Files
ShackMaster/internal/devices/flexradio/flexradio.go
2026-01-11 15:33:44 +01:00

413 lines
8.8 KiB
Go

package flexradio
import (
"bufio"
"fmt"
"log"
"net"
"strconv"
"strings"
"sync"
"time"
)
type Client struct {
host string
port int
conn net.Conn
reader *bufio.Reader
connMu sync.Mutex
interlockID string
interlockName string
interlockMu sync.RWMutex
lastStatus *Status
statusMu sync.RWMutex
cmdSeq int
cmdSeqMu sync.Mutex
running bool
stopChan chan struct{}
// Callbacks
checkTransmitAllowed func() bool
onFrequencyChange func(freqMHz float64)
}
func New(host string, port int, interlockName string) *Client {
return &Client{
host: host,
port: port,
interlockName: interlockName,
stopChan: make(chan struct{}),
lastStatus: &Status{
Connected: false,
},
}
}
// SetTransmitCheckCallback sets the callback function to check if transmit is allowed
func (c *Client) SetTransmitCheckCallback(callback func() bool) {
c.checkTransmitAllowed = callback
}
// SetFrequencyChangeCallback sets the callback function called when frequency changes
func (c *Client) SetFrequencyChangeCallback(callback func(freqMHz float64)) {
c.onFrequencyChange = callback
}
func (c *Client) Connect() error {
c.connMu.Lock()
defer c.connMu.Unlock()
if c.conn != nil {
return nil
}
addr := fmt.Sprintf("%s:%d", c.host, c.port)
log.Printf("FlexRadio: Connecting to %s...", addr)
conn, err := net.DialTimeout("tcp", addr, 5*time.Second)
if err != nil {
return fmt.Errorf("failed to connect: %w", err)
}
c.conn = conn
c.reader = bufio.NewReader(conn)
log.Println("FlexRadio: Connected successfully")
return nil
}
func (c *Client) Start() error {
if c.running {
return nil
}
if err := c.Connect(); err != nil {
return err
}
// Update connected status
c.statusMu.Lock()
if c.lastStatus != nil {
c.lastStatus.Connected = true
}
c.statusMu.Unlock()
c.running = true
// Start message listener
go c.messageLoop()
// Create interlock (no sleep needed, connection is synchronous)
if err := c.createInterlock(); err != nil {
log.Printf("FlexRadio: Failed to create interlock: %v", err)
return err
}
return nil
}
func (c *Client) Stop() {
if !c.running {
return
}
c.running = false
close(c.stopChan)
c.connMu.Lock()
if c.conn != nil {
c.conn.Close()
c.conn = nil
c.reader = nil
}
c.connMu.Unlock()
// Update connected status
c.statusMu.Lock()
if c.lastStatus != nil {
c.lastStatus.Connected = false
}
c.statusMu.Unlock()
}
func (c *Client) getNextSeq() int {
c.cmdSeqMu.Lock()
defer c.cmdSeqMu.Unlock()
c.cmdSeq++
return c.cmdSeq
}
func (c *Client) sendCommand(cmd string) (string, error) {
c.connMu.Lock()
defer c.connMu.Unlock()
if c.conn == nil {
return "", fmt.Errorf("not connected")
}
seq := c.getNextSeq()
fullCmd := fmt.Sprintf("C%d|%s\n", seq, cmd)
log.Printf("FlexRadio TX: %s", strings.TrimSpace(fullCmd))
_, err := c.conn.Write([]byte(fullCmd))
if err != nil {
c.conn = nil
c.reader = nil
return "", fmt.Errorf("failed to send command: %w", err)
}
return "", nil
}
func (c *Client) messageLoop() {
log.Println("FlexRadio: Message loop started")
for c.running {
c.connMu.Lock()
if c.conn == nil || c.reader == nil {
c.connMu.Unlock()
time.Sleep(1 * time.Second)
if err := c.Connect(); err != nil {
log.Printf("FlexRadio: Reconnect failed: %v", err)
continue
}
continue
}
// Set read deadline to allow periodic checks
c.conn.SetReadDeadline(time.Now().Add(2 * time.Second))
line, err := c.reader.ReadString('\n')
c.connMu.Unlock()
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
// Timeout is expected, continue
continue
}
log.Printf("FlexRadio: Read error: %v", err)
c.connMu.Lock()
if c.conn != nil {
c.conn.Close()
c.conn = nil
c.reader = nil
}
c.connMu.Unlock()
// Update connected status
c.statusMu.Lock()
if c.lastStatus != nil {
c.lastStatus.Connected = false
}
c.statusMu.Unlock()
continue
}
line = strings.TrimSpace(line)
if line == "" {
continue
}
c.handleMessage(line)
}
log.Println("FlexRadio: Message loop stopped")
}
func (c *Client) handleMessage(msg string) {
// Response format: R<seq>|<status>|<data>
if strings.HasPrefix(msg, "R") {
c.handleResponse(msg)
return
}
// Status format: S<handle>|<key>=<value> ...
