = 0x05 // requesttype = token renewal
|
|
icnBE.PutUint16(b[0x16:], innerSeq)
|
|
icnLE.PutUint16(b[0x1a:], tokReq)
|
|
icnLE.PutUint32(b[0x1c:], token)
|
|
icnBE.PutUint16(b[0x24:], 0x0798) // resetcap
|
|
return b
|
|
}
|
|
|
|
func icnConnInfo(seq, innerSeq, tokReq uint16, sentid, rcvdid, token uint32, user string, rigMAC []byte, civPort, audioPort uint16, rxEnable byte) []byte {
|
|
b := make([]byte, 0x90)
|
|
icnLE.PutUint32(b[0:], 0x90)
|
|
icnLE.PutUint16(b[6:], seq)
|
|
icnLE.PutUint32(b[8:], sentid)
|
|
icnLE.PutUint32(b[12:], rcvdid)
|
|
icnBE.PutUint32(b[0x10:], 0x90-0x10)
|
|
b[0x14] = 0x01
|
|
b[0x15] = 0x03 // requesttype = conninfo / open streams
|
|
icnBE.PutUint16(b[0x16:], innerSeq)
|
|
icnLE.PutUint16(b[0x1a:], tokReq)
|
|
icnLE.PutUint32(b[0x1c:], token)
|
|
icnLE.PutUint16(b[0x27:], 0x8010) // commoncap
|
|
copy(b[0x2a:0x30], rigMAC)
|
|
copy(b[0x40:0x60], []byte("IC-7610"))
|
|
copy(b[0x60:0x70], icnPasscode(user))
|
|
b[0x70] = rxEnable // rxenable: 1 opens the 50003 RX audio stream, 0 = CI-V only
|
|
b[0x71] = 0x00 // txenable (Phase 5)
|
|
b[0x72] = 0x10 // rxcodec
|
|
b[0x73] = 0x04 // txcodec
|
|
icnBE.PutUint32(b[0x74:], 16000)
|
|
icnBE.PutUint32(b[0x78:], 8000)
|
|
icnBE.PutUint32(b[0x7c:], uint32(civPort))
|
|
icnBE.PutUint32(b[0x80:], uint32(audioPort))
|
|
icnBE.PutUint32(b[0x84:], 100)
|
|
b[0x88] = 0x00
|
|
return b
|
|
}
|
|
|
|
func icnOpenClose(seq uint16, sentid, rcvdid uint32, civSeq uint16, magic byte) []byte {
|
|
b := make([]byte, 0x16)
|
|
icnLE.PutUint32(b[0:], 0x16)
|
|
icnLE.PutUint16(b[6:], seq)
|
|
icnLE.PutUint32(b[8:], sentid)
|
|
icnLE.PutUint32(b[12:], rcvdid)
|
|
icnLE.PutUint16(b[0x10:], 0x01c0)
|
|
icnBE.PutUint16(b[0x13:], civSeq)
|
|
b[0x15] = magic
|
|
return b
|
|
}
|
|
|
|
func icnCivData(seq uint16, sentid, rcvdid uint32, civSeq uint16, civ []byte) []byte {
|
|
nn := 0x15 + len(civ)
|
|
b := make([]byte, nn)
|
|
icnLE.PutUint32(b[0:], uint32(nn))
|
|
icnLE.PutUint16(b[6:], seq)
|
|
icnLE.PutUint32(b[8:], sentid)
|
|
icnLE.PutUint32(b[12:], rcvdid)
|
|
b[0x10] = 0xc1
|
|
icnLE.PutUint16(b[0x11:], uint16(len(civ)))
|
|
icnBE.PutUint16(b[0x13:], civSeq)
|
|
copy(b[0x15:], civ)
|
|
return b
|
|
}
|
|
|
|
// icnPasscodeSeq — Icom's obfuscation table (values at index 0x20..0x7e).
|
|
// VERIFIED: user "f6bgc" → 3F 65 50 25 55 (matches the capture).
|
|
var icnPasscodeSeq = [256]byte{
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0x47, 0x5d, 0x4c, 0x42, 0x66, 0x20, 0x23, 0x46, 0x4e, 0x57, 0x45, 0x3d, 0x67, 0x76, 0x60, 0x41, 0x62, 0x39, 0x59, 0x2d, 0x68, 0x7e,
|
|
0x7c, 0x65, 0x7d, 0x49, 0x29, 0x72, 0x73, 0x78, 0x21, 0x6e, 0x5a, 0x5e, 0x4a, 0x3e, 0x71, 0x2c, 0x2a, 0x54, 0x3c, 0x3a, 0x63, 0x4f,
|
|
0x43, 0x75, 0x27, 0x79, 0x5b, 0x35, 0x70, 0x48, 0x6b, 0x56, 0x6f, 0x34, 0x32, 0x6c, 0x30, 0x61, 0x6d, 0x7b, 0x2f, 0x4b, 0x64, 0x38,
|
|
0x2b, 0x2e, 0x50, 0x40, 0x3f, 0x55, 0x33, 0x37, 0x25, 0x77, 0x24, 0x26, 0x74, 0x6a, 0x28, 0x53, 0x4d, 0x69, 0x22, 0x5c, 0x44, 0x31,
|
|
0x36, 0x58, 0x3b, 0x7a, 0x51, 0x5f, 0x52,
|
|
}
|
|
|
|
func icnPasscode(s string) []byte {
|
|
out := make([]byte, 0, len(s))
|
|
for i := 0; i < len(s) && i < 16; i++ {
|
|
p := int(s[i]) + i
|
|
if p > 126 {
|
|
p = 32 + p%127
|
|
}
|
|
out = append(out, icnPasscodeSeq[p])
|
|
}
|
|
return out
|
|
}
|