Files
ShackMaster/internal/api/websocket.go
2026-01-09 11:56:40 +01:00

194 lines
4.1 KiB
Go

package api
import (
"encoding/json"
"log"
"sync"
"time"
"git.rouggy.com/rouggy/ShackMaster/pkg/protocol"
"github.com/gorilla/websocket"
)
type Hub struct {
clients map[*Client]bool
broadcast chan *protocol.WebSocketMessage
register chan *Client
unregister chan *Client
mu sync.RWMutex
}
type Client struct {
hub *Hub
conn *websocket.Conn
send chan *protocol.WebSocketMessage
}
func NewHub() *Hub {
return &Hub{
clients: make(map[*Client]bool),
broadcast: make(chan *protocol.WebSocketMessage, 256),
register: make(chan *Client),
unregister: make(chan *Client),
}
}
func (h *Hub) Run() {
for {
select {
case client := <-h.register:
h.mu.Lock()
h.clients[client] = true
h.mu.Unlock()
log.Printf("Client connected, total: %d", len(h.clients))
case client := <-h.unregister:
h.mu.Lock()
if _, ok := h.clients[client]; ok {
delete(h.clients, client)
close(client.send)
}
h.mu.Unlock()
log.Printf("Client disconnected, total: %d", len(h.clients))
case message := <-h.broadcast:
h.mu.RLock()
for client := range h.clients {
select {
case client.send <- message:
default:
// Client's send buffer is full, close it
h.mu.RUnlock()
h.unregister <- client
h.mu.RLock()
}
}
h.mu.RUnlock()
}
}
}
func (h *Hub) Broadcast(msg *protocol.WebSocketMessage) {
h.broadcast <- msg
}
func (h *Hub) ClientCount() int {
h.mu.RLock()
defer h.mu.RUnlock()
return len(h.clients)
}
const (
writeWait = 10 * time.Second
pongWait = 60 * time.Second
pingPeriod = (pongWait * 9) / 10
maxMessageSize = 512 * 1024 // 512KB
)
func (c *Client) readPump() {
defer func() {
c.hub.unregister <- c
c.conn.Close()
}()
c.conn.SetReadDeadline(time.Now().Add(pongWait))
c.conn.SetReadLimit(maxMessageSize)
c.conn.SetPongHandler(func(string) error {
c.conn.SetReadDeadline(time.Now().Add(pongWait))
return nil
})
for {
var msg protocol.WebSocketMessage
err := c.conn.ReadJSON(&msg)
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
log.Printf("WebSocket error: %v", err)
}
break
}
// Handle incoming commands from client
log.Printf("Received message: type=%s, device=%s", msg.Type, msg.Device)
// Commands are handled via REST API, not WebSocket
// WebSocket is primarily for server -> client updates
// Client should use REST endpoints for commands
}
}
func (c *Client) writePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.conn.Close()
}()
for {
select {
case message, ok := <-c.send:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// Hub closed the channel
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
if err := c.conn.WriteJSON(message); err != nil {
log.Printf("Error writing message: %v", err)
return
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}
func ServeWs(hub *Hub, conn *websocket.Conn) {
client := &Client{
hub: hub,
conn: conn,
send: make(chan *protocol.WebSocketMessage, 256),
}
client.hub.register <- client
// Send initial status
go func() {
time.Sleep(100 * time.Millisecond)
client.send <- &protocol.WebSocketMessage{
Type: protocol.MsgTypeStatus,
Data: map[string]string{"status": "connected"},
Timestamp: time.Now(),
}
}()
go client.writePump()
go client.readPump()
}
// BroadcastStatusUpdate sends a status update to all connected clients
func (h *Hub) BroadcastStatusUpdate(status interface{}) {
data, err := json.Marshal(status)
if err != nil {
log.Printf("Error marshaling status: %v", err)
return
}
var statusMap map[string]interface{}
if err := json.Unmarshal(data, &statusMap); err != nil {
log.Printf("Error unmarshaling status: %v", err)
return
}
h.Broadcast(&protocol.WebSocketMessage{
Type: protocol.MsgTypeUpdate,
Data: statusMap,
Timestamp: time.Now(),
})
}