if strings.HasPrefix(msg, "S") {
c.handleStatus(msg)
return
}
// Version/handle format: V<version>|H<handle>
if strings.HasPrefix(msg, "V") {
log.Printf("FlexRadio: Version/Handle received: %s", msg)
return
}
// Message format: M<handle>|<message>
if strings.HasPrefix(msg, "M") {
log.Printf("FlexRadio: Message: %s", msg)
return
}
}
func (c *Client) handleResponse(msg string) {
// Format: R<seq>|<status>|<data>
parts := strings.SplitN(msg, "|", 3)
if len(parts) < 2 {
return
}
status := parts[1]
if status != "0" {
log.Printf("FlexRadio: Command error: status=%s", status)
return
}
// Check if this is interlock create response
if len(parts) >= 3 && parts[2] != "" {
// This is likely the interlock ID
interlockID := parts[2]
c.interlockMu.Lock()
c.interlockID = interlockID
c.interlockMu.Unlock()
log.Printf("FlexRadio: Interlock created with ID: %s", interlockID)
c.statusMu.Lock()
c.lastStatus.InterlockID = interlockID
c.lastStatus.InterlockState = InterlockStateReady
c.statusMu.Unlock()
}
}
func (c *Client) handleStatus(msg string) {
// Format: S<handle>|<key>=<value> ...
parts := strings.SplitN(msg, "|", 2)
if len(parts) < 2 {
return
}
data := parts[1]
// Parse key=value pairs
pairs := strings.Fields(data)
statusMap := make(map[string]string)
for _, pair := range pairs {
kv := strings.SplitN(pair, "=", 2)
if len(kv) == 2 {
statusMap[kv[0]] = kv[1]
}
}
// Check for interlock state changes
if state, ok := statusMap["state"]; ok && strings.Contains(msg, "interlock") {
c.handleInterlockState(state, statusMap)
}
// Check for slice updates (frequency changes)
if strings.Contains(msg, "slice") {
if rfFreq, ok := statusMap["RF_frequency"]; ok {
freq, err := strconv.ParseFloat(rfFreq, 64)
if err == nil {
c.statusMu.Lock()
oldFreq := c.lastStatus.Frequency
c.lastStatus.Frequency = freq
c.statusMu.Unlock()
// Only log significant frequency changes (> 1 kHz)
if oldFreq == 0 || (freq-oldFreq)*(freq-oldFreq) > 0.001 {
log.Printf("FlexRadio: Frequency updated to %.6f MHz", freq)
// Trigger callback for immediate auto-track
if c.onFrequencyChange != nil {
go c.onFrequencyChange(freq)
}
}
}
}
}
}
func (c *Client) handleInterlockState(state string, _ map[string]string) {
log.Printf("FlexRadio: Interlock state changed to: %s", state)
c.statusMu.Lock()
c.lastStatus.InterlockState = state
c.statusMu.Unlock()
// Handle PTT_REQUESTED - this is where we decide to allow or block transmit
if state == "PTT_REQUESTED" {
c.handlePTTRequest()
}
}
func (c *Client) handlePTTRequest() {
log.Println("FlexRadio: PTT requested, checking if transmit is allowed...")
c.interlockMu.RLock()
interlockID := c.interlockID
c.interlockMu.RUnlock()
if interlockID == "" {
log.Println("FlexRadio: No interlock ID, cannot respond to PTT request")
return
}
// Check if transmit is allowed via callback
allowed := true
if c.checkTransmitAllowed != nil {
allowed = c.checkTransmitAllowed()
}
if allowed {
log.Println("FlexRadio: Transmit ALLOWED - sending ready")
c.sendCommand(fmt.Sprintf("interlock ready %s", interlockID))
// Update state immediately for UI
c.statusMu.Lock()
c.lastStatus.InterlockState = InterlockStateReady
c.statusMu.Unlock()
} else {
log.Println("FlexRadio: Transmit BLOCKED - sending not_ready")
c.sendCommand(fmt.Sprintf("interlock not_ready %s", interlockID))
// Update state immediately for UI
c.statusMu.Lock()
c.lastStatus.InterlockState = InterlockStateNotReady
c.statusMu.Unlock()
}
}
func (c *Client) createInterlock() error {
log.Printf("FlexRadio: Creating interlock with name: %s", c.interlockName)
// Format: interlock create type=ant name=<name> serial=<serial>
cmd := fmt.Sprintf("interlock create type=ant name=%s serial=ShackMaster", c.interlockName)
_, err := c.sendCommand(cmd)
if err != nil {
return fmt.Errorf("failed to create interlock: %w", err)
}
// Subscribe to slice updates for frequency tracking
log.Println("FlexRadio: Subscribing to slice updates...")
_, err = c.sendCommand("sub slice all")
if err != nil {
log.Printf("FlexRadio: Warning - failed to subscribe to slices: %v", err)
}
return nil
}
func (c *Client) GetStatus() (*Status, error) {
c.statusMu.RLock()
defer c.statusMu.RUnlock()
if c.lastStatus == nil {
return &Status{Connected: false}, nil
}
// Create a copy
status := *c.lastStatus
// DON'T lock connMu here - it causes 4-second blocking!
// The messageLoop updates Connected status, and we trust the cached value
return &status, nil
}